--- /dev/null
+/**************************************************************************/
+/*!
+ @file aafonts.c
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#include "aafonts.h"
+
+#include "drivers/displays/tft/lcd.h"
+#include "drivers/displays/tft/drawing.h"
+
+/**************************************************************************/
+/* */
+/* ----------------------- Private Methods ------------------------------ */
+/* */
+/**************************************************************************/
+
+/**************************************************************************/
+/*!
+ @brief Renders a single AA2 character on the screen
+
+ This text rendering method used a lookup table of pre-calculated
+ colors, and doesn't require any reads from the LCD (not all displays
+ support reading pixels back). This offers the best performance and
+ high-quality text, but can only be used on solid backgrounds where
+ the bgcolor is known.
+
+ @param[in] x
+ Top-left x position
+ @param[in] y
+ Top-left y position
+ @param[in] height
+ Font height in pixels
+ @param[in] character
+ Pointer to the aafontsCharInfo_t array with the char data
+ @param[in] colorTable
+ Pointer to the 4 element color lookup table
+*/
+/**************************************************************************/
+int aafontsDrawCharAA2( uint16_t x, uint16_t y, uint16_t height, aafontsCharInfo_t character, const uint16_t * colorTable)
+{
+ uint16_t w, h, xp, yp, pos;
+ uint8_t color;
+
+ for (h = 0; h < height; h++)
+ {
+ pos = 0;
+ for (w = 0; w < character.width; w++)
+ {
+ color = character.charData[h*character.bytesPerRow + w/4];
+ switch (pos)
+ {
+ case 0:
+ color = (color >> 6) & 0x03;
+ break;
+ case 1:
+ color = (color >> 4) & 0x03;
+ break;
+ case 2:
+ color = (color >> 2) & 0x03;
+ break;
+ case 3:
+ color = color & 0x03;
+ break;
+ }
+ if (color) lcdDrawPixel(x+w, y+h, colorTable[color & 0xF]);
+ pos++;
+ if (pos == 4) pos = 0;
+ }
+ }
+}
+
+/**************************************************************************/
+/*!
+ @brief Renders a single AA4 character on the screen
+
+ This text rendering method used a lookup table of pre-calculated
+ colors, and doesn't require any reads from the LCD (not all displays
+ support reading pixels back). This offers the best performance and
+ high-quality text, but can only be used on solid backgrounds where
+ the bgcolor is known.
+
+ @param[in] x
+ Top-left x position
+ @param[in] y
+ Top-left y position
+ @param[in] height
+ Font height in pixels
+ @param[in] character
+ Pointer to the aafontsCharInfo_t array with the char data
+ @param[in] colorTable
+ Pointer to the 16 element color lookup table
+*/
+/**************************************************************************/
+int aafontsDrawCharAA4( uint16_t x, uint16_t y, uint16_t height, aafontsCharInfo_t character, const uint16_t * colorTable)
+{
+ uint16_t w, h, xp, yp;
+ uint8_t color;
+
+ for (h = 0; h < height; h++)
+ {
+ for (w = 0; w < character.width; w++)
+ {
+ color = character.charData[h*character.bytesPerRow + w/2];
+ if (!(w % 2)) color = (color >> 4);
+ if (color) lcdDrawPixel(x+w, y+h, colorTable[color & 0xF]);
+ }
+ }
+}
+
+/**************************************************************************/
+/* */
+/* ----------------------- Public Methods ------------------------------- */
+/* */
+/**************************************************************************/
+
+/**************************************************************************/
+/*!
+ @brief Draws a string using the supplied anti-aliased font
+
+ @param[in] x
+ Starting x co-ordinate
+ @param[in] y
+ Starting y co-ordinate
+ @param[in] colorTable
+ The color lookup table to use for the antialiased pixels
+ @param[in] font
+ Pointer to the aafontsFont_t to use when drawing the string
+ @param[in] str
+ The string to render
+
+ @section Example
+
+ @code
+
+ #include "drivers/displays/tft/aafonts.h"
+ #include "drivers/displays/tft/aafonts/aa2/DejaVuSansCondensed14_AA2.h"
+ #include "drivers/displays/tft/aafonts/aa2/DejaVuSansCondensedBold14_AA2.h"
+
+ // Fill screen with white (so that we can use the pre-defined color tables in aafonts.h)
+ lcdFillRGB(COLOR_WHITE);
+
+ aafontsDrawString(10, 100, COLORTABLE_AA2_BLACKONWHITE, &DejaVuSansCondensed14_AA2, "1234567890");
+ aafontsDrawString(10, 120, COLORTABLE_AA2_BLACKONWHITE, &DejaVuSansCondensed14_AA2, "ABCDEFGHIJKLMNOPQRSTUVWXYZ");
+ aafontsDrawString(10, 140, COLORTABLE_AA2_BLACKONWHITE, &DejaVuSansCondensed14_AA2, "abcdefghijklmnopqrstuvwxyz");
+ aafontsDrawString(10, 160, COLORTABLE_AA2_BLACKONWHITE, &DejaVuSansCondensed14_AA2, "!\"#$%&'()*+,-./ :;<=>?");
+ aafontsDrawString(10, 180, COLORTABLE_AA2_BLACKONWHITE, &DejaVuSansCondensed14_AA2, "@ [\\]^_ {|}~");
+
+ aafontsDrawString(10, 215, COLORTABLE_AA2_BLACKONWHITE, &DejaVuSansCondensedBold14_AA2, "1234567890");
+ aafontsDrawString(10, 235, COLORTABLE_AA2_BLACKONWHITE, &DejaVuSansCondensedBold14_AA2, "ABCDEFGHIJKLMNOPQRSTUVWXYZ");
+ aafontsDrawString(10, 255, COLORTABLE_AA2_BLACKONWHITE, &DejaVuSansCondensedBold14_AA2, "abcdefghijklmnopqrstuvwxyz");
+ aafontsDrawString(10, 275, COLORTABLE_AA2_BLACKONWHITE, &DejaVuSansCondensedBold14_AA2, "!\"#$%&'()*+,-./ :;<=>?");
+ aafontsDrawString(10, 295, COLORTABLE_AA2_BLACKONWHITE, &DejaVuSansCondensedBold14_AA2, "@ [\\]^_ {|}~");
+
+ @endcode
+*/
+/**************************************************************************/
+void aafontsDrawString(uint16_t x, uint16_t y, const uint16_t * colorTable, const aafontsFont_t *font, char *str)
+{
+ uint16_t currentX, charWidth, characterToOutput;
+ const aafontsCharInfo_t *charInfo;
+ uint16_t charOffset;
+
+ // set current x, y to that of requested
+ currentX = x;
+
+ // while not NULL
+ while (*str != '\0')
+ {
+ // get character to output
+ characterToOutput = *str;
+ uint16_t last = font->lastChar;
+
+ // Check if the character is within the font boundaries
+ if ((characterToOutput > font->lastChar) || (characterToOutput < font->firstChar))
+ {
+ // Character is out of bounds
+ // Insert space instead
+ charWidth = font->unknownCharWidth;
+ }
+ else
+ {
+ // get char info
+ charInfo = &(font->charTable[characterToOutput - font->firstChar]);
+ // get width from char info
+ charWidth = charInfo->width;
+ // Send individual characters
+ switch (font->fontType)
+ {
+ case AAFONTS_FONTTYPE_AA2:
+ aafontsDrawCharAA2(currentX, y, font->fontHeight, *charInfo, &colorTable[0]);
+ break;
+ case AAFONTS_FONTTYPE_AA4:
+ aafontsDrawCharAA4(currentX, y, font->fontHeight, *charInfo, &colorTable[0]);
+ break;
+ }
+ }
+
+ // Adjust x for the next character
+ currentX += charWidth;
+
+ // next char in string
+ str++;
+ }
+}
+
+/**************************************************************************/
+/*!
+ @brief Returns the width in pixels of a string when it is rendered
+
+ This method can be used to determine whether a string will fit
+ inside a specific area, or if it needs to be broken up into multiple
+ lines to be properly rendered on the screen.
+
+ @param[in] font
+ Pointer to aafontsFont_t of the font that will be used
+ @param[in] str
+ The string that will be rendered
+
+ @section Example
+
+ @code
+
+ #include "drivers/displays/tft/aafonts.h"
+ #include "drivers/displays/tft/aafonts/aa2/DejaVuSansCondensed14_AA2.h"
+
+ uint32_t w = aafontsGetStringWidth(&DejaVuSansCondensed14_AA2, "This is a simple test 123!!! (AA2)");
+
+ @endcode
+*/
+/**************************************************************************/
+uint16_t aafontsGetStringWidth(const aafontsFont_t *font, char *str)
+{
+ uint16_t width = 0;
+ const aafontsCharInfo_t *charInfo;
+ uint32_t currChar;
+ uint32_t startChar = font->firstChar;
+
+ // until termination
+ for (currChar = *str; currChar; currChar = *(++str))
+ {
+ // Check if the character is within the font boundaries
+ if ((currChar > font->lastChar) || (currChar < font->firstChar))
+ {
+ // Character is out of bounds
+ width += font->unknownCharWidth;
+ }
+ else
+ {
+ // get char info
+ charInfo = &(font->charTable[currChar - font->firstChar]);
+ // get width from char info
+ width += charInfo->width;
+ }
+ }
+
+ /* return the string width */
+ return width;
+}
--- /dev/null
+/**************************************************************************/
+/*!
+ @file aafonts.h
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#ifndef __AAFONTS_H__
+#define __AAFONTS_H__
+
+#include "projectconfig.h"
+
+typedef enum
+{
+ AAFONTS_FONTTYPE_AA2 = 2, /* AA2 Fonts (4 shades of gray) */
+ AAFONTS_FONTTYPE_AA4 = 4 /* AA4 Fonts (16 shades of gray) */
+} aafontsFontType_t;
+
+typedef struct
+{
+ uint8_t width; /* Character width in pixels */
+ uint8_t bytesPerRow; /* Data width in bytes */
+ const uint8_t *charData; /* Pointer to the character data array */
+} aafontsCharInfo_t;
+
+typedef struct aafontsFont_s
+{
+ aafontsFontType_t fontType; /* Anti-aliasing level for the font */
+ uint16_t fontHeight; /* Font height in pixels */
+ uint16_t unknownCharWidth; /* Width for unknown characters */
+ uint16_t heightUpperCase; /* Height in pixels of upper case characters */
+ uint16_t heightLowerCase; /* Height in pixels of lower case characters */
+ uint16_t baseline; /* Font baseline */
+ uint16_t firstChar; /* Unicode address of the first character in the char map */
+ uint16_t lastChar; /* Unicode address of the last character in the char map */
+ const aafontsCharInfo_t *charTable; /* Pointer to the aafontsCharInfo_t array containing the char data */
+} aafontsFont_t;
+
+// Common color lookup tables for AA2 (4-color anti-aliased) fonts
+const uint16_t COLORTABLE_AA2_WHITEONBLACK[4] = { 0x0000, 0x52AA, 0xAD55, 0xFFFF};
+const uint16_t COLORTABLE_AA2_BLACKONWHITE[4] = { 0xFFFF, 0xAD55, 0x52AA, 0x0000};
+
+// Common color lookup tables for AA4 (16-color anti-aliased) fonts
+const uint16_t COLORTABLE_AA4_WHITEONBLACK[16] = { 0x0000, 0x1082, 0x2104, 0x3186, 0x4208, 0x528A, 0x630C, 0x738E, 0x8410, 0x9492, 0xA514, 0xB596, 0xC618, 0xD69A, 0xE71C, 0xFFFF};
+const uint16_t COLORTABLE_AA4_BLACKONWHITE[16] = { 0xFFFF, 0xE71C, 0xD69A, 0xC618, 0xB596, 0xA514, 0x9492, 0x8410, 0x738E, 0x630C, 0x528A, 0x4208, 0x3186, 0x2104, 0x1082, 0x0000};
+
+uint16_t aafontsBlendColor ( uint16_t bgColor, uint16_t foreColor, uint8_t intensity );
+void aafontsDrawString( uint16_t x, uint16_t y, const uint16_t * colorTable, const aafontsFont_t *font, char *str );
+uint16_t aafontsGetStringWidth( const aafontsFont_t *font, char *str );
+
+#endif
--- /dev/null
+/**************************************************************************/
+/*!
