#include "jumpnrun.h"
#include "../ui/menu.h"
+#include "../ui/browser.h"
#include <drivers/fatfs/ff.h>
+#define CREDITS_FNAME "credits.txt"
+#define POSITION_FNAME "selected.dat"
+#define PROGRESS_FNAME "progress.dat"
+
enum {
LEVELFILE_MAX = 12,
LEVELDESCRIPTION_MAX = 14,
MENU_BUFLEN = LEVELDESCRIPTION_MAX + 1 + LEVELFILE_MAX + 1
};
-#define PROGRESS_FNAME "progress.dat"
+enum {
+ CHOICE_LEVEL,
+ CHOICE_CREDITS,
+ CHOICE_EXIT,
+ CHOICE_ERROR
+};
-static uint8_t jumpnrun_load_progress(void) {
- uint8_t progress = 0;
+static uint8_t read_byte_from_file(char const *fname) {
FIL fd;
+ uint8_t x = 0;
- if(FR_OK == f_open(&fd, PROGRESS_FNAME, FA_OPEN_EXISTING | FA_READ)) {
+ if(FR_OK == f_chdir(JUMPNRUN_PATH) &&
+ FR_OK == f_open(&fd, fname, FA_OPEN_EXISTING | FA_READ)) {
UINT bytes;
- f_read(&fd, &progress, sizeof(progress), &bytes);
+ f_read(&fd, &x, sizeof(x), &bytes);
f_close(&fd);
}
- return progress;
+ return x;
}
-static void jumpnrun_save_progress(uint8_t progress) {
+static void save_byte_to_file(char const *fname, uint8_t x) {
FIL fd;
- if(FR_OK == f_open(&fd, PROGRESS_FNAME, FA_CREATE_ALWAYS | FA_WRITE)) {
+ if(FR_OK == f_chdir(JUMPNRUN_PATH) &&
+ FR_OK == f_open(&fd, fname, FA_CREATE_ALWAYS | FA_WRITE)) {
UINT bytes;
- f_write(&fd, &progress, sizeof(progress), &bytes);
+ f_write(&fd, &x, sizeof(x), &bytes);
f_close(&fd);
}
}
-static uint8_t jumpnrun_pick_level_from_fd(char *buf, size_t *first_visible, size_t *selected, uint8_t progress, FIL *fd) {
+static uint8_t jumpnrun_load_selected(void ) { return read_byte_from_file(POSITION_FNAME ); }
+static void jumpnrun_save_selected(uint8_t selected) { save_byte_to_file (POSITION_FNAME, selected); }
+
+static uint8_t jumpnrun_load_progress(void ) { return read_byte_from_file(PROGRESS_FNAME ); }
+static void jumpnrun_save_progress(uint8_t progress) { save_byte_to_file (PROGRESS_FNAME, progress); }
+
+static uint8_t jumpnrun_pick_level_from_fd(char *buf, uint8_t *first_visible, uint8_t *selected, uint8_t progress, FIL *fd) {
unsigned levelcount = 0;
{
return JUMPNRUN_ERROR;
}
- char menu_buf[levelcount][MENU_BUFLEN];
- char const *menu_index[levelcount];
- char const *fnames[levelcount];
+ uint8_t menulen = levelcount + (levelcount <= progress) + 1;
+
+ char menu_buf [menulen][MENU_BUFLEN];
+ char const *menu_index[menulen];
+ char const *fnames [menulen];
unsigned i;
for(i = 0; i < levelcount && f_gets(menu_buf[i], MENU_BUFLEN, fd); ++i) {
fnames[i] = p;
}
- *selected = badge_menu(menu_index, i, first_visible, *selected);
+ uint8_t creditspos = -1;
+ uint8_t exitpos = i;
+
+ if(levelcount <= progress) {
+ creditspos = i;
+ strcpy(menu_buf[creditspos], "Credits");
+ menu_index[creditspos] = menu_buf[creditspos];
+
+ ++exitpos;
+ }
- strcpy(buf, fnames[*selected]);
- return 0;
+ strcpy(menu_buf[exitpos], "Zurück");
+ menu_index[exitpos] = menu_buf[exitpos];
+
+ uint8_t choice = badge_menu(menu_index, exitpos + 1, first_visible, *selected);
+
+ if(choice == exitpos) {
+ return CHOICE_EXIT;
+ }
+
+ *selected = choice;
+
+ if(choice == creditspos) {
+ return CHOICE_CREDITS;
+ }
+
+ strncpy(buf, fnames[*selected], LEVELFILE_MAX);
+ buf[LEVELFILE_MAX] = '\0';
+
+ return CHOICE_LEVEL;
}
-static uint8_t jumpnrun_pick_level(char *buf, size_t *first_visible, size_t *selected, uint8_t progress) {
+static uint8_t jumpnrun_pick_level(char *buf, uint8_t *first_visible, uint8_t *selected, uint8_t progress) {
FIL fd;
- if(FR_OK != f_open(&fd, "levels.lst", FA_OPEN_EXISTING | FA_READ)) {
+ if(FR_OK != f_chdir(JUMPNRUN_PATH) ||
+ FR_OK != f_open(&fd, "levels.lst", FA_OPEN_EXISTING | FA_READ)) {
return JUMPNRUN_ERROR;
}
}
void jumpnrun_play(void) {
- char buf[LEVELFILE_MAX + 1];
- size_t first_visible = 0;
- size_t selected = 0;
+ char buf[LEVELFILE_MAX + 1];
+ uint8_t selected = jumpnrun_load_selected();
uint8_t progress = jumpnrun_load_progress();
+ uint8_t first_visible = selected;
+ uint8_t choice;
+ uint8_t oldselected = selected;
+
+ do {
+ if(oldselected != selected) {
+ jumpnrun_save_selected((uint8_t) selected);
+ oldselected = selected;
+ }
- while(0 == jumpnrun_pick_level(buf, &first_visible, &selected, progress)) {
- if(JUMPNRUN_WON == jumpnrun_play_level(buf) && selected == progress) {
- selected = ++progress;
- jumpnrun_save_progress(progress);
+ choice = jumpnrun_pick_level(buf, &first_visible, &selected, progress);
+
+ switch(choice) {
+ case CHOICE_LEVEL:
+ if(JUMPNRUN_WON == jumpnrun_play_level(buf) && selected == progress) {
+ selected = ++progress;
+ jumpnrun_save_progress(progress);
+ }
+ break;
+ case CHOICE_CREDITS:
+ badge_browse_textfile(CREDITS_FNAME);
+ break;
}
- }
+ } while(choice != CHOICE_EXIT);
}