X-Git-Url: http://git.rohieb.name/stratum0-wiki.git/blobdiff_plain/31a6e2a3a5405d8cd102dac8a1fbba11bd3f1dbc..e5a73860adaa76cd1cd445235d618f816e5ca142:/Gesellschaftsspiel-Replikator%2FScrabble.mw diff --git a/Gesellschaftsspiel-Replikator%2FScrabble.mw b/Gesellschaftsspiel-Replikator%2FScrabble.mw index 75254efd5..46db4c937 100644 --- a/Gesellschaftsspiel-Replikator%2FScrabble.mw +++ b/Gesellschaftsspiel-Replikator%2FScrabble.mw @@ -1,435 +1,79 @@ -
+== Log ==
+
+todo:
+* Orientierung des Steinchens durch Unterstreichung abbilden
+Zu Deiner Frage 1: Wie sollen wir es realisieren, dass man weiß, wie herum der
+Braille-Buchstabe zu lesen ist?
+
+Ein waagerechter glatter Strich unterhalb des Braille-Symbols, 3,5- oder
+5,0-mm-Abstand zur dritten, unteren Punktreihe.
+* Mehrere Buchstabenplättchen zu einem Set zusammenfassen zum Drucken
+* Spielbrett entwerfen
+
+
+== Bilder eines Herstellers ==
+[http://shop.rnib.org.uk/board-games-and-dice/braille-scrabble/invt/gb95 http://shop.rnib.org.uk/board-games-and-dice/braille-scrabble/invt/gb95]
 
+== Siehe auch: ScrabbleBrett ==
+* [[Gesellschaftsspiel-Replikator/ScrabbleBrett|Gesellschaftsspiel-Replikator/ScrabbleBrett]]
+== Quelltext Spielsteine==
+
+
 // Scrabble for blind and sighted players
+// Version 1.4
 // Copyright: Stratum0 e.V.
-// License: WTF
+// License: WTFPL
 
 // Zum Einfügen von Schrft
-// include 
+use 
 
-Hight=3;
+Height=3;
 Width=9;
 Length=10;
 
-//cube(size = [Length,Width,Hight], center = false);
+//cube(size = [Length,Width,Height], center = false);
 //color("red") write("MeinTestText", h=7, font="orbitron.dxf");
 
+color("black") intersection()
+{
+	 color("red") writecube("S",font="braille.dxf",h=6, t=1,[Width/2,Length/2,Height],[0,0,0],face="top"); // Braille-Schrift-S
 
-// Quelle dieses Textes: Wikipedia.de
-// Aktuell ist die Buchstabenverteilung im deutschsprachigen Scrabble wie folgt (in Klammern jeweils die Häufigkeit). 
-// Diese wird seit 1987 verwendet, seitdem wird mit sieben Spielsteinen gespielt.
-
-//    1 Punkt: E (15), N (9), S (7), I (6), R (6), T (6), U (6), A (5), D (4)
-//    2 Punkte: H (4), G (3), L (3), O (3)
-//    3 Punkte: M (4), B (2), W (1), Z (1)
-//    4 Punkte: C (2), F (2), K (2), P (1)
-//    6 Punkte: Ä (1), J (1), Ü (1), V (1)
-//    8 Punkte: Ö (1), X (1)
-//    10 Punkte: Q (1), Y (1)
-//    0 Punkte: Joker/Blanko (2)
-
-// ---
-
-// use
-
-translate([10,20,30])
-% cube(30,center=true);	
-
-writecube("text",[10,20,30],30); 
-
-writecube("Howdy!!",[10,20,30],30,face="left");
-
-writecube("Aloha!!",[10,20,30],30,face="front",down=8,rotate=-30);
-
-writecube("HI!!",[10,20,30],30,face="top",up=5);
-
-writecube("Hello!!",[10,20,30],30,face="right", t=2,h=6);
-
-writecube("Hola!!",[10,20,30],[30,30,30],face="back");
-
-writecube("Salut!!",[10,20,30],[30,30,30],face="bottom");
-
-
-/* 	Version 3
-	Added support for font selection (default is Letters.dxf)
-	Added WriteCube module
-	Added Rotate for text (rotates on the plane of the text)
-	Added writesphere
-	Added space=     (spacing between characters in char widths) def=1
-	Added writecylinder()
-
- By Harlan Martin
- harlan@sutlog.com
- January 2012
+	color("schwarz") writecube("S",h=6, t=1,[Width/2,Length/2,Height],[0,0,0],face="top"); // Schwarzschrift-S
 