+ @file DejaVuSansCondensed14_AA2.c
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#include "DejaVuSansCondensed14_AA2.h"
+
+/* Start of unicode area <Basic Latin> */
+const uint8_t FontDejaVuSansCondensed14_AA2_0020[ 14] = { /* code 0020, SPACE */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0021[ 14] = { /* code 0021, EXCLAMATION MARK */
+ 0x00,
+ 0x00,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x18,
+ 0x00,
+ 0x00,
+ 0x18,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0022[ 28] = { /* code 0022, QUOTATION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x22, 0x00,
+ 0x22, 0x00,
+ 0x22, 0x00,
+ 0x22, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0023[ 42] = { /* code 0023, NUMBER SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x88, 0x00,
+ 0x01, 0x48, 0x00,
+ 0x02, 0x48, 0x00,
+ 0x1F, 0xFF, 0x00,
+ 0x02, 0x20, 0x00,
+ 0x06, 0x20, 0x00,
+ 0x3F, 0xFE, 0x00,
+ 0x08, 0x50, 0x00,
+ 0x08, 0x50, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0024[ 28] = { /* code 0024, DOLLAR SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x01, 0x00,
+ 0x0F, 0xC0,
+ 0x31, 0x00,
+ 0x21, 0x00,
+ 0x2E, 0x00,
+ 0x02, 0xD0,
+ 0x01, 0x20,
+ 0x01, 0x20,
+ 0x3F, 0xC0,
+ 0x01, 0x00,
+ 0x01, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0025[ 42] = { /* code 0025, PERCENT SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x2D, 0x02, 0x00,
+ 0x62, 0x09, 0x00,
+ 0x52, 0x08, 0x00,
+ 0x62, 0x20, 0x00,
+ 0x2D, 0x22, 0x40,
+ 0x00, 0x89, 0x50,
+ 0x01, 0x48, 0x20,
+ 0x02, 0x08, 0x20,
+ 0x09, 0x07, 0xC0,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0026[ 28] = { /* code 0026, AMPERSAND */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xD0,
+ 0x18, 0x00,
+ 0x18, 0x00,
+ 0x0D, 0x00,
+ 0x2B, 0x06,
+ 0x21, 0xC5,
+ 0x60, 0x78,
+ 0x30, 0x28,
+ 0x1F, 0xDB,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0027[ 14] = { /* code 0027, APOSTROPHE */
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0028[ 14] = { /* code 0028, LEFT PARENTHESIS */
+ 0x00,
+ 0x00,
+ 0x08,
+ 0x18,
+ 0x24,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x14,
+ 0x08,
+ 0x05,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0029[ 14] = { /* code 0029, RIGHT PARENTHESIS */
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x14,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x08,
+ 0x18,
+ 0x24,
+ 0x20,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_002A[ 28] = { /* code 002A, ASTERISK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x04, 0x00,
+ 0x44, 0x80,
+ 0x2F, 0x00,
+ 0x2F, 0x40,
+ 0x44, 0x40,
+ 0x04, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_002B[ 42] = { /* code 002B, PLUS SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x80, 0x00,
+ 0x00, 0x80, 0x00,
+ 0x00, 0x80, 0x00,
+ 0x00, 0x80, 0x00,
+ 0x2F, 0xFE, 0x00,
+ 0x00, 0x80, 0x00,
+ 0x00, 0x80, 0x00,
+ 0x00, 0x80, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_002C[ 14] = { /* code 002C, COMMA */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x24,
+ 0x20,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_002D[ 14] = { /* code 002D, HYPHEN-MINUS */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x7D,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_002E[ 14] = { /* code 002E, FULL STOP */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x24,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_002F[ 14] = { /* code 002F, SOLIDUS */
+ 0x00,
+ 0x00,
+ 0x05,
+ 0x09,
+ 0x08,
+ 0x08,
+ 0x14,
+ 0x20,
+ 0x20,
+ 0x60,
+ 0x50,
+ 0x80,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0030[ 28] = { /* code 0030, DIGIT ZERO */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0x80,
+ 0x24, 0x60,
+ 0x20, 0x30,
+ 0x20, 0x30,
+ 0x60, 0x20,
+ 0x60, 0x30,
+ 0x30, 0x20,
+ 0x24, 0x60,
+ 0x0F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0031[ 28] = { /* code 0031, DIGIT ONE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0x00,
+ 0x27, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x2F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0032[ 28] = { /* code 0032, DIGIT TWO */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0x80,
+ 0x10, 0x90,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x00, 0xC0,
+ 0x03, 0x40,
+ 0x09, 0x00,
+ 0x24, 0x00,
+ 0x3F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0033[ 28] = { /* code 0033, DIGIT THREE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0x80,
+ 0x00, 0xA0,
+ 0x00, 0x20,
+ 0x00, 0x90,
+ 0x0B, 0xC0,
+ 0x00, 0x60,
+ 0x00, 0x20,
+ 0x00, 0x60,
+ 0x3F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0034[ 28] = { /* code 0034, DIGIT FOUR */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x01, 0xC0,
+ 0x03, 0xC0,
+ 0x05, 0xC0,
+ 0x08, 0xC0,
+ 0x20, 0xC0,
+ 0x60, 0xC0,
+ 0x7F, 0xF4,
+ 0x00, 0xC0,
+ 0x00, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0035[ 28] = { /* code 0035, DIGIT FIVE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0xD0,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x2F, 0x40,
+ 0x00, 0xD0,
+ 0x00, 0x20,
+ 0x00, 0x30,
+ 0x00, 0x60,
+ 0x3F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0036[ 28] = { /* code 0036, DIGIT SIX */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0xE0,
+ 0x18, 0x00,
+ 0x30, 0x00,
+ 0x27, 0x80,
+ 0x38, 0x60,
+ 0x30, 0x30,
+ 0x30, 0x20,
+ 0x24, 0x30,
+ 0x0F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0037[ 28] = { /* code 0037, DIGIT SEVEN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xF0,
+ 0x00, 0x60,
+ 0x00, 0x90,
+ 0x00, 0xC0,
+ 0x01, 0x80,
+ 0x02, 0x40,
+ 0x03, 0x00,
+ 0x06, 0x00,
+ 0x09, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0038[ 28] = { /* code 0038, DIGIT EIGHT */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xC0,
+ 0x34, 0x60,
+ 0x20, 0x30,
+ 0x24, 0x60,
+ 0x0F, 0xC0,
+ 0x20, 0x30,
+ 0x60, 0x30,
+ 0x30, 0x30,
+ 0x1F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0039[ 28] = { /* code 0039, DIGIT NINE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0x80,
+ 0x30, 0x90,
+ 0x60, 0x20,
+ 0x60, 0x30,
+ 0x30, 0x70,
+ 0x1F, 0xA0,
+ 0x00, 0x20,
+ 0x00, 0x90,
+ 0x2F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_003A[ 14] = { /* code 003A, COLON */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x24,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x24,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_003B[ 14] = { /* code 003B, SEMICOLON */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x24,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x24,
+ 0x20,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_003C[ 42] = { /* code 003C, LESS-THAN SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x06, 0x00,
+ 0x00, 0xB8, 0x00,
+ 0x0F, 0x40, 0x00,
+ 0x2C, 0x00, 0x00,
+ 0x03, 0xE0, 0x00,
+ 0x00, 0x1E, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_003D[ 42] = { /* code 003D, EQUALS SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x2F, 0xFE, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x2F, 0xFE, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_003E[ 42] = { /* code 003E, GREATER-THAN SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x24, 0x00, 0x00,
+ 0x0B, 0x80, 0x00,
+ 0x00, 0x7D, 0x00,
+ 0x00, 0x0E, 0x00,
+ 0x02, 0xF0, 0x00,
+ 0x2D, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_003F[ 28] = { /* code 003F, QUESTION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0x00,
+ 0x01, 0x80,
+ 0x00, 0xC0,
+ 0x02, 0x40,
+ 0x0A, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x0C, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0040[ 42] = { /* code 0040, COMMERCIAL AT */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x07, 0xFF, 0x40,
+ 0x0C, 0x00, 0x80,
+ 0x20, 0xB6, 0x20,
+ 0x21, 0x4A, 0x20,
+ 0x22, 0x02, 0x10,
+ 0x22, 0x06, 0x20,
+ 0x21, 0x8E, 0x90,
+ 0x20, 0xA0, 0x00,
+ 0x0C, 0x00, 0x00,
+ 0x02, 0xBE, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0041[ 28] = { /* code 0041, LATIN CAPITAL LETTER A */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x40,
+ 0x07, 0x80,
+ 0x09, 0x80,
+ 0x08, 0x90,
+ 0x18, 0x60,
+ 0x24, 0x30,
+ 0x3F, 0xF4,
+ 0x60, 0x18,
+ 0x90, 0x0C,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0042[ 28] = { /* code 0042, LATIN CAPITAL LETTER B */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xC0,
+ 0x30, 0x30,
+ 0x30, 0x24,
+ 0x30, 0x30,
+ 0x3F, 0xD0,
+ 0x30, 0x24,
+ 0x30, 0x18,
+ 0x30, 0x24,
+ 0x3F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0043[ 28] = { /* code 0043, LATIN CAPITAL LETTER C */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0xF4,
+ 0x1C, 0x08,
+ 0x30, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x30, 0x00,
+ 0x28, 0x04,
+ 0x0B, 0xF8,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0044[ 28] = { /* code 0044, LATIN CAPITAL LETTER D */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xC0,
+ 0x30, 0x38,
+ 0x30, 0x09,
+ 0x30, 0x06,
+ 0x30, 0x06,
+ 0x30, 0x06,
+ 0x30, 0x09,
+ 0x30, 0x1C,
+ 0x3F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0045[ 28] = { /* code 0045, LATIN CAPITAL LETTER E */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xF0,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x3F, 0xE0,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x3F, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0046[ 28] = { /* code 0046, LATIN CAPITAL LETTER F */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xD0,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x3F, 0xD0,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0047[ 28] = { /* code 0047, LATIN CAPITAL LETTER G */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0xF4,
+ 0x1C, 0x09,
+ 0x30, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x7D,
+ 0x60, 0x05,
+ 0x30, 0x05,
+ 0x28, 0x05,
+ 0x0B, 0xFC,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0048[ 28] = { /* code 0048, LATIN CAPITAL LETTER H */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x30, 0x08,
+ 0x30, 0x08,
+ 0x30, 0x08,
+ 0x30, 0x08,
+ 0x3F, 0xFC,
+ 0x30, 0x08,
+ 0x30, 0x08,
+ 0x30, 0x08,
+ 0x30, 0x08,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0049[ 14] = { /* code 0049, LATIN CAPITAL LETTER I */
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_004A[ 14] = { /* code 004A, LATIN CAPITAL LETTER J */
+ 0x00,
+ 0x00,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x30,
+ 0x20,
+ 0xE0,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_004B[ 28] = { /* code 004B, LATIN CAPITAL LETTER K */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x30, 0x18,
+ 0x30, 0x60,
+ 0x31, 0x80,
+ 0x3B, 0x00,
+ 0x3D, 0x00,
+ 0x37, 0x00,
+ 0x31, 0xC0,
+ 0x30, 0x70,
+ 0x30, 0x1C,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_004C[ 28] = { /* code 004C, LATIN CAPITAL LETTER L */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x3F, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_004D[ 42] = { /* code 004D, LATIN CAPITAL LETTER M */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x38, 0x07, 0x40,
+ 0x3C, 0x0B, 0x40,
+ 0x39, 0x0B, 0x40,
+ 0x36, 0x16, 0x40,
+ 0x32, 0x22, 0x40,
+ 0x31, 0xA2, 0x40,
+ 0x30, 0xD2, 0x40,
+ 0x30, 0x02, 0x40,
+ 0x30, 0x02, 0x40,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_004E[ 28] = { /* code 004E, LATIN CAPITAL LETTER N */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x38, 0x08,
+ 0x3C, 0x08,
+ 0x39, 0x08,
+ 0x36, 0x08,
+ 0x31, 0x48,
+ 0x30, 0xC8,
+ 0x30, 0xA8,
+ 0x30, 0x3C,
+ 0x30, 0x2C,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_004F[ 42] = { /* code 004F, LATIN CAPITAL LETTER O */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x07, 0xF0, 0x00,
+ 0x18, 0x1C, 0x00,
+ 0x30, 0x09, 0x00,
+ 0x60, 0x06, 0x00,
+ 0x60, 0x02, 0x00,
+ 0x60, 0x06, 0x00,
+ 0x30, 0x06, 0x00,
+ 0x28, 0x0C, 0x00,
+ 0x0B, 0xF4, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0050[ 28] = { /* code 0050, LATIN CAPITAL LETTER P */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0x80,
+ 0x30, 0x60,
+ 0x30, 0x30,
+ 0x30, 0x30,
+ 0x30, 0x60,
+ 0x3F, 0x80,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x30, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0051[ 42] = { /* code 0051, LATIN CAPITAL LETTER Q */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x07, 0xF0, 0x00,
+ 0x18, 0x1C, 0x00,
+ 0x30, 0x09, 0x00,
+ 0x60, 0x06, 0x00,
+ 0x60, 0x02, 0x00,
+ 0x60, 0x06, 0x00,
+ 0x30, 0x06, 0x00,
+ 0x28, 0x0C, 0x00,
+ 0x0B, 0xF4, 0x00,
+ 0x00, 0x34, 0x00,
+ 0x00, 0x0C, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0052[ 28] = { /* code 0052, LATIN CAPITAL LETTER R */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0x80,
