#include "ui/display.h"
#include "ui/sprite.h"
#include "ui/event.h"
+#include "ui/font.h"
#include "util/util.h"
#include "jumpnrun/jumpnrun.h"
#include "drivers/fatfs/ff.h"
+#include "badge/pinconfig.h"
+#include <funk/nrf24l01p.h>
+
#ifdef R0KET
#include "r0ketports.h"
{ RB_PWR_CHRG, &RB_PWR_CHRG_IO, gpioPullupMode_PullUp }
#endif
};
-
+
for(int i = 0; i < ARRAY_SIZE(input_pins); ++i) {
gpioSetDir(input_pins[i].port, input_pins[i].pin, gpioDirection_Input);
gpioSetPullup(input_pins[i].reg, input_pins[i].mode);
badge_init();
#endif
- {
- // f_mkfs(0, 1, 0);
- badge_framebuffer fb;
- int res = 0;
- FATFS fatvol;
-
- while(FR_OK != f_mount(0, &fatvol)) {
- f_mkfs(0, 1, 0);
- }
-
- FIL fil;
- if(FR_OK == (res = f_open(&fil, "sshot.dat", FA_OPEN_EXISTING | FA_READ))) {
- UINT readbytes;
+ FATFS fs;
+ f_mount(0, &fs);
- if(FR_OK != f_read(&fil, &fb, sizeof(fb), &readbytes)) {
- }
-
- f_close(&fil);
- }
+ if(badge_input_raw() & BADGE_EVENT_KEY_DOWN) {
+ badge_framebuffer fb = { { { 0 } } };
+ fb.data[0][0] = badge_framebuffer_render_text(&fb, 23, 30, "USB-Modus");
badge_framebuffer_flush(&fb);
- }
-
- if(badge_input_raw() & BADGE_EVENT_KEY_DOWN) {
usbMSCInit();
for(;;);
}
badge_event_start();
-
- for(;;) {
- if(JUMPNRUN_ERROR == jumpnrun_play("smb.lvl")) {
- break;
- }
- }
-
- uint8_t buttons = 0;
-
- for(uint8_t i = 0; ; ++i) {
- badge_event_t event = badge_event_wait();
-
- switch(badge_event_type(event)) {
- case BADGE_EVENT_USER_INPUT: {
- buttons = badge_event_current_input_state();
- break;
- }
- case BADGE_EVENT_GAME_TICK: {
- badge_sprite const sp = { 4, 4, (uint8_t const *) "\xff\xff" };
- badge_framebuffer fb = { { { 0x80 } } };
-
- if(buttons & BADGE_EVENT_KEY_UP) { badge_framebuffer_blt(&fb, 30, 10, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_DOWN) { badge_framebuffer_blt(&fb, 30, 50, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_LEFT) { badge_framebuffer_blt(&fb, 10, 30, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_RIGHT) { badge_framebuffer_blt(&fb, 50, 30, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_CENTER){ badge_framebuffer_blt(&fb, 30, 30, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_BTN_A) { badge_framebuffer_blt(&fb, 70, 10, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_BTN_B) { badge_framebuffer_blt(&fb, 70, 50, &sp, 0); }
-
- badge_framebuffer_flush(&fb);
- break;
- }
- }
- }
+ jumpnrun_play();
return 0;
}