typedef struct jumpnrun_tile_position {
int16_t x;
int8_t y;
-} jumpnrun_tile_position;
+} __attribute__((packed)) jumpnrun_tile_position;
typedef struct jumpnrun_tile_type {
uint8_t lethal_sides;
typedef struct jumpnrun_tile {
jumpnrun_tile_position pos;
uint8_t type;
-} jumpnrun_tile;
+} __attribute__((packed)) jumpnrun_tile;
typedef struct jumpnrun_tile_range {
- size_t first;
- size_t last; // actually one past last.
+ uint16_t first;
+ uint16_t last; // actually one past last.
} jumpnrun_tile_range;
static inline fixed_point tile_left (jumpnrun_tile const *tile) { return FIXED_INT(tile->pos.x * JUMPNRUN_TILE_PIXEL_WIDTH ); }