+ 0x30, 0x60,
+ 0x30, 0x30,
+ 0x30, 0x30,
+ 0x3F, 0xD0,
+ 0x30, 0x90,
+ 0x30, 0x20,
+ 0x30, 0x24,
+ 0x30, 0x0C,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0053[ 28] = { /* code 0053, LATIN CAPITAL LETTER S */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xE0,
+ 0x30, 0x10,
+ 0x60, 0x00,
+ 0x34, 0x00,
+ 0x1F, 0xC0,
+ 0x00, 0x70,
+ 0x00, 0x20,
+ 0x00, 0x30,
+ 0x7F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0054[ 28] = { /* code 0054, LATIN CAPITAL LETTER T */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xFF, 0xF8,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0055[ 28] = { /* code 0055, LATIN CAPITAL LETTER U */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0x0C,
+ 0x20, 0x0C,
+ 0x20, 0x0C,
+ 0x20, 0x0C,
+ 0x20, 0x0C,
+ 0x20, 0x0C,
+ 0x20, 0x0C,
+ 0x24, 0x18,
+ 0x0F, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0056[ 28] = { /* code 0056, LATIN CAPITAL LETTER V */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x90, 0x08,
+ 0x60, 0x08,
+ 0x30, 0x14,
+ 0x24, 0x20,
+ 0x18, 0x60,
+ 0x0C, 0x90,
+ 0x09, 0xC0,
+ 0x07, 0x80,
+ 0x03, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0057[ 42] = { /* code 0057, LATIN CAPITAL LETTER W */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x90, 0x70, 0x24,
+ 0x60, 0x70, 0x20,
+ 0x30, 0x94, 0x60,
+ 0x20, 0x88, 0x60,
+ 0x24, 0x88, 0x90,
+ 0x19, 0x49, 0xC0,
+ 0x0A, 0x05, 0x80,
+ 0x0E, 0x07, 0x80,
+ 0x0A, 0x03, 0x40,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0058[ 28] = { /* code 0058, LATIN CAPITAL LETTER X */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x30, 0x18,
+ 0x14, 0x30,
+ 0x0C, 0x90,
+ 0x07, 0xC0,
+ 0x03, 0x40,
+ 0x06, 0xC0,
+ 0x0C, 0x50,
+ 0x24, 0x30,
+ 0x60, 0x18,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0059[ 28] = { /* code 0059, LATIN CAPITAL LETTER Y */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x90, 0x24,
+ 0x60, 0x60,
+ 0x24, 0x90,
+ 0x0E, 0x80,
+ 0x07, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_005A[ 28] = { /* code 005A, LATIN CAPITAL LETTER Z */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xF8,
+ 0x00, 0x24,
+ 0x00, 0x60,
+ 0x00, 0xC0,
+ 0x02, 0x40,
+ 0x0A, 0x00,
+ 0x18, 0x00,
+ 0x30, 0x00,
+ 0x7F, 0xFC,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_005B[ 14] = { /* code 005B, LEFT SQUARE BRACKET */
+ 0x00,
+ 0x00,
+ 0x3C,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x3C,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_005C[ 14] = { /* code 005C, REVERSE SOLIDUS */
+ 0x00,
+ 0x00,
+ 0x80,
+ 0x80,
+ 0x50,
+ 0x20,
+ 0x20,
+ 0x14,
+ 0x18,
+ 0x08,
+ 0x08,
+ 0x05,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_005D[ 14] = { /* code 005D, RIGHT SQUARE BRACKET */
+ 0x00,
+ 0x00,
+ 0x3D,
+ 0x09,
+ 0x09,
+ 0x09,
+ 0x09,
+ 0x09,
+ 0x09,
+ 0x09,
+ 0x09,
+ 0x09,
+ 0x3D,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_005E[ 42] = { /* code 005E, CIRCUMFLEX ACCENT */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0xD0, 0x00,
+ 0x03, 0x70, 0x00,
+ 0x0C, 0x0C, 0x00,
+ 0x20, 0x02, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_005F[ 28] = { /* code 005F, LOW LINE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xFF, 0xC0
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0060[ 28] = { /* code 0060, GRAVE ACCENT */
+ 0x00, 0x00,
+ 0x20, 0x00,
+ 0x18, 0x00,
+ 0x05, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0061[ 28] = { /* code 0061, LATIN SMALL LETTER A */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x10, 0x90,
+ 0x00, 0x60,
+ 0x2F, 0xE0,
+ 0x60, 0x60,
+ 0x60, 0xA0,
+ 0x2F, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0062[ 28] = { /* code 0062, LATIN SMALL LETTER B */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x27, 0x80,
+ 0x38, 0x60,
+ 0x30, 0x20,
+ 0x20, 0x24,
+ 0x20, 0x20,
+ 0x34, 0x30,
+ 0x2B, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0063[ 28] = { /* code 0063, LATIN SMALL LETTER C */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0x80,
+ 0x24, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x20, 0x00,
+ 0x1F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0064[ 28] = { /* code 0064, LATIN SMALL LETTER D */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x20,
+ 0x00, 0x20,
+ 0x0F, 0x60,
+ 0x24, 0xE0,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x30, 0x60,
+ 0x1F, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0065[ 28] = { /* code 0065, LATIN SMALL LETTER E */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0x40,
+ 0x24, 0x60,
+ 0x60, 0x20,
+ 0x7F, 0xF0,
+ 0x60, 0x00,
+ 0x20, 0x00,
+ 0x1F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0066[ 14] = { /* code 0066, LATIN SMALL LETTER F */
+ 0x00,
+ 0x00,
+ 0x1F,
+ 0x20,
+ 0xBE,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0067[ 28] = { /* code 0067, LATIN SMALL LETTER G */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0x60,
+ 0x34, 0xE0,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x20, 0x60,
+ 0x1F, 0xA0,
+ 0x00, 0x60,
+ 0x21, 0xD0,
+ 0x0A, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0068[ 28] = { /* code 0068, LATIN SMALL LETTER H */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x27, 0x80,
+ 0x38, 0x60,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0069[ 14] = { /* code 0069, LATIN SMALL LETTER I */
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_006A[ 14] = { /* code 006A, LATIN SMALL LETTER J */
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x60,
+ 0x40
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_006B[ 28] = { /* code 006B, LATIN SMALL LETTER K */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x30,
+ 0x20, 0xC0,
+ 0x27, 0x00,
+ 0x3C, 0x00,
+ 0x26, 0x00,
+ 0x21, 0x80,
+ 0x20, 0x70,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_006C[ 14] = { /* code 006C, LATIN SMALL LETTER L */
+ 0x00,
+ 0x00,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_006D[ 42] = { /* code 006D, LATIN SMALL LETTER M */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x27, 0x87, 0x40,
+ 0x38, 0xB8, 0x90,
+ 0x20, 0x20, 0x60,
+ 0x20, 0x20, 0x60,
+ 0x20, 0x20, 0x60,
+ 0x20, 0x20, 0x60,
+ 0x20, 0x20, 0x60,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_006E[ 28] = { /* code 006E, LATIN SMALL LETTER N */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x27, 0x80,
+ 0x38, 0x60,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_006F[ 28] = { /* code 006F, LATIN SMALL LETTER O */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0x40,
+ 0x24, 0x90,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x30, 0x60,
+ 0x1F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0070[ 28] = { /* code 0070, LATIN SMALL LETTER P */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x27, 0x80,
+ 0x38, 0x60,
+ 0x30, 0x20,
+ 0x20, 0x24,
+ 0x20, 0x20,
+ 0x34, 0x30,
+ 0x2B, 0xD0,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0071[ 28] = { /* code 0071, LATIN SMALL LETTER Q */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0x60,
+ 0x24, 0xE0,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x30, 0x60,
+ 0x1F, 0xA0,
+ 0x00, 0x20,
+ 0x00, 0x20,
+ 0x00, 0x20
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0072[ 14] = { /* code 0072, LATIN SMALL LETTER R */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x27,
+ 0x38,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0073[ 28] = { /* code 0073, LATIN SMALL LETTER S */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x2F, 0x00,
+ 0x01, 0xC0,
+ 0x00, 0x80,
+ 0x7F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0074[ 14] = { /* code 0074, LATIN SMALL LETTER T */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x20,
+ 0xBF,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x20,
+ 0x2F,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0075[ 28] = { /* code 0075, LATIN SMALL LETTER U */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x60,
+ 0x1F, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0076[ 28] = { /* code 0076, LATIN SMALL LETTER V */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x90, 0x20,
+ 0x60, 0x60,
+ 0x20, 0x90,
+ 0x24, 0x80,
+ 0x19, 0x80,
+ 0x0A, 0x40,
+ 0x0B, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0077[ 42] = { /* code 0077, LATIN SMALL LETTER W */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x50, 0xC2, 0x40,
+ 0x61, 0xC2, 0x00,
+ 0x22, 0x52, 0x00,
+ 0x22, 0x66, 0x00,
+ 0x26, 0x29, 0x00,
+ 0x1D, 0x2C, 0x00,
+ 0x0D, 0x1C, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0078[ 28] = { /* code 0078, LATIN SMALL LETTER X */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x60,
+ 0x24, 0xC0,
+ 0x0E, 0x40,
+ 0x06, 0x00,
+ 0x0F, 0x40,
+ 0x24, 0xC0,
+ 0x60, 0x60,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_0079[ 28] = { /* code 0079, LATIN SMALL LETTER Y */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x90, 0x20,
+ 0x60, 0x60,
+ 0x20, 0x90,
+ 0x14, 0x80,
+ 0x09, 0x80,
+ 0x0B, 0x00,
+ 0x06, 0x00,
+ 0x05, 0x00,
+ 0x0C, 0x00,
+ 0x20, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_007A[ 28] = { /* code 007A, LATIN SMALL LETTER Z */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xC0,
+ 0x00, 0xC0,
+ 0x02, 0x40,
+ 0x0A, 0x00,
+ 0x18, 0x00,
+ 0x30, 0x00,
+ 0x7F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_007B[ 28] = { /* code 007B, LEFT CURLY BRACKET */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x02, 0xD0,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x2C, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0xD0,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_007C[ 14] = { /* code 007C, VERTICAL LINE */
+ 0x00,
+ 0x00,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_007D[ 28] = { /* code 007D, RIGHT CURLY BRACKET */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2D, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x01, 0xD0,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x2D, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensed14_AA2_007E[ 42] = { /* code 007E, TILDE */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x0B, 0x07, 0x00,
+ 0x24, 0xF8, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const aafontsCharInfo_t charTable_DejaVuSansCondensed14_AA2[95] =
+{
+ { 3, 1, FontDejaVuSansCondensed14_AA2_0020 }, /* code 0020 */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_0021 }, /* code 0021 */
+ { 5, 2, FontDejaVuSansCondensed14_AA2_0022 }, /* code 0022 */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_0023 }, /* code 0023 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0024 }, /* code 0024 */
+ { 10, 3, FontDejaVuSansCondensed14_AA2_0025 }, /* code 0025 */
+ { 8, 2, FontDejaVuSansCondensed14_AA2_0026 }, /* code 0026 */
+ { 3, 1, FontDejaVuSansCondensed14_AA2_0027 }, /* code 0027 */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_0028 }, /* code 0028 */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_0029 }, /* code 0029 */
+ { 5, 2, FontDejaVuSansCondensed14_AA2_002A }, /* code 002A */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_002B }, /* code 002B */
+ { 3, 1, FontDejaVuSansCondensed14_AA2_002C }, /* code 002C */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_002D }, /* code 002D */
+ { 3, 1, FontDejaVuSansCondensed14_AA2_002E }, /* code 002E */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_002F }, /* code 002F */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0030 }, /* code 0030 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0031 }, /* code 0031 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0032 }, /* code 0032 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0033 }, /* code 0033 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0034 }, /* code 0034 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0035 }, /* code 0035 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0036 }, /* code 0036 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0037 }, /* code 0037 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0038 }, /* code 0038 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0039 }, /* code 0039 */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_003A }, /* code 003A */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_003B }, /* code 003B */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_003C }, /* code 003C */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_003D }, /* code 003D */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_003E }, /* code 003E */
