X-Git-Url: https://git.rohieb.name/hackover2013-badge-firmware.git/blobdiff_plain/9a7b1594b331d775714d863a5b20930af4acf21b..719287fa30160b21d616e83c3be561c041ef477f:/drivers/displays/tft/aafonts.c?ds=sidebyside diff --git a/drivers/displays/tft/aafonts.c b/drivers/displays/tft/aafonts.c index 163b677..c425bf9 100644 --- a/drivers/displays/tft/aafonts.c +++ b/drivers/displays/tft/aafonts.c @@ -38,6 +38,14 @@ #include "drivers/displays/tft/lcd.h" #include "drivers/displays/tft/drawing.h" +// Common color lookup tables for AA2 (4-color anti-aliased) fonts +const uint16_t COLORTABLE_AA2_WHITEONBLACK[4] = { 0x0000, 0x52AA, 0xAD55, 0xFFFF}; +const uint16_t COLORTABLE_AA2_BLACKONWHITE[4] = { 0xFFFF, 0xAD55, 0x52AA, 0x0000}; + +// Common color lookup tables for AA4 (16-color anti-aliased) fonts +const uint16_t COLORTABLE_AA4_WHITEONBLACK[16] = { 0x0000, 0x1082, 0x2104, 0x3186, 0x4208, 0x528A, 0x630C, 0x738E, 0x8410, 0x9492, 0xA514, 0xB596, 0xC618, 0xD69A, 0xE71C, 0xFFFF}; +const uint16_t COLORTABLE_AA4_BLACKONWHITE[16] = { 0xFFFF, 0xE71C, 0xD69A, 0xC618, 0xB596, 0xA514, 0x9492, 0x8410, 0x738E, 0x630C, 0x528A, 0x4208, 0x3186, 0x2104, 0x1082, 0x0000}; + /**************************************************************************/ /* */ /* ----------------------- Private Methods ------------------------------ */ @@ -66,9 +74,9 @@ Pointer to the 4 element color lookup table */ /**************************************************************************/ -int aafontsDrawCharAA2( uint16_t x, uint16_t y, uint16_t height, aafontsCharInfo_t character, const uint16_t * colorTable) +void aafontsDrawCharAA2( uint16_t x, uint16_t y, uint16_t height, aafontsCharInfo_t character, const uint16_t * colorTable) { - uint16_t w, h, xp, yp, pos; + uint16_t w, h, pos; uint8_t color; for (h = 0; h < height; h++) @@ -121,9 +129,9 @@ int aafontsDrawCharAA2( uint16_t x, uint16_t y, uint16_t height, aafontsCharInfo Pointer to the 16 element color lookup table */ /**************************************************************************/ -int aafontsDrawCharAA4( uint16_t x, uint16_t y, uint16_t height, aafontsCharInfo_t character, const uint16_t * colorTable) +void aafontsDrawCharAA4( uint16_t x, uint16_t y, uint16_t height, aafontsCharInfo_t character, const uint16_t * colorTable) { - uint16_t w, h, xp, yp; + uint16_t w, h; uint8_t color; for (h = 0; h < height; h++) @@ -188,7 +196,6 @@ void aafontsDrawString(uint16_t x, uint16_t y, const uint16_t * colorTable, cons { uint16_t currentX, charWidth, characterToOutput; const aafontsCharInfo_t *charInfo; - uint16_t charOffset; // set current x, y to that of requested currentX = x; @@ -198,7 +205,6 @@ void aafontsDrawString(uint16_t x, uint16_t y, const uint16_t * colorTable, cons { // get character to output characterToOutput = *str; - uint16_t last = font->lastChar; // Check if the character is within the font boundaries if ((characterToOutput > font->lastChar) || (characterToOutput < font->firstChar)) @@ -263,7 +269,6 @@ uint16_t aafontsGetStringWidth(const aafontsFont_t *font, char *str) uint16_t width = 0; const aafontsCharInfo_t *charInfo; uint32_t currChar; - uint32_t startChar = font->firstChar; // until termination for (currChar = *str; currChar; currChar = *(++str)) @@ -286,3 +291,74 @@ uint16_t aafontsGetStringWidth(const aafontsFont_t *font, char *str) /* return the string width */ return width; } + +/**************************************************************************/ +/*! + @brief Creates a 4 or 16 shade color between the specified bg and + fore color for use with anti-aliased fonts. + + @note This method can be used to place anti-aliased in any color on + any known, solid-colored background. + + You can get slightly higher-quality results by calculating + the color tables by hand, but this method is a convenient + method to create text in a variety of colors or on a variety + of backgrounds. Please note, though, that the visual quality + of the text heavily on the colors being used. + + @param[in] bgColor + The RGB565 color of the background + @param[in] foreColor + The RGB565 fore color for the anti-aliased text + @param[in] colorTable + Pointer to the 4 or 16 element array that will be + populated with the individual color values + @param[in] tableSize + The number of elements in the colorTable array (acceptable + values are 4 for AA2 or 16 for AA4). + + @section Example + + @code + + #include "drivers/displays/tft/colors.h" + #include "drivers/displays/tft/drawing.h" + #include "drivers/displays/tft/aafonts.h" + #include "drivers/displays/tft/aafonts/aa2/DejaVuSansCondensed14_AA2.h" + #include "drivers/displays/tft/aafonts/aa2/DejaVuSansCondensedBold14_AA2.h" + + uint16_t bgColor = COLOR_RED; + uint16_t foreColor = COLOR_YELLOW; + uint16_t ctable[4]; + + // Calculate a 4 color lookup table using the fore and bg colors + aafontsCalculateColorTable(bgColor, foreColor, &ctable[0], 4); + + // Render a solid rectangle for the background + drawRectangleFilled(10, 10, 200, 50, bgColor); + + // Draw some AA2 anti-aliased text using the generated color table + aafontsDrawString(10, 13, ctable, &DejaVuSansCondensed14_AA2, "ABCDEFGHIJKLMNOPQRSTUVWXYZ"); + aafontsDrawString(10, 33, ctable, &DejaVuSansCondensedBold14_AA2, "ABCDEFGHIJKLMNOPQRSTUVWXYZ"); + + @endcode +*/ +/**************************************************************************/ +void aafontsCalculateColorTable(uint16_t bgColor, uint16_t foreColor, uint16_t *colorTable, size_t tableSize) +{ + uint16_t i, stepsize; + + if ((tableSize != 4) && (tableSize != 16)) + return; + + colorTable[0] = bgColor; + colorTable[tableSize - 1] = foreColor; + + stepsize = 100/(tableSize-1); + + for (i = 1; i < tableSize - 1; i++) + { + // Gradually decrease the amount of alpha-blending from high to low + colorTable[i] = colorsAlphaBlend(bgColor, foreColor, 100-i*stepsize); + } +}