jumprun_tile als packed struct für mehr Speicher.
[hackover2013-badge-firmware.git] / badge / jumpnrun / enemies.h
index 075255e..c66a28e 100644 (file)
@@ -14,8 +14,8 @@ struct jumpnrun_tile_range;
 struct jumpnrun_enemy;
 
 typedef struct jumpnrun_enemy_type {
-  unsigned            animation_ticks_per_frame;
-  size_t              animation_length;
+  uint8_t             animation_ticks_per_frame;
+  uint8_t             animation_length;
   badge_sprite const *animation_frames;
 
   rectangle           hitbox;
@@ -50,7 +50,7 @@ enum {
   JUMPNRUN_ENEMY_SPAWNED        = 128,
   JUMPNRUN_ENEMY_UNAVAILABLE    =  64,
   JUMPNRUN_ENEMY_MOVING         =  32,
-  JUMPNRUN_ENEMY_EVENT_TRIGGER1 =  16,
+  JUMPNRUN_ENEMY_EVENT_TRIGGER1 =  16
 };
 
 static inline rectangle    const *enemy_hitbox(jumpnrun_enemy const *enemy) { return &enemy->base.hitbox; }
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