+ { 6, 2, FontDejaVuSansCondensed14_AA2_003F }, /* code 003F */
+ { 11, 3, FontDejaVuSansCondensed14_AA2_0040 }, /* code 0040 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0041 }, /* code 0041 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0042 }, /* code 0042 */
+ { 8, 2, FontDejaVuSansCondensed14_AA2_0043 }, /* code 0043 */
+ { 8, 2, FontDejaVuSansCondensed14_AA2_0044 }, /* code 0044 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0045 }, /* code 0045 */
+ { 6, 2, FontDejaVuSansCondensed14_AA2_0046 }, /* code 0046 */
+ { 8, 2, FontDejaVuSansCondensed14_AA2_0047 }, /* code 0047 */
+ { 8, 2, FontDejaVuSansCondensed14_AA2_0048 }, /* code 0048 */
+ { 3, 1, FontDejaVuSansCondensed14_AA2_0049 }, /* code 0049 */
+ { 3, 1, FontDejaVuSansCondensed14_AA2_004A }, /* code 004A */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_004B }, /* code 004B */
+ { 6, 2, FontDejaVuSansCondensed14_AA2_004C }, /* code 004C */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_004D }, /* code 004D */
+ { 8, 2, FontDejaVuSansCondensed14_AA2_004E }, /* code 004E */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_004F }, /* code 004F */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0050 }, /* code 0050 */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_0051 }, /* code 0051 */
+ { 8, 2, FontDejaVuSansCondensed14_AA2_0052 }, /* code 0052 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0053 }, /* code 0053 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0054 }, /* code 0054 */
+ { 8, 2, FontDejaVuSansCondensed14_AA2_0055 }, /* code 0055 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0056 }, /* code 0056 */
+ { 11, 3, FontDejaVuSansCondensed14_AA2_0057 }, /* code 0057 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0058 }, /* code 0058 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0059 }, /* code 0059 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_005A }, /* code 005A */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_005B }, /* code 005B */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_005C }, /* code 005C */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_005D }, /* code 005D */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_005E }, /* code 005E */
+ { 5, 2, FontDejaVuSansCondensed14_AA2_005F }, /* code 005F */
+ { 5, 2, FontDejaVuSansCondensed14_AA2_0060 }, /* code 0060 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0061 }, /* code 0061 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0062 }, /* code 0062 */
+ { 6, 2, FontDejaVuSansCondensed14_AA2_0063 }, /* code 0063 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0064 }, /* code 0064 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0065 }, /* code 0065 */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_0066 }, /* code 0066 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0067 }, /* code 0067 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0068 }, /* code 0068 */
+ { 3, 1, FontDejaVuSansCondensed14_AA2_0069 }, /* code 0069 */
+ { 3, 1, FontDejaVuSansCondensed14_AA2_006A }, /* code 006A */
+ { 6, 2, FontDejaVuSansCondensed14_AA2_006B }, /* code 006B */
+ { 3, 1, FontDejaVuSansCondensed14_AA2_006C }, /* code 006C */
+ { 11, 3, FontDejaVuSansCondensed14_AA2_006D }, /* code 006D */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_006E }, /* code 006E */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_006F }, /* code 006F */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0070 }, /* code 0070 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0071 }, /* code 0071 */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_0072 }, /* code 0072 */
+ { 6, 2, FontDejaVuSansCondensed14_AA2_0073 }, /* code 0073 */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_0074 }, /* code 0074 */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_0075 }, /* code 0075 */
+ { 6, 2, FontDejaVuSansCondensed14_AA2_0076 }, /* code 0076 */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_0077 }, /* code 0077 */
+ { 6, 2, FontDejaVuSansCondensed14_AA2_0078 }, /* code 0078 */
+ { 6, 2, FontDejaVuSansCondensed14_AA2_0079 }, /* code 0079 */
+ { 6, 2, FontDejaVuSansCondensed14_AA2_007A }, /* code 007A */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_007B }, /* code 007B */
+ { 4, 1, FontDejaVuSansCondensed14_AA2_007C }, /* code 007C */
+ { 7, 2, FontDejaVuSansCondensed14_AA2_007D }, /* code 007D */
+ { 9, 3, FontDejaVuSansCondensed14_AA2_007E } /* code 007E */
+};
+
+aafontsFont_t DejaVuSansCondensed14_AA2 =
+{
+ AAFONTS_FONTTYPE_AA2, /* Font type (anti-aliasing level) */
+ 14, /* Font height in pixels */
+ 3, /* Width to insert for unknown characters */
+ 9, /* Height of upper-case characters */
+ 7, /* Height of lower-case characters */
+ 11, /* Font baseline */
+ 0x0020, /* Unicode address of first character */
+ 0x007E, /* Unicode address of last character */
+ &charTable_DejaVuSansCondensed14_AA2[0] /* Font char data */
+};
--- /dev/null
+/**************************************************************************/
+/*!
+ @file DejaVuSansCondensed14_AA2.h
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#ifndef __DEJAVUSANSCONDENSED14_AA2_H__
+#define __DEJAVUSANSCONDENSED14_AA2_H__
+
+#include "projectconfig.h"
+#include "drivers/displays/tft/aafonts.h"
+
+extern aafontsFont_t DejaVuSansCondensed14_AA2;
+
+#endif
--- /dev/null
+/**************************************************************************/
+/*!
+ @file DejaVuSansCondensedBold14_AA2.c
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#include "DejaVuSansCondensedBold14_AA2.h"
+
+/* Start of unicode area <Basic Latin> */
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0020[ 14] = { /* code 0020, SPACE */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0021[ 28] = { /* code 0021, EXCLAMATION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1D, 0x00,
+ 0x1D, 0x00,
+ 0x1D, 0x00,
+ 0x1D, 0x00,
+ 0x1D, 0x00,
+ 0x1C, 0x00,
+ 0x00, 0x00,
+ 0x1D, 0x00,
+ 0x1D, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0022[ 28] = { /* code 0022, QUOTATION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x36, 0x80,
+ 0x36, 0x80,
+ 0x36, 0x80,
+ 0x36, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0023[ 42] = { /* code 0023, NUMBER SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x01, 0x89, 0x00,
+ 0x02, 0x4C, 0x00,
+ 0x02, 0x58, 0x00,
+ 0x2F, 0xFF, 0x40,
+ 0x06, 0x24, 0x00,
+ 0x7F, 0xFF, 0x00,
+ 0x5E, 0x65, 0x00,
+ 0x0C, 0x60, 0x00,
+ 0x0C, 0x90, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0024[ 28] = { /* code 0024, DOLLAR SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x0F, 0xE0,
+ 0x3A, 0xB4,
+ 0x36, 0x00,
+ 0x3F, 0xD0,
+ 0x0A, 0xF4,
+ 0x02, 0x78,
+ 0x32, 0x78,
+ 0x3F, 0xF0,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0025[ 42] = { /* code 0025, PERCENT SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x2E, 0x03, 0x40,
+ 0x63, 0x46, 0x00,
+ 0xA2, 0x4C, 0x00,
+ 0x63, 0x58, 0x00,
+ 0x2E, 0x31, 0xC0,
+ 0x00, 0x97, 0x70,
+ 0x00, 0xCA, 0x24,
+ 0x02, 0x4A, 0x34,
+ 0x06, 0x03, 0xF0,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0026[ 42] = { /* code 0026, AMPERSAND */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x07, 0xF4, 0x00,
+ 0x0F, 0xF4, 0x00,
+ 0x0E, 0x00, 0x00,
+ 0x0B, 0x40, 0x00,
+ 0x2F, 0xD3, 0x40,
+ 0x74, 0xFB, 0x40,
+ 0x74, 0x7E, 0x00,
+ 0x3D, 0x7E, 0x00,
+ 0x1F, 0xFB, 0x80,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0027[ 14] = { /* code 0027, APOSTROPHE */
+ 0x00,
+ 0x00,
+ 0x34,
+ 0x34,
+ 0x34,
+ 0x34,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0028[ 28] = { /* code 0028, LEFT PARENTHESIS */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0A, 0x00,
+ 0x1D, 0x00,
+ 0x2C, 0x00,
+ 0x28, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x2C, 0x00,
+ 0x1C, 0x00,
+ 0x0E, 0x00,
+ 0x07, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0029[ 28] = { /* code 0029, RIGHT PARENTHESIS */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x38, 0x00,
+ 0x1C, 0x00,
+ 0x0D, 0x00,
+ 0x0E, 0x00,
+ 0x0B, 0x00,
+ 0x0B, 0x00,
+ 0x0B, 0x00,
+ 0x0E, 0x00,
+ 0x1D, 0x00,
+ 0x2C, 0x00,
+ 0x34, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_002A[ 28] = { /* code 002A, ASTERISK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x09, 0x00,
+ 0x99, 0x90,
+ 0x2F, 0x40,
+ 0x3F, 0x80,
+ 0x49, 0x50,
+ 0x09, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_002B[ 42] = { /* code 002B, PLUS SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0xC0, 0x00,
+ 0x00, 0xC0, 0x00,
+ 0x00, 0xC0, 0x00,
+ 0x00, 0xC0, 0x00,
+ 0x2F, 0xFE, 0x00,
+ 0x00, 0xC0, 0x00,
+ 0x00, 0xC0, 0x00,
+ 0x00, 0xC0, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_002C[ 14] = { /* code 002C, COMMA */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x2C,
+ 0x2C,
+ 0x34,
+ 0x60,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_002D[ 14] = { /* code 002D, HYPHEN-MINUS */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x7E,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_002E[ 14] = { /* code 002E, FULL STOP */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x2C,
+ 0x2C,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_002F[ 14] = { /* code 002F, SOLIDUS */
+ 0x00,
+ 0x00,
+ 0x06,
+ 0x0A,
+ 0x09,
+ 0x0C,
+ 0x18,
+ 0x24,
+ 0x30,
+ 0x60,
+ 0x60,
+ 0x90,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0030[ 28] = { /* code 0030, DIGIT ZERO */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xD0,
+ 0x2F, 0xF4,
+ 0x38, 0x38,
+ 0x78, 0x3C,
+ 0x74, 0x3C,
+ 0x74, 0x3C,
+ 0x78, 0x38,
+ 0x3C, 0xB4,
+ 0x0F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0031[ 28] = { /* code 0031, DIGIT ONE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xC0,
+ 0x2F, 0xC0,
+ 0x03, 0xC0,
+ 0x03, 0xC0,
+ 0x03, 0xC0,
+ 0x03, 0xC0,
+ 0x03, 0xC0,
+ 0x2F, 0xF8,
+ 0x2F, 0xF8,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0032[ 28] = { /* code 0032, DIGIT TWO */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0xD0,
+ 0x3F, 0xF4,
+ 0x00, 0xB4,
+ 0x00, 0xB4,
+ 0x01, 0xE0,
+ 0x07, 0xC0,
+ 0x1F, 0x00,
+ 0x3F, 0xF4,
+ 0x3F, 0xF4,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0033[ 28] = { /* code 0033, DIGIT THREE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xD0,
+ 0x2A, 0xB4,
+ 0x00, 0x74,
+ 0x00, 0xF0,
+ 0x0F, 0xD0,
+ 0x00, 0xB4,
+ 0x00, 0x78,
+ 0x7A, 0xF4,
+ 0x2F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0034[ 28] = { /* code 0034, DIGIT FOUR */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x01, 0xE0,
+ 0x03, 0xE0,
+ 0x0A, 0xE0,
+ 0x1D, 0xE0,
+ 0x34, 0xE0,
+ 0x60, 0xE0,
+ 0x7F, 0xFC,
+ 0x00, 0xE0,
+ 0x00, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0035[ 28] = { /* code 0035, DIGIT FIVE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0xF0,
+ 0x2F, 0xF0,
+ 0x28, 0x00,
+ 0x2F, 0xD0,
+ 0x2F, 0xF4,
+ 0x00, 0x78,
+ 0x00, 0x78,
+ 0x3A, 0xF4,
+ 0x3F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0036[ 28] = { /* code 0036, DIGIT SIX */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0xF4,
+ 0x1F, 0xA4,
+ 0x3C, 0x00,
+ 0x3B, 0xD0,
+ 0x7F, 0xF4,
+ 0x7C, 0x38,
+ 0x38, 0x38,
+ 0x2F, 0x78,
+ 0x0F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0037[ 28] = { /* code 0037, DIGIT SEVEN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xF8,
+ 0x7F, 0xF8,
+ 0x00, 0xB4,
+ 0x00, 0xE0,
+ 0x01, 0xD0,
+ 0x03, 0xC0,
+ 0x07, 0x80,
+ 0x0B, 0x00,
+ 0x0E, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0038[ 28] = { /* code 0038, DIGIT EIGHT */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xE0,
+ 0x3F, 0xF4,
+ 0x38, 0x78,
+ 0x2C, 0xB4,
+ 0x0F, 0xE0,
+ 0x38, 0x78,
+ 0x74, 0x38,
+ 0x3C, 0x78,
+ 0x1F, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0039[ 28] = { /* code 0039, DIGIT NINE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xC0,
+ 0x3F, 0xF0,
+ 0x74, 0x74,
+ 0x74, 0x78,
+ 0x3D, 0xF8,
+ 0x1F, 0xF8,
+ 0x00, 0x74,
+ 0x20, 0xF0,
+ 0x3F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_003A[ 14] = { /* code 003A, COLON */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x2C,
+ 0x2C,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x2C,
+ 0x2C,
+ 0x00,
+ 0x00,
+ 0x00
+ };
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_003B[ 14] = { /* code 003B, SEMICOLON */
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x2C,
+ 0x2C,
+ 0x2C,
+ 0x00,
+ 0x00,
+ 0x2C,
+ 0x2C,
+ 0x34,
+ 0x70,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_003C[ 42] = { /* code 003C, LESS-THAN SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x0A, 0x00,
