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InVoxel() for all Primitives, including fix for Triangle::CalcBounds()
[MicroTrace.git]
/
EyeLightShader.hxx
diff --git
a/EyeLightShader.hxx
b/EyeLightShader.hxx
index
9b4777e
..
2d0bfe5
100644
(file)
--- a/
EyeLightShader.hxx
+++ b/
EyeLightShader.hxx
@@
-10,11
+10,10
@@
public:
virtual ~EyeLightShader();
virtual Vec3f Shade(Ray& ray);
-
-protected:
- Vec3f m_color;
-
private:
EyeLightShader();
+
+protected:
+ Vec3f m_color;
};
#endif
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