Fortschrittspeichern funktionstüchtig.
[hackover2013-badge-firmware.git] / badge / jumpnrun / render.h
index 9237ba6..2fc58f6 100644 (file)
@@ -24,9 +24,4 @@ void jumpnrun_render_splosion     (badge_framebuffer *fb, jumpnrun_game_state co
 void jumpnrun_render_player_symbol(badge_framebuffer *fb, int8_t x, int8_t y);
 void jumpnrun_render_key_symbol   (badge_framebuffer *fb, int8_t x, int8_t y);
 
 void jumpnrun_render_player_symbol(badge_framebuffer *fb, int8_t x, int8_t y);
 void jumpnrun_render_key_symbol   (badge_framebuffer *fb, int8_t x, int8_t y);
 
-enum {
-  JUMPNRUN_SPLOSION_FRAMES          =  4,
-  JUMPNRUN_SPLOSION_TICKS_PER_FRAME = 15
-};
-
 #endif
 #endif
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