+ 0x01, 0xFD, 0x00,
+ 0x2F, 0x80, 0x00,
+ 0x2D, 0x00, 0x00,
+ 0x07, 0xF0, 0x00,
+ 0x00, 0x3E, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_003D[ 42] = { /* code 003D, EQUALS SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x2F, 0xFE, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x2F, 0xFE, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_003E[ 42] = { /* code 003E, GREATER-THAN SIGN */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x28, 0x00, 0x00,
+ 0x1F, 0xD0, 0x00,
+ 0x00, 0xBE, 0x00,
+ 0x00, 0x1E, 0x00,
+ 0x03, 0xF4, 0x00,
+ 0x2F, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_003F[ 28] = { /* code 003F, QUESTION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0x80,
+ 0x7F, 0xD0,
+ 0x01, 0xD0,
+ 0x02, 0xD0,
+ 0x0B, 0x40,
+ 0x0E, 0x00,
+ 0x00, 0x00,
+ 0x0E, 0x00,
+ 0x0E, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0040[ 42] = { /* code 0040, COMMERCIAL AT */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x07, 0xFF, 0x40,
+ 0x0C, 0x00, 0xC0,
+ 0x24, 0xBA, 0x60,
+ 0x21, 0x8E, 0x20,
+ 0x62, 0x46, 0x20,
+ 0x22, 0x4A, 0x20,
+ 0x21, 0xFF, 0xD0,
+ 0x24, 0x00, 0x00,
+ 0x0E, 0x02, 0x00,
+ 0x02, 0xFE, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0041[ 28] = { /* code 0041, LATIN CAPITAL LETTER A */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0xD0,
+ 0x07, 0xE0,
+ 0x0B, 0xF0,
+ 0x0E, 0x74,
+ 0x1D, 0x38,
+ 0x2C, 0x2C,
+ 0x3F, 0xFD,
+ 0x74, 0x0E,
+ 0xB4, 0x0B,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0042[ 28] = { /* code 0042, LATIN CAPITAL LETTER B */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xE0,
+ 0x3F, 0xFC,
+ 0x3C, 0x2C,
+ 0x3C, 0x3C,
+ 0x3F, 0xF4,
+ 0x3C, 0x2D,
+ 0x3C, 0x1D,
+ 0x3F, 0xFD,
+ 0x3F, 0xF4,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0043[ 28] = { /* code 0043, LATIN CAPITAL LETTER C */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0xF8,
+ 0x1F, 0xFC,
+ 0x3D, 0x00,
+ 0x78, 0x00,
+ 0x78, 0x00,
+ 0x78, 0x00,
+ 0x3C, 0x00,
+ 0x2F, 0x5C,
+ 0x0B, 0xFC,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0044[ 42] = { /* code 0044, LATIN CAPITAL LETTER D */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x3F, 0xE0, 0x00,
+ 0x3F, 0xFD, 0x00,
+ 0x3C, 0x1F, 0x00,
+ 0x3C, 0x0B, 0x40,
+ 0x3C, 0x0B, 0x40,
+ 0x3C, 0x0B, 0x40,
+ 0x3C, 0x0F, 0x00,
+ 0x3F, 0xFD, 0x00,
+ 0x3F, 0xF4, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0045[ 28] = { /* code 0045, LATIN CAPITAL LETTER E */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xF4,
+ 0x3F, 0xF4,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3F, 0xF4,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3F, 0xF8,
+ 0x3F, 0xF8,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0046[ 28] = { /* code 0046, LATIN CAPITAL LETTER F */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xF4,
+ 0x3F, 0xF4,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3F, 0xF4,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0047[ 42] = { /* code 0047, LATIN CAPITAL LETTER G */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x03, 0xFC, 0x00,
+ 0x1F, 0xFE, 0x00,
+ 0x3D, 0x00, 0x00,
+ 0x78, 0x00, 0x00,
+ 0x78, 0x3F, 0x00,
+ 0x78, 0x3F, 0x00,
+ 0x3C, 0x0B, 0x00,
+ 0x2F, 0x9F, 0x00,
+ 0x0B, 0xFE, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0048[ 42] = { /* code 0048, LATIN CAPITAL LETTER H */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x0F, 0x00,
+ 0x3C, 0x0F, 0x00,
+ 0x3C, 0x0F, 0x00,
+ 0x3C, 0x0F, 0x00,
+ 0x3F, 0xFF, 0x00,
+ 0x3C, 0x0F, 0x00,
+ 0x3C, 0x0F, 0x00,
+ 0x3C, 0x0F, 0x00,
+ 0x3C, 0x0F, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0049[ 14] = { /* code 0049, LATIN CAPITAL LETTER I */
+ 0x00,
+ 0x00,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_004A[ 14] = { /* code 004A, LATIN CAPITAL LETTER J */
+ 0x00,
+ 0x00,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x3C,
+ 0x78,
+ 0xF4,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_004B[ 28] = { /* code 004B, LATIN CAPITAL LETTER K */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3C, 0x1F,
+ 0x3C, 0x3C,
+ 0x3D, 0xF0,
+ 0x3F, 0xD0,
+ 0x3F, 0x80,
+ 0x3F, 0xD0,
+ 0x3D, 0xF4,
+ 0x3C, 0x3D,
+ 0x3C, 0x1F,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_004C[ 28] = { /* code 004C, LATIN CAPITAL LETTER L */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3F, 0xF8,
+ 0x3F, 0xF8,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_004D[ 42] = { /* code 004D, LATIN CAPITAL LETTER M */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x3E, 0x03, 0xE0,
+ 0x3F, 0x07, 0xE0,
+ 0x3F, 0x4B, 0xE0,
+ 0x3E, 0x8E, 0xE0,
+ 0x3D, 0xED, 0xE0,
+ 0x3C, 0xF8, 0xE0,
+ 0x3C, 0x74, 0xE0,
+ 0x3C, 0x00, 0xE0,
+ 0x3C, 0x00, 0xE0,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_004E[ 42] = { /* code 004E, LATIN CAPITAL LETTER N */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x3D, 0x0B, 0x00,
+ 0x3E, 0x0B, 0x00,
+ 0x3F, 0x4B, 0x00,
+ 0x3F, 0x8B, 0x00,
+ 0x3D, 0xDB, 0x00,
+ 0x3C, 0xBF, 0x00,
+ 0x3C, 0x7F, 0x00,
+ 0x3C, 0x3F, 0x00,
+ 0x3C, 0x1F, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_004F[ 42] = { /* code 004F, LATIN CAPITAL LETTER O */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x07, 0xF4, 0x00,
+ 0x1F, 0xFE, 0x00,
+ 0x3C, 0x0F, 0x40,
+ 0x78, 0x07, 0x40,
+ 0x78, 0x07, 0x80,
+ 0x78, 0x07, 0x80,
+ 0x3C, 0x0B, 0x40,
+ 0x2F, 0x7E, 0x00,
+ 0x0B, 0xFC, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0050[ 28] = { /* code 0050, LATIN CAPITAL LETTER P */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xE0,
+ 0x3F, 0xFC,
+ 0x3C, 0x2D,
+ 0x3C, 0x2D,
+ 0x3F, 0xFC,
+ 0x3F, 0xF4,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0051[ 42] = { /* code 0051, LATIN CAPITAL LETTER Q */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x07, 0xF4, 0x00,
+ 0x1F, 0xFE, 0x00,
+ 0x3C, 0x0F, 0x40,
+ 0x78, 0x07, 0x40,
+ 0x78, 0x07, 0x80,
+ 0x78, 0x07, 0x80,
+ 0x3C, 0x0B, 0x40,
+ 0x2F, 0x7E, 0x00,
+ 0x0B, 0xF8, 0x00,
+ 0x00, 0x2C, 0x00,
+ 0x00, 0x0E, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0052[ 28] = { /* code 0052, LATIN CAPITAL LETTER R */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xE0,
+ 0x3F, 0xF8,
+ 0x3C, 0x3C,
+ 0x3C, 0x3C,
+ 0x3F, 0xF4,
+ 0x3F, 0xF4,
+ 0x3C, 0x3C,
+ 0x3C, 0x2D,
+ 0x3C, 0x1F,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0053[ 28] = { /* code 0053, LATIN CAPITAL LETTER S */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xF4,
+ 0x3F, 0xF4,
+ 0x38, 0x00,
+ 0x3D, 0x00,
+ 0x2F, 0xF4,
+ 0x01, 0xB8,
+ 0x00, 0x3C,
+ 0x3F, 0xF8,
+ 0x3F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0054[ 28] = { /* code 0054, LATIN CAPITAL LETTER T */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xFF, 0xFC,
+ 0xFF, 0xFC,
+ 0x07, 0x80,
+ 0x07, 0x80,
+ 0x07, 0x80,
+ 0x07, 0x80,
+ 0x07, 0x80,
+ 0x07, 0x80,
+ 0x07, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0055[ 42] = { /* code 0055, LATIN CAPITAL LETTER U */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x3C, 0x1E, 0x00,
+ 0x3C, 0x1E, 0x00,
+ 0x3C, 0x1E, 0x00,
+ 0x3C, 0x1E, 0x00,
+ 0x3C, 0x1E, 0x00,
+ 0x3C, 0x1E, 0x00,
+ 0x3C, 0x1E, 0x00,
+ 0x2F, 0x7D, 0x00,
+ 0x0F, 0xF8, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0056[ 28] = { /* code 0056, LATIN CAPITAL LETTER V */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xB0, 0x0B,
+ 0x74, 0x0E,
+ 0x38, 0x1D,
+ 0x2C, 0x2C,
+ 0x1D, 0x38,
+ 0x0E, 0x74,
+ 0x0B, 0xF0,
+ 0x07, 0xE0,
+ 0x03, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0057[ 42] = { /* code 0057, LATIN CAPITAL LETTER W */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0xB4, 0x3C, 0x1D,
+ 0x74, 0x7C, 0x2D,
+ 0x38, 0x7D, 0x2C,
+ 0x3C, 0xAA, 0x38,
+ 0x2D, 0xDA, 0x78,
+ 0x1D, 0xD7, 0xB4,
+ 0x1F, 0xC3, 0xF4,
+ 0x0F, 0x83, 0xF0,
+ 0x0F, 0x82, 0xE0,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0058[ 28] = { /* code 0058, LATIN CAPITAL LETTER X */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x78, 0x1E,
+ 0x3C, 0x2C,
+ 0x1E, 0x78,
+ 0x0B, 0xF0,
+ 0x03, 0xD0,
+ 0x0B, 0xF0,
+ 0x1E, 0x74,
+ 0x2C, 0x3C,
+ 0xB8, 0x1F,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0059[ 28] = { /* code 0059, LATIN CAPITAL LETTER Y */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xF4, 0x1E,
+ 0x78, 0x3C,
+ 0x2D, 0xB8,
+ 0x0F, 0xF0,
+ 0x0B, 0xD0,
+ 0x03, 0xC0,
+ 0x03, 0xC0,
+ 0x03, 0xC0,
+ 0x03, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_005A[ 28] = { /* code 005A, LATIN CAPITAL LETTER Z */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xFC,
+ 0x7F, 0xFC,
+ 0x00, 0xB4,
+ 0x01, 0xE0,
+ 0x03, 0xC0,
+ 0x0F, 0x40,
+ 0x2E, 0x00,
+ 0x7F, 0xFD,
+ 0x7F, 0xFD,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_005B[ 28] = { /* code 005B, LEFT SQUARE BRACKET */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x3F, 0x00,
+ 0x3F, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_005C[ 14] = { /* code 005C, REVERSE SOLIDUS */
+ 0x00,
+ 0x00,
+ 0xC0,
+ 0x90,
+ 0x60,
+ 0x30,
+ 0x24,
+ 0x18,
+ 0x0C,
+ 0x0C,
+ 0x09,
+ 0x06,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_005D[ 28] = { /* code 005D, RIGHT SQUARE BRACKET */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0x00,
+ 0x0B, 0x00,
+ 0x0B, 0x00,
+ 0x0B, 0x00,
+ 0x0B, 0x00,
+ 0x0B, 0x00,
+ 0x0B, 0x00,
+ 0x0B, 0x00,
+ 0x0B, 0x00,
+ 0x7F, 0x00,
+ 0x7F, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_005E[ 42] = { /* code 005E, CIRCUMFLEX ACCENT */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x01, 0xD0, 0x00,
+ 0x03, 0xF0, 0x00,
+ 0x0E, 0x1C, 0x00,
+ 0x24, 0x07, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_005F[ 28] = { /* code 005F, LOW LINE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xFF, 0xC0
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0060[ 28] = { /* code 0060, GRAVE ACCENT */
+ 0x00, 0x00,
+ 0x70, 0x00,
+ 0x18, 0x00,
+ 0x09, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0061[ 28] = { /* code 0061, LATIN SMALL LETTER A */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0xC0,
+ 0x3A, 0xB0,
+ 0x00, 0x74,
+ 0x3F, 0xF4,
+ 0x74, 0x74,
+ 0x74, 0xF4,
+ 0x3F, 0xB4,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0062[ 28] = { /* code 0062, LATIN SMALL LETTER B */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x3B, 0xE0,
+ 0x3F, 0xF8,
+ 0x3C, 0x2C,
+ 0x38, 0x2C,
+ 0x38, 0x2C,
+ 0x3D, 0x7C,
+ 0x3F, 0xF4,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0063[ 28] = { /* code 0063, LATIN SMALL LETTER C */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0xD0,
+ 0x2F, 0xE0,
+ 0x78, 0x00,
+ 0x74, 0x00,
+ 0x74, 0x00,
+ 0x3D, 0x10,
+ 0x1F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0064[ 28] = { /* code 0064, LATIN SMALL LETTER D */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x38,
+ 0x00, 0x38,
+ 0x0F, 0x38,
+ 0x3F, 0xF8,
+ 0x78, 0x78,
+ 0x74, 0x38,
+ 0x74, 0x38,
+ 0x3C, 0xB8,
+ 0x1F, 0xB8,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0065[ 28] = { /* code 0065, LATIN SMALL LETTER E */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xC0,
+ 0x2E, 0xB0,
+ 0x74, 0x38,
+ 0x7F, 0xF8,
+ 0x74, 0x00,
+ 0x3C, 0x14,
+ 0x1F, 0xF4,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0066[ 28] = { /* code 0066, LATIN SMALL LETTER F */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x80,
+ 0x2C, 0x00,
+ 0xBF, 0x80,
+ 0x6E, 0x40,
+ 0x2C, 0x00,
+ 0x2C, 0x00,
+ 0x2C, 0x00,
+ 0x2C, 0x00,
+ 0x2C, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0067[ 28] = { /* code 0067, LATIN SMALL LETTER G */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0x38,
+ 0x3F, 0xF8,
+ 0x78, 0x78,
+ 0x74, 0x38,
+ 0x74, 0x38,
+ 0x3F, 0xF8,
+ 0x1F, 0x78,
+ 0x00, 0x78,
+ 0x2F, 0xF0,
+ 0x05, 0x40
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0068[ 28] = { /* code 0068, LATIN SMALL LETTER H */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0xE0,
+ 0x3F, 0xF8,
+ 0x3C, 0x38,
+ 0x38, 0x38,
+ 0x38, 0x38,
+ 0x38, 0x38,
+ 0x38, 0x38,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0069[ 14] = { /* code 0069, LATIN SMALL LETTER I */
+ 0x00,
+ 0x00,
+ 0x38,
+ 0x00,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_006A[ 14] = { /* code 006A, LATIN SMALL LETTER J */
+ 0x00,
+ 0x00,
+ 0x38,
+ 0x00,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0xF4,
+ 0xD0
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_006B[ 28] = { /* code 006B, LATIN SMALL LETTER K */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x3C,
+ 0x38, 0xF0,
+ 0x3F, 0xC0,
+ 0x3F, 0x40,
+ 0x3F, 0xC0,
+ 0x38, 0xF0,
+ 0x38, 0x7C,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_006C[ 14] = { /* code 006C, LATIN SMALL LETTER L */
+ 0x00,
