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Schussphysik: Schwung des Spielers mit einrechnen, Schüsse auf LCD sichtbarer.
[hackover2013-badge-firmware.git]
/
badge
/
jumpnrun
/
jumpnrun.h
diff --git
a/badge/jumpnrun/jumpnrun.h
b/badge/jumpnrun/jumpnrun.h
index
5fcc893
..
cdbcf95
100644
(file)
--- a/
badge/jumpnrun/jumpnrun.h
+++ b/
badge/jumpnrun/jumpnrun.h
@@
-25,6
+25,7
@@
enum {
};
typedef struct jumpnrun_shot {
+ rectangle old_box;
rectangle current_box;
vec2d inertia;
uint8_t tick;
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