--- /dev/null
+#include "Light.hxx"
+
+Light::Light(Scene* scene)
+ : m_scene(scene)
+{
+}
+
+Light::~Light()
+{
+}
+
+Light::Light()
+ : m_scene(0)
+{
+}
+
+Light::Light(const Light& l)
+{
+ operator=(l);
+}
+
+Light&
+Light::operator=(const Light& )
+{
+ return *this;
+}