+ 0x00,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x38,
+ 0x00,
+ 0x00,
+ 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_006D[ 42] = { /* code 006D, LATIN SMALL LETTER M */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x39, 0xD2, 0xD0,
+ 0x3F, 0xFF, 0xF0,
+ 0x3C, 0x78, 0x74,
+ 0x38, 0x78, 0x74,
+ 0x38, 0x78, 0x74,
+ 0x38, 0x78, 0x74,
+ 0x38, 0x78, 0x74,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_006E[ 28] = { /* code 006E, LATIN SMALL LETTER N */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x38, 0xE0,
+ 0x3F, 0xF8,
+ 0x3C, 0x38,
+ 0x38, 0x38,
+ 0x38, 0x38,
+ 0x38, 0x38,
+ 0x38, 0x38,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_006F[ 28] = { /* code 006F, LATIN SMALL LETTER O */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xC0,
+ 0x3F, 0xF4,
+ 0x78, 0x38,
+ 0x74, 0x3C,
+ 0x74, 0x38,
+ 0x3C, 0xB8,
+ 0x1F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0070[ 28] = { /* code 0070, LATIN SMALL LETTER P */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x38, 0xE0,
+ 0x3F, 0xF8,
+ 0x3C, 0x2C,
+ 0x38, 0x2C,
+ 0x38, 0x2C,
+ 0x3D, 0x7C,
+ 0x3F, 0xF4,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0071[ 28] = { /* code 0071, LATIN SMALL LETTER Q */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0x38,
+ 0x3F, 0xF8,
+ 0x78, 0x78,
+ 0x74, 0x38,
+ 0x74, 0x38,
+ 0x3C, 0xB8,
+ 0x1F, 0xB8,
+ 0x00, 0x38,
+ 0x00, 0x38,
+ 0x00, 0x38
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0072[ 28] = { /* code 0072, LATIN SMALL LETTER R */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x38, 0xC0,
+ 0x3F, 0xC0,
+ 0x3C, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x38, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0073[ 28] = { /* code 0073, LATIN SMALL LETTER S */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0xC0,
+ 0x7A, 0x90,
+ 0x74, 0x00,
+ 0x3F, 0x90,
+ 0x02, 0xE0,
+ 0x74, 0xE0,
+ 0x3F, 0xD0,
+ 0x05, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0074[ 28] = { /* code 0074, LATIN SMALL LETTER T */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3C, 0x00,
+ 0xBF, 0xC0,
+ 0xBF, 0xC0,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x3C, 0x00,
+ 0x2F, 0x80,
+ 0x1F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0075[ 28] = { /* code 0075, LATIN SMALL LETTER U */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x38, 0x38,
+ 0x38, 0x38,
+ 0x38, 0x38,
+ 0x38, 0x38,
+ 0x38, 0x38,
+ 0x3D, 0xB8,
+ 0x1F, 0xB8,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0076[ 28] = { /* code 0076, LATIN SMALL LETTER V */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xB0, 0x38,
+ 0x74, 0x74,
+ 0x38, 0xB0,
+ 0x2C, 0xE0,
+ 0x1E, 0xD0,
+ 0x0F, 0xC0,
+ 0x0B, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0077[ 42] = { /* code 0077, LATIN SMALL LETTER W */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0xB0, 0xA0, 0xE0,
+ 0x74, 0xF1, 0xD0,
+ 0x39, 0xF2, 0xC0,
+ 0x29, 0xF6, 0x80,
+ 0x2F, 0x5F, 0x80,
+ 0x1F, 0x5F, 0x40,
+ 0x0F, 0x0F, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0078[ 28] = { /* code 0078, LATIN SMALL LETTER X */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xB4, 0x78,
+ 0x3C, 0xF0,
+ 0x1F, 0xD0,
+ 0x0B, 0x80,
+ 0x0F, 0xC0,
+ 0x2D, 0xE0,
+ 0xB4, 0x78,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_0079[ 28] = { /* code 0079, LATIN SMALL LETTER Y */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xB0, 0x38,
+ 0x74, 0x74,
+ 0x38, 0xB0,
+ 0x2D, 0xE0,
+ 0x1F, 0xD0,
+ 0x0B, 0xC0,
+ 0x07, 0x80,
+ 0x07, 0x40,
+ 0x3F, 0x00,
+ 0x38, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_007A[ 28] = { /* code 007A, LATIN SMALL LETTER Z */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xE0,
+ 0x6A, 0xE0,
+ 0x02, 0xD0,
+ 0x0B, 0x40,
+ 0x2D, 0x00,
+ 0x7A, 0xA0,
+ 0x7F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_007B[ 28] = { /* code 007B, LEFT CURLY BRACKET */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x02, 0xF4,
+ 0x03, 0xC0,
+ 0x03, 0x80,
+ 0x03, 0x80,
+ 0x07, 0x80,
+ 0x2F, 0x00,
+ 0x07, 0x80,
+ 0x03, 0x80,
+ 0x03, 0x80,
+ 0x03, 0xC0,
+ 0x01, 0xF4,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_007C[ 14] = { /* code 007C, VERTICAL LINE */
+ 0x00,
+ 0x00,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24,
+ 0x24
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_007D[ 28] = { /* code 007D, RIGHT CURLY BRACKET */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0x40,
+ 0x07, 0x80,
+ 0x03, 0x80,
+ 0x03, 0x80,
+ 0x03, 0xC0,
+ 0x01, 0xF4,
+ 0x03, 0xC0,
+ 0x03, 0x80,
+ 0x03, 0x80,
+ 0x07, 0x80,
+ 0x2F, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansCondensedBold14_AA2_007E[ 42] = { /* code 007E, TILDE */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x0F, 0x43, 0x00,
+ 0x25, 0xFE, 0x00,
+ 0x00, 0x14, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
+};
+
+const aafontsCharInfo_t charTable_DejaVuSansCondensedBold14_AA2[95] =
+{
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_0020 }, /* code 0020 */
+ { 5, 2, FontDejaVuSansCondensedBold14_AA2_0021 }, /* code 0021 */
+ { 6, 2, FontDejaVuSansCondensedBold14_AA2_0022 }, /* code 0022 */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_0023 }, /* code 0023 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0024 }, /* code 0024 */
+ { 11, 3, FontDejaVuSansCondensedBold14_AA2_0025 }, /* code 0025 */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_0026 }, /* code 0026 */
+ { 3, 1, FontDejaVuSansCondensedBold14_AA2_0027 }, /* code 0027 */
+ { 5, 2, FontDejaVuSansCondensedBold14_AA2_0028 }, /* code 0028 */
+ { 5, 2, FontDejaVuSansCondensedBold14_AA2_0029 }, /* code 0029 */
+ { 6, 2, FontDejaVuSansCondensedBold14_AA2_002A }, /* code 002A */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_002B }, /* code 002B */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_002C }, /* code 002C */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_002D }, /* code 002D */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_002E }, /* code 002E */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_002F }, /* code 002F */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0030 }, /* code 0030 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0031 }, /* code 0031 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0032 }, /* code 0032 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0033 }, /* code 0033 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0034 }, /* code 0034 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0035 }, /* code 0035 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0036 }, /* code 0036 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0037 }, /* code 0037 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0038 }, /* code 0038 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0039 }, /* code 0039 */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_003A }, /* code 003A */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_003B }, /* code 003B */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_003C }, /* code 003C */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_003D }, /* code 003D */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_003E }, /* code 003E */
+ { 6, 2, FontDejaVuSansCondensedBold14_AA2_003F }, /* code 003F */
+ { 11, 3, FontDejaVuSansCondensedBold14_AA2_0040 }, /* code 0040 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0041 }, /* code 0041 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0042 }, /* code 0042 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0043 }, /* code 0043 */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_0044 }, /* code 0044 */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_0045 }, /* code 0045 */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_0046 }, /* code 0046 */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_0047 }, /* code 0047 */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_0048 }, /* code 0048 */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_0049 }, /* code 0049 */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_004A }, /* code 004A */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_004B }, /* code 004B */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_004C }, /* code 004C */
+ { 11, 3, FontDejaVuSansCondensedBold14_AA2_004D }, /* code 004D */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_004E }, /* code 004E */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_004F }, /* code 004F */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0050 }, /* code 0050 */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_0051 }, /* code 0051 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0052 }, /* code 0052 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0053 }, /* code 0053 */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_0054 }, /* code 0054 */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_0055 }, /* code 0055 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0056 }, /* code 0056 */
+ { 12, 3, FontDejaVuSansCondensedBold14_AA2_0057 }, /* code 0057 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0058 }, /* code 0058 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0059 }, /* code 0059 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_005A }, /* code 005A */
+ { 5, 2, FontDejaVuSansCondensedBold14_AA2_005B }, /* code 005B */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_005C }, /* code 005C */
+ { 5, 2, FontDejaVuSansCondensedBold14_AA2_005D }, /* code 005D */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_005E }, /* code 005E */
+ { 5, 2, FontDejaVuSansCondensedBold14_AA2_005F }, /* code 005F */
+ { 5, 2, FontDejaVuSansCondensedBold14_AA2_0060 }, /* code 0060 */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_0061 }, /* code 0061 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0062 }, /* code 0062 */
+ { 6, 2, FontDejaVuSansCondensedBold14_AA2_0063 }, /* code 0063 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0064 }, /* code 0064 */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_0065 }, /* code 0065 */
+ { 5, 2, FontDejaVuSansCondensedBold14_AA2_0066 }, /* code 0066 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0067 }, /* code 0067 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0068 }, /* code 0068 */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_0069 }, /* code 0069 */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_006A }, /* code 006A */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_006B }, /* code 006B */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_006C }, /* code 006C */
+ { 11, 3, FontDejaVuSansCondensedBold14_AA2_006D }, /* code 006D */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_006E }, /* code 006E */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_006F }, /* code 006F */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0070 }, /* code 0070 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0071 }, /* code 0071 */
+ { 5, 2, FontDejaVuSansCondensedBold14_AA2_0072 }, /* code 0072 */
+ { 6, 2, FontDejaVuSansCondensedBold14_AA2_0073 }, /* code 0073 */
+ { 5, 2, FontDejaVuSansCondensedBold14_AA2_0074 }, /* code 0074 */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_0075 }, /* code 0075 */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_0076 }, /* code 0076 */
+ { 10, 3, FontDejaVuSansCondensedBold14_AA2_0077 }, /* code 0077 */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_0078 }, /* code 0078 */
+ { 7, 2, FontDejaVuSansCondensedBold14_AA2_0079 }, /* code 0079 */
+ { 6, 2, FontDejaVuSansCondensedBold14_AA2_007A }, /* code 007A */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_007B }, /* code 007B */
+ { 4, 1, FontDejaVuSansCondensedBold14_AA2_007C }, /* code 007C */
+ { 8, 2, FontDejaVuSansCondensedBold14_AA2_007D }, /* code 007D */
+ { 9, 3, FontDejaVuSansCondensedBold14_AA2_007E } /* code 007E */
+};
+
+aafontsFont_t DejaVuSansCondensedBold14_AA2 =
+{
+ AAFONTS_FONTTYPE_AA2, /* Font type (anti-aliasing level) */
+ 14, /* Font height in pixels */
+ 3, /* Width to insert for unknown characters */
+ 9, /* Height of upper-case characters */
+ 7, /* Height of lower-case characters */
+ 11, /* Font baseline */
+ 0x0020, /* Unicode address of first character */
+ 0x007E, /* Unicode address of last character */
+ &charTable_DejaVuSansCondensedBold14_AA2[0] /* Font char data */
+};
--- /dev/null
+/**************************************************************************/
+/*!
