--- a/include/linux/skbuff.h
+++ b/include/linux/skbuff.h
-@@ -1378,11 +1378,18 @@ static inline int skb_network_offset(con
+@@ -1373,11 +1373,18 @@ static inline int skb_network_offset(con
*
* Various parts of the networking layer expect at least 32 bytes of
* headroom, you should not reduce this.
extern int ___pskb_trim(struct sk_buff *skb, unsigned int len);
static inline void __skb_trim(struct sk_buff *skb, unsigned int len)
-@@ -1472,9 +1479,9 @@ static inline void __skb_queue_purge(str
+@@ -1467,9 +1474,9 @@ static inline void __skb_queue_purge(str
static inline struct sk_buff *__dev_alloc_skb(unsigned int length,
gfp_t gfp_mask)
{
return skb;
}
-@@ -1557,7 +1564,7 @@ static inline int __skb_cow(struct sk_bu
+@@ -1552,7 +1559,7 @@ static inline int __skb_cow(struct sk_bu
delta = headroom - skb_headroom(skb);
if (delta || cloned)