- (The file TestWrite.scad gives More usage examples)
- (This module requires the file Letters.dxf to reside in the same folder)
- (The file Letters.dfx was created with inkscape..Each letter is in its own layer)
- (This module seperates each letter in the string and imports it from Letters.dfx)
- 
-*/
-
-	pi=3.1415926535897932384626433832795028841971693993751058209;
-	pi2=pi*2;
-
-
-// These control the default values for write() writesphere() writecube()
-// if the parameters are not included in the call. Feel free to set your own
-// defaults.
-
-//default settings
-	center=false;
-	h = 4;			 //mm letter height
-	t = 1; 			//mm letter thickness
-	space =1; 			//extra space between characters in (character widths)
-	rotate=0;			// text rotation (clockwise)
-	font = "Letters.dxf";	//default for aditional fonts
-
-
-// write cube defaults
-	face = "front";	 // default face (top,bottom,left,right,back,front)
-	up =0;		 //mm up from center on face of cube
-	down=0;
-	right =0;		 //mm left from center on face of cube
-	left=0;		
-	
-
-// write sphere defaults
-	rounded=false;	 //default for rounded letters on writesphere
-	north=0; 		// intial text position (I suggest leave these 0 defaults)
-	south=0;
-	east=0;
-	west=0;
-	spin=0;
-// writecylinder defaults
-	middle=0;     //(mm toward middle of circle)
-	ccw=false;   //write on top or bottom in a ccw direction
- 	r1=0; 	//(not implimented yet)
-	r2=0;	 	//(not implimented yet)
-	
-
-
-// Contact me if your interested in how to make your own font files
-// Its tedious and time consuming, but not very hard
-
-
-module writecylinder(text,where,radius,height){
-	wid=(.125* h *5.5 * space);
-	widall=wid*(len(text)-1)/2; 
-	//angle that measures width of letters on sphere
-	function NAngle(radius)=(wid/(pi2*radius))*360;
-	//angle of half width of text
-	function mmangle(radius)=(widall/(pi2*radius)*360);
-	
-	if ((face=="top")||(face=="bottom") ){
-		if (face=="top" ){
-			if (center==true){
-				writecircle(text,where+[0,0,height/2],radius-h,rotate=rotate,font=font,h=h,t=t,
-				space=space,east=east,west=west,middle=middle,ccw=ccw);
-			}else{
-				writecircle(text,where+[0,0,height],radius-h,rotate=rotate,font=font,h=h,t=t,
-				space=space,east=east,west=west,middle=middle,ccw=ccw);
-			}
-		}else{
-			rotate(180,[1,0,0])
-			if (center==true){
-				writecircle(text,where+[0,0,height/2],radius-h,rotate=rotate,font=font,h=h,t=t,
-				space=space,east=east,west=west,middle=middle,ccw=ccw);
-			}else{
-				writecircle(text,where+[0,0,0],radius-h,rotate=rotate,font=font,h=h,t=t,
-				space=space,east=east,west=west,middle=middle,ccw=ccw);
-			}
-		}
-	
-	}else{
-//		if (radius>0){
-			if (center==true)  {
-				rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
-				translate(where)
-				writethecylinder(text,where,radius,height,r1=radius,r2=radius,h=h,
-					rotate=rotate,t=t,font=font,face=face,up=up,down=down,
-					east=east,west=west,center=center,space=space,rounded=rounded);
-			} else{
-				rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
-				translate(where+[0,0,height/2])
-					writethecylinder(text,where,radius,height,r1=radius,r2=radius,h=h,
-					rotate=rotate,t=t,font=font,face=face,up=up,down=down,
-					east=east,west=west,center=center,space=space,rounded=rounded);
-			}
-// the remarked out code is for cone shaped cylinders (not complete)
-//		}else{
-//			if (center==true)  {
-//				rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
-//				translate(where)
-//				writethecylinder(text,where,radius,height,r1=r1,r2=r2,h=h,
-//					rotate=rotate,t=t,font=font,face=face,up=up,down=down,
-//					east=east,west=west,center=center,space=space,rounded=rounded);
-//			} else{
-//				rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
-//				translate(where+[0,0,height/2])
-//					writethecylinder(text,where,radius,height,r1=r1,r2=r2,h=h,
-//					rotate=rotate,t=t,font=font,face=face,up=up,down=down,
-//					east=east,west=west,center=center,space=space,rounded=rounded);
-//			}
-//		}
-	}
 }
-module writecircle(text,where,radius){
-	wid=(.125* h *5.5 * space);
-	widall=wid*(len(text)-1)/2;
-	//angle that measures width of letters on sphere
-	function NAngle(radius)=(wid/(pi2*radius))*360;
-	//angle of half width of text
-	function mmangle(radius)=(widall/(pi2*radius)*360);	
-	
-	if (ccw==true){
-		rotate(-rotate+east-west,[0,0,1]){
-			rotate(-mmangle(radius-middle),[0,0,1]){
-			translate(where)
-				for (r=[0:len(text)-1]){
-					rotate(-90+r*NAngle(radius-middle),[0,0,1]) // bottom out=-270+r 
-					translate([radius-middle,0,0])
-					//rotate(90,[1,0,0])
-					//rotate(90,[0,1,0])
-					rotate(-270,[0,0,1])  // flip text (botom out = -270)
-					write(text[r],center=true,h=h,t=t,font=font);
-				}
-			}
-		}
-	}else{
-		rotate(-rotate-east+west,[0,0,1]){
-			rotate(mmangle(radius-middle),[0,0,1]){
-			translate(where)
-				for (r=[0:len(text)-1]){
-					rotate(90-r*NAngle(radius-middle),[0,0,1]) // bottom out=-270+r 
-					translate([radius-middle,0,0])
-					//rotate(90,[1,0,0])
-					//rotate(90,[0,1,0])
-					rotate(270,[0,0,1])  // flip text (botom out = -270)
-					write(text[r],center=true,h=h,t=t,font=font);
-				}
-			}
-		}		
-	}
 