+ @file DejaVuSansCondensedBold14_AA2.h
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#ifndef __DEJAVUSANSCONDENSEDBOLD14_AA2_H__
+#define __DEJAVUSANSCONDENSEDBOLD14_AA2_H__
+
+#include "projectconfig.h"
+#include "drivers/displays/tft/aafonts.h"
+
+extern aafontsFont_t DejaVuSansCondensedBold14_AA2;
+
+#endif
--- /dev/null
+/**************************************************************************/
+/*!
+ @file DejaVuSansMono10_AA2.c
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#include "DejaVuSansMono10_AA2.h"
+
+/* Start of unicode area <Basic Latin> */
+const uint8_t FontDejaVuSansMono10_AA2_0020[ 20] = { /* code 0020, SPACE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0021[ 20] = { /* code 0021, EXCLAMATION MARK */
+ 0x00, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x04, 0x00,
+ 0x00, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0022[ 20] = { /* code 0022, QUOTATION MARK */
+ 0x00, 0x00,
+ 0x22, 0x00,
+ 0x22, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0023[ 20] = { /* code 0023, NUMBER SIGN */
+ 0x00, 0x00,
+ 0x04, 0x40,
+ 0x05, 0x40,
+ 0x7F, 0xC0,
+ 0x11, 0x00,
+ 0xFF, 0x80,
+ 0x11, 0x00,
+ 0x15, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0024[ 20] = { /* code 0024, DOLLAR SIGN */
+ 0x00, 0x00,
+ 0x08, 0x00,
+ 0x2F, 0x80,
+ 0x20, 0x00,
+ 0x38, 0x00,
+ 0x0B, 0x80,
+ 0x01, 0x80,
+ 0x3F, 0x40,
+ 0x08, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0025[ 20] = { /* code 0025, PERCENT SIGN */
+ 0x00, 0x00,
+ 0x78, 0x00,
+ 0x88, 0x00,
+ 0x78, 0xC0,
+ 0x0A, 0x00,
+ 0x77, 0xC0,
+ 0x05, 0x40,
+ 0x03, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0026[ 20] = { /* code 0026, AMPERSAND */
+ 0x00, 0x00,
+ 0x1F, 0x00,
+ 0x20, 0x00,
+ 0x14, 0x00,
+ 0x2C, 0x00,
+ 0x52, 0x40,
+ 0x51, 0xC0,
+ 0x2E, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0027[ 20] = { /* code 0027, APOSTROPHE */
+ 0x00, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0028[ 20] = { /* code 0028, LEFT PARENTHESIS */
+ 0x02, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0029[ 20] = { /* code 0029, RIGHT PARENTHESIS */
+ 0x14, 0x00,
+ 0x08, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x08, 0x00,
+ 0x14, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_002A[ 20] = { /* code 002A, ASTERISK */
+ 0x00, 0x00,
+ 0x15, 0x80,
+ 0x1E, 0x00,
+ 0x1E, 0x00,
+ 0x25, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_002B[ 20] = { /* code 002B, PLUS SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x7F, 0xC0,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_002C[ 20] = { /* code 002C, COMMA */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0C, 0x00,
+ 0x08, 0x00,
+ 0x14, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_002D[ 20] = { /* code 002D, HYPHEN-MINUS */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1E, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_002E[ 20] = { /* code 002E, FULL STOP */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0C, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_002F[ 20] = { /* code 002F, SOLIDUS */
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x14, 0x00,
+ 0x20, 0x00,
+ 0x50, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0030[ 20] = { /* code 0030, DIGIT ZERO */
+ 0x00, 0x00,
+ 0x2E, 0x00,
+ 0x22, 0x40,
+ 0x51, 0x40,
+ 0x59, 0x40,
+ 0x51, 0x40,
+ 0x22, 0x40,
+ 0x2E, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0031[ 20] = { /* code 0031, DIGIT ONE */
+ 0x00, 0x00,
+ 0x3D, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x2F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0032[ 20] = { /* code 0032, DIGIT TWO */
+ 0x00, 0x00,
+ 0x2F, 0x00,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x02, 0x00,
+ 0x08, 0x00,
+ 0x30, 0x00,
+ 0x7F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0033[ 20] = { /* code 0033, DIGIT THREE */
+ 0x00, 0x00,
+ 0x2E, 0x00,
+ 0x51, 0x40,
+ 0x01, 0x40,
+ 0x1D, 0x00,
+ 0x01, 0x40,
+ 0x41, 0x40,
+ 0x3F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0034[ 20] = { /* code 0034, DIGIT FOUR */
+ 0x00, 0x00,
+ 0x06, 0x00,
+ 0x0A, 0x00,
+ 0x16, 0x00,
+ 0x26, 0x00,
+ 0x12, 0x00,
+ 0x7F, 0x40,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0035[ 20] = { /* code 0035, DIGIT FIVE */
+ 0x00, 0x00,
+ 0x3F, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x3F, 0x00,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x7E, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0036[ 20] = { /* code 0036, DIGIT SIX */
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x30, 0x00,
+ 0x50, 0x00,
+ 0x6F, 0x00,
+ 0x61, 0x40,
+ 0x11, 0x40,
+ 0x2F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0037[ 20] = { /* code 0037, DIGIT SEVEN */
+ 0x00, 0x00,
+ 0xBF, 0x40,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x05, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x24, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0038[ 20] = { /* code 0038, DIGIT EIGHT */
+ 0x00, 0x00,
+ 0x2E, 0x00,
+ 0x21, 0x40,
+ 0x21, 0x40,
+ 0x1D, 0x00,
+ 0x61, 0x40,
+ 0x51, 0x40,
+ 0x3F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0039[ 20] = { /* code 0039, DIGIT NINE */
+ 0x00, 0x00,
+ 0x3E, 0x00,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x3F, 0x40,
+ 0x01, 0x40,
+ 0x03, 0x00,
+ 0x7D, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_003A[ 20] = { /* code 003A, COLON */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0C, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0C, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_003B[ 20] = { /* code 003B, SEMICOLON */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0C, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0C, 0x00,
+ 0x08, 0x00,
+ 0x14, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_003C[ 20] = { /* code 003C, LESS-THAN SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x01, 0xC0,
+ 0x3E, 0x00,
+ 0x78, 0x00,
+ 0x03, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_003D[ 20] = { /* code 003D, EQUALS SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xBF, 0xC0,
+ 0x00, 0x00,
+ 0xBF, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_003E[ 20] = { /* code 003E, GREATER-THAN SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x00,
+ 0x0F, 0x80,
+ 0x07, 0xC0,
+ 0x78, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_003F[ 20] = { /* code 003F, QUESTION MARK */
+ 0x00, 0x00,
+ 0x3F, 0x00,
+ 0x01, 0x40,
+ 0x03, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x04, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0040[ 20] = { /* code 0040, COMMERCIAL AT */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x30, 0x80,
+ 0x57, 0xC0,
+ 0x58, 0x80,
+ 0x57, 0xC0,
+ 0x30, 0x00,
+ 0x0F, 0x40,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0041[ 20] = { /* code 0041, LATIN CAPITAL LETTER A */
+ 0x00, 0x00,
+ 0x0A, 0x00,
+ 0x0A, 0x00,
+ 0x09, 0x40,
+ 0x14, 0x80,
+ 0x20, 0x80,
+ 0x3F, 0xC0,
+ 0x50, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0042[ 20] = { /* code 0042, LATIN CAPITAL LETTER B */
+ 0x00, 0x00,
+ 0x7E, 0x00,
+ 0x52, 0x00,
+ 0x52, 0x00,
+ 0x7D, 0x00,
+ 0x52, 0x40,
+ 0x51, 0x40,
+ 0x7F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0043[ 20] = { /* code 0043, LATIN CAPITAL LETTER C */
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x20, 0x00,
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x20, 0x00,
+ 0x1F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0044[ 20] = { /* code 0044, LATIN CAPITAL LETTER D */
+ 0x00, 0x00,
+ 0x7D, 0x00,
+ 0x52, 0x00,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x52, 0x00,
+ 0x7D, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0045[ 20] = { /* code 0045, LATIN CAPITAL LETTER E */
+ 0x00, 0x00,
+ 0x7F, 0x40,
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x7F, 0x40,
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x7F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0046[ 20] = { /* code 0046, LATIN CAPITAL LETTER F */
+ 0x00, 0x00,
+ 0xBF, 0x40,
+ 0x80, 0x00,
+ 0x80, 0x00,
+ 0xBF, 0x00,
+ 0x80, 0x00,
+ 0x80, 0x00,
+ 0x80, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0047[ 20] = { /* code 0047, LATIN CAPITAL LETTER G */
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x20, 0x00,
+ 0x50, 0x00,
+ 0x57, 0x40,
+ 0x51, 0x40,
+ 0x21, 0x40,
+ 0x1F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0048[ 20] = { /* code 0048, LATIN CAPITAL LETTER H */
+ 0x00, 0x00,
+ 0x41, 0x40,
+ 0x41, 0x40,
+ 0x41, 0x40,
+ 0x7F, 0x40,
+ 0x41, 0x40,
+ 0x41, 0x40,
+ 0x41, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0049[ 20] = { /* code 0049, LATIN CAPITAL LETTER I */
+ 0x00, 0x00,
+ 0x3F, 0x40,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x3F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_004A[ 20] = { /* code 004A, LATIN CAPITAL LETTER J */
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x02, 0x00,
+ 0x7E, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_004B[ 20] = { /* code 004B, LATIN CAPITAL LETTER K */
+ 0x00, 0x00,
+ 0x41, 0x80,
+ 0x46, 0x00,
+ 0x58, 0x00,
+ 0x78, 0x00,
+ 0x45, 0x00,
+ 0x42, 0x00,
+ 0x41, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_004C[ 20] = { /* code 004C, LATIN CAPITAL LETTER L */
+ 0x00, 0x00,
+ 0x40, 0x00,
+ 0x40, 0x00,
+ 0x40, 0x00,
+ 0x40, 0x00,
+ 0x40, 0x00,
+ 0x40, 0x00,
+ 0x7F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_004D[ 20] = { /* code 004D, LATIN CAPITAL LETTER M */
+ 0x00, 0x00,
+ 0x60, 0xC0,
+ 0x61, 0xC0,
+ 0x55, 0x80,
+ 0x55, 0x80,
+ 0x59, 0x80,
+ 0x50, 0x80,
+ 0x50, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_004E[ 20] = { /* code 004E, LATIN CAPITAL LETTER N */
+ 0x00, 0x00,
+ 0x61, 0x40,
+ 0x71, 0x40,
+ 0x55, 0x40,
+ 0x55, 0x40,
+ 0x55, 0x40,
+ 0x53, 0x40,
+ 0x52, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_004F[ 20] = { /* code 004F, LATIN CAPITAL LETTER O */
+ 0x00, 0x00,
+ 0x2E, 0x00,
+ 0x62, 0x40,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x62, 0x40,
+ 0x2E, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0050[ 20] = { /* code 0050, LATIN CAPITAL LETTER P */
+ 0x00, 0x00,
+ 0x7F, 0x00,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x7F, 0x00,
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0051[ 20] = { /* code 0051, LATIN CAPITAL LETTER Q */
+ 0x00, 0x00,
+ 0x2E, 0x00,
