InVoxel() for all Primitives, including fix for Triangle::CalcBounds()
[MicroTrace.git] / EyeLightShader.hxx
index 9b4777e..2d0bfe5 100644 (file)
@@ -10,11 +10,10 @@ public:
   virtual ~EyeLightShader();
 
   virtual Vec3f Shade(Ray& ray);
-
-protected:
-  Vec3f m_color;
-  
 private:
   EyeLightShader();
+  
+protected:
+  Vec3f m_color;
 };
 #endif
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