-}
-module writethecylinder(text,where,radius,height,r1,r2){
-	wid=(.125* h *5.5 * space);
-	widall=wid*(len(text)-1)/2; 
-	//angle that measures width of letters on sphere
-	function NAngle(radius)=(wid/(pi2*radius))*360*(1-abs(rotate)/90);
-	//angle of half width of text
+// color("white") 
+difference()
+{
+	  writecube("S",font="braille.dxf",h=6, t=1,[Width/2,Length/2,Height],[0,0,0],face="top"); // Braille-Schrift-S
 
-	function mmangle(radius)=(widall/(pi2*radius)*360);
-			translate([0,0,up-down])
-			rotate(east-west,[0,0,1])
-			for (r=[0:len(text)-1]){
-				rotate(-90+(r*NAngle(radius)),[0,0,1])
-				translate([radius,0,-r*((rotate)/90*wid)+(len(text)-1)/2*((rotate)/90*wid)])
-				rotate(90,[1,0,0])
-				rotate(90,[0,1,0])
-				write(text[r],center=true,h=h,rotate=rotate,t=t,font=font);
-		//echo("zloc=",height/2-r*((rotate)/90*wid)+(len(text)-1)/2*((rotate)/90*wid));
-			}
+	 writecube("S",h=6, t=1,[Width/2,Length/2,Height],[0,0,0],face="top"); // Schwarzschrift-S
 
 }
 
 
-module writesphere(text,where,radius){
-	wid=(.125* h *5.5 * space);
-	widall=wid*(len(text)-1)/2;
-	
-	echo("-----------------",widall,wid,mmangle(radius));
-	//angle that measures width of letters on sphere
-	function NAngle(radius)=(wid/(pi2*radius))*360;
-	//angle of half width of text
-	function mmangle(radius)=(widall/(pi2*radius)*360);	
-
-	rotate(east-west,[0,0,1]){
-	rotate(south-north,[1,0,0]){
-	rotate(spin,[0,1,0]){
-	rotate(-mmangle(radius),[0,0,1]){
-		if ( rounded== false ){
-			translate(where)
-			for (r=[0:len(text)-1]){
-				rotate(-90+r*NAngle(radius),[0,0,1])
-				translate([radius,0,0])
-				rotate(90,[1,0,0])
-				rotate(90,[0,1,0])
-				write(text[r],center=true,h=h,rotate=rotate,t=t,font=font);
-			}
-		}else{
-			difference(){
-				translate(where)
-				for (r=[0:len(text)-1]){
-					rotate(-90+r*NAngle(radius),[0,0,1])
-					translate([radius,0,0])
-					rotate(90,[1,0,0])
-					rotate(90,[0,1,0])
-					write(text[r],center=true,h=h,rotate=rotate,t=t*2+h,font=font);
-				}
-				difference(){ //rounded outside
-					sphere(radius+(t*2+h)*2);
-					sphere(radius+t/2);
-				}
-				sphere(radius-t/2); // rounded inside for indented text
-			} 
-		}
-	}
-}}}
-}
+color("black") writecube("S",h=6, t=1,[Width/2,Length/2,Height-0.5+0.1],[0,0,0],face="top"); 
+// Schwarzschrift-S: Die 0.1 sind geschummelt, damit OpenSCAD die Farbe darstellt.
 
