+static inline bool jumpnrun_moveable_dying (jumpnrun_moveable const *self) { return self->flags & JUMPNRUN_MOVEABLE_DYING ; }
+
+static inline bool jumpnrun_moveable_finished_dying (jumpnrun_moveable const *self) { return jumpnrun_moveable_dying(self) && self->tick_minor >= JUMPNRUN_SPLOSION_FRAMES * JUMPNRUN_SPLOSION_TICKS_PER_FRAME; }