--- a/include/linux/skbuff.h
+++ b/include/linux/skbuff.h
-@@ -1383,11 +1383,18 @@ static inline int skb_network_offset(con
+@@ -1384,11 +1384,18 @@ static inline int skb_network_offset(con
*
* Various parts of the networking layer expect at least 32 bytes of
* headroom, you should not reduce this.
extern int ___pskb_trim(struct sk_buff *skb, unsigned int len);
static inline void __skb_trim(struct sk_buff *skb, unsigned int len)
-@@ -1477,9 +1484,9 @@ static inline void __skb_queue_purge(str
+@@ -1478,9 +1485,9 @@ static inline void __skb_queue_purge(str
static inline struct sk_buff *__dev_alloc_skb(unsigned int length,
gfp_t gfp_mask)
{
return skb;
}
-@@ -1552,7 +1559,7 @@ static inline int __skb_cow(struct sk_bu
+@@ -1553,7 +1560,7 @@ static inline int __skb_cow(struct sk_bu
delta = headroom - skb_headroom(skb);
if (delta || cloned)
}
--- a/net/core/skbuff.c
+++ b/net/core/skbuff.c
-@@ -336,9 +336,9 @@ struct sk_buff *__netdev_alloc_skb(struc
+@@ -339,9 +339,9 @@ struct sk_buff *__netdev_alloc_skb(struc
int node = dev->dev.parent ? dev_to_node(dev->dev.parent) : -1;
struct sk_buff *skb;