 
-module writecube(text,where,size){
-	if (str(size)[0] != "["){  
-		// its a square cube (size was not a matrix so make it one)
-		writethecube(text,where,[size,size,size],h=h,rotate=rotate,space=space,
-		t=t,font=font,face=face,up=up,down=down,right=right,left=left);
 
-	}else{
-		// its not square
-		writethecube(text,where,size,h=h,rotate=rotate,space=space,
-		t=t,font=font,face=face,up=up,down=down,right=right,left=left);
-	}
-}
-// I split the writecube module into 2 pieces.. easier to add features later
-module writethecube(text,where,size){
-		if (face=="front") {
-			translate([where[0]+right-left,where[1]-size[1]/2,where[2]+up-down])
-			rotate(90,[1,0,0])
-			write(text,center=true,h=h,rotate=rotate,t=t,font=font);
-		}
-		if (face=="back") {
-			translate([where[0]+right-left,where[1]+size[1]/2,where[2]+up-down])
-			rotate(90,[1,0,0])   // rotate around the x axis
-			rotate(180,[0,1,0])  // rotate around the y axis (z before rotation)
-			write(text,center=true,h=h,rotate=rotate,t=t,font=font);
-		}
-		if (face=="left") {
-			translate([where[0]-size[0]/2,where[1]-right+left,where[2]+up-down ])
-			rotate(90,[1,0,0])   // rotate around the x axis
-			rotate(90,[0,-1,0])  // rotate around the y axis  (z before rotation)
-			write(text,center=true,h=h,rotate=rotate,t=t,font=font);
-		}
-		if (face=="right") {
-			translate([where[0]+size[0]/2,where[1]+right-left,where[2] +up-down])
-			rotate(90,[1,0,0])   // rotate around the x axis
-			rotate(90,[0,1,0])  // rotate around the y axis  (z before rotation)
-			write(text,center=true,h=h,rotate=rotate,t=t,font=font);
-		}
-		if (face=="top") {
-			translate([where[0]+right-left,where[1]+up-down,where[2]+size[2]/2 ])
-			write(text,center=true,h=h,rotate=rotate,t=t,font=font);
-		}
-		if (face=="bottom") {
-			translate([where[0]+right-left,where[1]-up+down,where[2]-size[2]/2 ])
-			rotate(180,[1,0,0])
-			write(text,center=true,h=h,rotate=rotate,t=t,font=font);
-		}
-}
-
-module write(word){
-	
-	echo (h);
-	echo (word);
-	echo ("There are " ,len(word) ," letters in this string");
-//	echo ("The second letter is ",word[1]);
-//	echo (str(word[0],"_"));
-rotate(rotate,[0,0,-1]){
-	for (r = [0:len(word)]){   // count off each character
-		// if the letter is lower case, add an underscore to the end for file lookup
-		if ((word[r] == "a" ) || (word[r]== "b")  || (word[r]== "c") 
-	 	  || (word[r]== "d") || (word[r]== "e") || (word[r]== "f") 
-	 	  || (word[r]== "g") || (word[r]== "h")  || (word[r]== "i") 
-       	  	  || (word[r]== "j") || (word[r]== "k") || (word[r]== "l")
-       	 	  || (word[r]== "m") || (word[r]== "n") || (word[r]== "o") 
-       	 	  || (word[r]== "p") || (word[r]== "q") || (word[r]== "r") 
-	 	  || (word[r]== "s") || (word[r]== "t") || (word[r]== "u") 
-       	 	  || (word[r]== "v") || (word[r]== "w") || (word[r]== "x") 
-       	 	  || (word[r]== "y" )|| (word[r]== "z")){
-			if (center == true)  {
-				translate([0,-h/2,0]){
-					scale([.125*h,.125*h,t]){	
-						translate([ (-len(word)*5.5*space/2) + (r*5.5*space),0,0])
