Gegner splodieren.
[hackover2013-badge-firmware.git] / badge / jumpnrun / moveable.h
index 7b680d2..016a059 100644 (file)
@@ -7,7 +7,8 @@
 enum {
   // Do not collide with JUMPNRUN_ENEMY_* and JUMPNRUN_PLAYER_* flags.
   JUMPNRUN_MOVEABLE_TOUCHING_GROUND = 1,
-  JUMPNRUN_MOVEABLE_MIRRORED        = 2
+  JUMPNRUN_MOVEABLE_MIRRORED        = 2,
+  JUMPNRUN_MOVEABLE_DYING           = 4
 };
 
 typedef struct jumpnrun_moveable {
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