#define __GLAMO_CORE_H
#include <asm/system.h>
+#include <linux/mfd/glamo.h>
/* for the time being, we put the on-screen framebuffer into the lowest
* VRAM space. This should make the code easily compatible with the various
struct resource *mem_core;
void __iomem *base;
struct platform_device *pdev;
- struct glamofb_platform_data *pdata;
+ struct glamo_platform_data *pdata;
u_int16_t type;
u_int16_t revision;
spinlock_t lock;
int glamo_run_script(struct glamo_core *glamo,
struct glamo_script *script, int len, int may_sleep);
-enum glamo_engine {
- GLAMO_ENGINE_CAPTURE,
- GLAMO_ENGINE_ISP,
- GLAMO_ENGINE_JPEG,
- GLAMO_ENGINE_MPEG_ENC,
- GLAMO_ENGINE_MPEG_DEC,
- GLAMO_ENGINE_LCD,
- GLAMO_ENGINE_CMDQ,
- GLAMO_ENGINE_2D,
- GLAMO_ENGINE_3D,
- GLAMO_ENGINE_MMC,
- GLAMO_ENGINE_MICROP0,
- GLAMO_ENGINE_RISC,
- GLAMO_ENGINE_MICROP1_MPEG_ENC,
- GLAMO_ENGINE_MICROP1_MPEG_DEC,
-#if 0
- GLAMO_ENGINE_H264_DEC,
- GLAMO_ENGINE_RISC1,
- GLAMO_ENGINE_SPI,
-#endif
- __NUM_GLAMO_ENGINES
-};
-
-struct glamo_mci_pdata {
- struct glamo_core * pglamo;
- unsigned int gpio_detect;
- unsigned int gpio_wprotect;
- unsigned long ocr_avail;
- int (*glamo_can_set_mci_power)(void);
- /* glamo-mci asking if it should use the slow clock to card */
- int (*glamo_mci_use_slow)(void);
- int (*glamo_irq_is_wired)(void);
- void (*mci_suspending)(struct platform_device *dev);
- int (*mci_all_dependencies_resumed)(struct platform_device *dev);
-
-};
-
int glamo_engine_enable(struct glamo_core *glamo, enum glamo_engine engine);
int glamo_engine_disable(struct glamo_core *glamo, enum glamo_engine engine);
void glamo_engine_reset(struct glamo_core *glamo, enum glamo_engine engine);