-						linear_extrude(height=1,convexity=10,center=true){
-							import(file = font,layer=str(word[r],"_"));
-						}
-					}
-				}
-			}else{
-				translate([0,0,t/2]){
-					scale([.125*h,.125*h,t]){	
-						translate([r*5.5*space,0,0])
-						linear_extrude(height=1,convexity=10,center=true){
-							import(file = font,layer=str(word[r],"_"));
-						}
-					}
-				}
-			}
-
-		}else{
-			if (center == true)  {
-				translate([0,-h/2,0]){
-					scale([.125*h,.125*h,t]){
-						translate([ (-len(word)*5.5*space/2) + (r*5.5*space),0,0])
-						linear_extrude(height=1,convexity=10,center=true){
-							import(file = font,layer=str(word[r]));
-						}
-					}
-				}
-			}else{
-				translate([0,0,t/2]){
-					scale([.125*h,.125*h,t]){
-						translate([r*5.5*space,0,0])
-						linear_extrude(height=1,convexity=10,center=true){
-							import(file = font,layer=str(word[r]));
-						}
-					}
-				}
-			}
-		}
-	}
-}
-}
-
-/*writecylinder test
-translate([0,0,0])
-%cylinder(r=20,h=40,center=true);
-color([1,0,0])
-writecylinder("rotate=90",[0,0,0],20,40,center=true,down=0,rotate=90);
-writecylinder("rotate = 30,east = 90",[0,0,0],20,40,center=true,down=0,rotate=30,east=90);
-writecylinder("ccw = true",[0,0,0],20,40,center=true,down=0,face="top",ccw=true);
-writecylinder("middle = 8",[0,0,0],20,40,h=3,center=true,down=0,face="top",middle=8);
-writecylinder("face = top",[0,0,0],20,40,center=true,down=0,face="top");
-writecylinder("east=90",[0,0,0],20,40,h=3,center=true,down=0,face="top",east=90);
-writecylinder("west=90",[0,0,0],20,40,h=3,center=true,down=0,face="top",ccw=true,west=90);
-writecylinder("face = bottom",[0,0,0],20,40,center=true,down=0,face="bottom"); 
-*/
-/*writesphere test
-sphere(20);
-color([1,0,0])
-writesphere("Hello World",[0,0,0],20,t=1,h=6);
-*/
-/* writecube test
-translate([30,30,30])
-cube([10,15,30],center=true);
-write("hello",center=true,rotate =30);
-color([1,0,0])
-writecube( "front",[30,30,30],[10,15,30],h=5,rotate=-90);
-color([0,1,0])
-writecube( "back",[30,30,30],size=[10,15,30],h=5,face="back",rotate=90,t=4);
-color([0,0,1])
-writecube( "left",[30,30,30],[10,15,30],h=5,face="left",up=5);
-color([1,1,0])
-writecube( "right",where=[30,30,30],size=[10,15,30],h=5,face="right",rotate=55);
-color([1,0,1])
-writecube( "top",where=[30,30,30],size=[10,15,30],h=5,face="top");
-color([1,1,1])
-writecube( "bttm",where=[30,30,30],size=[10,15,30],h=5,face="bottom",rotate=90);
-*/
+cube([Width,Length,Height],center=false);
+   
 
 
+// Quelle dieses Textes: Wikipedia.de
+// Aktuell ist die Buchstabenverteilung im deutschsprachigen Scrabble wie folgt (in Klammern jeweils die Häufigkeit). 
+// Diese wird seit 1987 verwendet, seitdem wird mit sieben Spielsteinen gespielt.
 
+//    1 Punkt: E (15), N (9), S (7), I (6), R (6), T (6), U (6), A (5), D (4)
+//    2 Punkte: H (4), G (3), L (3), O (3)
+//    3 Punkte: M (4), B (2), W (1), Z (1)
+//    4 Punkte: C (2), F (2), K (2), P (1)
+//    6 Punkte: Ä (1), J (1), Ü (1), V (1)
+//    8 Punkte: Ö (1), X (1)
+//    10 Punkte: Q (1), Y (1)
+//    0 Punkte: Joker/Blanko (2)
 
+// ---