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WORKING ReflectiveEyelightShader \o/
[MicroTrace.git]
/
PerspectiveCamera.hxx
diff --git
a/PerspectiveCamera.hxx
b/PerspectiveCamera.hxx
index
8178087
..
e171d5b
100644
(file)
--- a/
PerspectiveCamera.hxx
+++ b/
PerspectiveCamera.hxx
@@
-15,7
+15,7
@@
public:
);
~PerspectiveCamera();
);
~PerspectiveCamera();
- virtual bool InitRay(float x, float y, Ray &ray);
+ virtual bool InitRay(float x, float y, Ray &ray)
const
;
private:
//! hidden constructors to prevent misuse. If you need those at some point, just make them public and implement them properly!
private:
//! hidden constructors to prevent misuse. If you need those at some point, just make them public and implement them properly!
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