+ 0x62, 0x40,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x62, 0x40,
+ 0x2E, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0052[ 20] = { /* code 0052, LATIN CAPITAL LETTER R */
+ 0x00, 0x00,
+ 0x7F, 0x00,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x7D, 0x00,
+ 0x52, 0x00,
+ 0x51, 0x40,
+ 0x50, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0053[ 20] = { /* code 0053, LATIN CAPITAL LETTER S */
+ 0x00, 0x00,
+ 0x2F, 0x00,
+ 0x50, 0x40,
+ 0x50, 0x00,
+ 0x1F, 0x00,
+ 0x01, 0x40,
+ 0x41, 0x40,
+ 0x2F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0054[ 20] = { /* code 0054, LATIN CAPITAL LETTER T */
+ 0x00, 0x00,
+ 0xBF, 0xC0,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0055[ 20] = { /* code 0055, LATIN CAPITAL LETTER U */
+ 0x00, 0x00,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x51, 0x40,
+ 0x2E, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0056[ 20] = { /* code 0056, LATIN CAPITAL LETTER V */
+ 0x00, 0x00,
+ 0x50, 0x80,
+ 0x20, 0x80,
+ 0x20, 0x80,
+ 0x15, 0x40,
+ 0x16, 0x00,
+ 0x0A, 0x00,
+ 0x0A, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0057[ 20] = { /* code 0057, LATIN CAPITAL LETTER W */
+ 0x00, 0x00,
+ 0x80, 0x40,
+ 0x80, 0x80,
+ 0x89, 0x80,
+ 0x59, 0x80,
+ 0x66, 0x80,
+ 0x31, 0x80,
+ 0x31, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0058[ 20] = { /* code 0058, LATIN CAPITAL LETTER X */
+ 0x00, 0x00,
+ 0x20, 0x80,
+ 0x14, 0x80,
+ 0x0A, 0x00,
+ 0x06, 0x00,
+ 0x0A, 0x40,
+ 0x20, 0x80,
+ 0x60, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0059[ 20] = { /* code 0059, LATIN CAPITAL LETTER Y */
+ 0x00, 0x00,
+ 0x90, 0x80,
+ 0x21, 0x40,
+ 0x16, 0x00,
+ 0x0D, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_005A[ 20] = { /* code 005A, LATIN CAPITAL LETTER Z */
+ 0x00, 0x00,
+ 0x7F, 0x40,
+ 0x02, 0x00,
+ 0x05, 0x00,
+ 0x08, 0x00,
+ 0x14, 0x00,
+ 0x20, 0x00,
+ 0x7F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_005B[ 20] = { /* code 005B, LEFT SQUARE BRACKET */
+ 0x0F, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x0F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_005C[ 20] = { /* code 005C, REVERSE SOLIDUS */
+ 0x00, 0x00,
+ 0x50, 0x00,
+ 0x20, 0x00,
+ 0x14, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_005D[ 20] = { /* code 005D, RIGHT SQUARE BRACKET */
+ 0x1D, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x1D, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_005E[ 20] = { /* code 005E, CIRCUMFLEX ACCENT */
+ 0x00, 0x00,
+ 0x0E, 0x00,
+ 0x61, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_005F[ 20] = { /* code 005F, LOW LINE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xFF, 0xC0
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0060[ 20] = { /* code 0060, GRAVE ACCENT */
+ 0x24, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0061[ 20] = { /* code 0061, LATIN SMALL LETTER A */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0x00,
+ 0x00, 0x40,
+ 0x3F, 0x80,
+ 0x51, 0x80,
+ 0x3F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0062[ 20] = { /* code 0062, LATIN SMALL LETTER B */
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x7F, 0x00,
+ 0x61, 0x40,
+ 0x50, 0x80,
+ 0x61, 0x40,
+ 0x7F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0063[ 20] = { /* code 0063, LATIN SMALL LETTER C */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x20, 0x00,
+ 0x50, 0x00,
+ 0x20, 0x00,
+ 0x1F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0064[ 20] = { /* code 0064, LATIN SMALL LETTER D */
+ 0x00, 0x80,
+ 0x00, 0x80,
+ 0x00, 0x80,
+ 0x2E, 0x80,
+ 0x61, 0x80,
+ 0x50, 0x80,
+ 0x61, 0x80,
+ 0x2F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0065[ 20] = { /* code 0065, LATIN SMALL LETTER E */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0x00,
+ 0x21, 0x40,
+ 0x7F, 0x80,
+ 0x20, 0x00,
+ 0x2F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0066[ 20] = { /* code 0066, LATIN SMALL LETTER F */
+ 0x07, 0x80,
+ 0x04, 0x00,
+ 0x08, 0x00,
+ 0x3F, 0x80,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0067[ 20] = { /* code 0067, LATIN SMALL LETTER G */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2E, 0x80,
+ 0x61, 0x80,
+ 0x50, 0x80,
+ 0x61, 0x80,
+ 0x2F, 0x80,
+ 0x01, 0x40,
+ 0x2F, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0068[ 20] = { /* code 0068, LATIN SMALL LETTER H */
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x6F, 0x00,
+ 0x61, 0x40,
+ 0x50, 0x80,
+ 0x50, 0x80,
+ 0x50, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0069[ 20] = { /* code 0069, LATIN SMALL LETTER I */
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2C, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x7F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_006A[ 20] = { /* code 006A, LATIN SMALL LETTER J */
+ 0x05, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2D, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x3C, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_006B[ 20] = { /* code 006B, LATIN SMALL LETTER K */
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x50, 0x00,
+ 0x53, 0x00,
+ 0x5C, 0x00,
+ 0x78, 0x00,
+ 0x55, 0x00,
+ 0x52, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_006C[ 20] = { /* code 006C, LATIN SMALL LETTER L */
+ 0xB8, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x07, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_006D[ 20] = { /* code 006D, LATIN SMALL LETTER M */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7E, 0xC0,
+ 0x55, 0x80,
+ 0x55, 0x80,
+ 0x55, 0x80,
+ 0x55, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_006E[ 20] = { /* code 006E, LATIN SMALL LETTER N */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x6F, 0x00,
+ 0x61, 0x40,
+ 0x50, 0x80,
+ 0x50, 0x80,
+ 0x50, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_006F[ 20] = { /* code 006F, LATIN SMALL LETTER O */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0x00,
+ 0x61, 0x40,
+ 0x50, 0x80,
+ 0x61, 0x40,
+ 0x2F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0070[ 20] = { /* code 0070, LATIN SMALL LETTER P */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0x00,
+ 0x61, 0x40,
+ 0x50, 0x80,
+ 0x61, 0x40,
+ 0x7F, 0x00,
+ 0x50, 0x00,
+ 0x50, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0071[ 20] = { /* code 0071, LATIN SMALL LETTER Q */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2E, 0x80,
+ 0x61, 0x80,
+ 0x50, 0x80,
+ 0x61, 0x80,
+ 0x2F, 0x80,
+ 0x00, 0x80,
+ 0x00, 0x80
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0072[ 20] = { /* code 0072, LATIN SMALL LETTER R */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1B, 0xC0,
+ 0x18, 0x00,
+ 0x14, 0x00,
+ 0x14, 0x00,
+ 0x14, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0073[ 20] = { /* code 0073, LATIN SMALL LETTER S */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0x80,
+ 0x50, 0x00,
+ 0x2F, 0x00,
+ 0x00, 0x80,
+ 0x7F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0074[ 20] = { /* code 0074, LATIN SMALL LETTER T */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x08, 0x00,
+ 0x7F, 0x40,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x0B, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0075[ 20] = { /* code 0075, LATIN SMALL LETTER U */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x50, 0x80,
+ 0x50, 0x80,
+ 0x50, 0x80,
+ 0x51, 0x80,
+ 0x3E, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0076[ 20] = { /* code 0076, LATIN SMALL LETTER V */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x21, 0x40,
+ 0x12, 0x00,
+ 0x26, 0x00,
+ 0x1D, 0x00,
+ 0x0C, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0077[ 20] = { /* code 0077, LATIN SMALL LETTER W */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x80, 0x40,
+ 0x88, 0x80,
+ 0x59, 0x40,
+ 0x26, 0x80,
+ 0x22, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0078[ 20] = { /* code 0078, LATIN SMALL LETTER X */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0xC0,
+ 0x0A, 0x00,
+ 0x05, 0x00,
+ 0x1A, 0x40,
+ 0x20, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_0079[ 20] = { /* code 0079, LATIN SMALL LETTER Y */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x21, 0x40,
+ 0x22, 0x00,
+ 0x16, 0x00,
+ 0x0D, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x34, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_007A[ 20] = { /* code 007A, LATIN SMALL LETTER Z */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0x80,
+ 0x02, 0x00,
+ 0x08, 0x00,
+ 0x24, 0x00,
+ 0x7F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_007B[ 20] = { /* code 007B, LEFT CURLY BRACKET */
+ 0x07, 0x40,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x34, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x07, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_007C[ 20] = { /* code 007C, VERTICAL LINE */
+ 0x04, 0x00,
+ 0x04, 0x00,
+ 0x04, 0x00,
+ 0x04, 0x00,
+ 0x04, 0x00,
+ 0x04, 0x00,
+ 0x04, 0x00,
+ 0x04, 0x00,
+ 0x04, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_007D[ 20] = { /* code 007D, RIGHT CURLY BRACKET */
+ 0x38, 0x00,
+ 0x08, 0x00,
+ 0x04, 0x00,
+ 0x03, 0x40,
+ 0x09, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x38, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono10_AA2_007E[ 20] = { /* code 007E, TILDE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3C, 0x00,
+ 0x03, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const aafontsCharInfo_t charTable_DejaVuSansMono10_AA2[95] =
+{
+ { 5, 2, FontDejaVuSansMono10_AA2_0020 }, /* code 0020 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0021 }, /* code 0021 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0022 }, /* code 0022 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0023 }, /* code 0023 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0024 }, /* code 0024 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0025 }, /* code 0025 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0026 }, /* code 0026 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0027 }, /* code 0027 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0028 }, /* code 0028 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0029 }, /* code 0029 */
+ { 5, 2, FontDejaVuSansMono10_AA2_002A }, /* code 002A */
+ { 5, 2, FontDejaVuSansMono10_AA2_002B }, /* code 002B */
+ { 5, 2, FontDejaVuSansMono10_AA2_002C }, /* code 002C */
+ { 5, 2, FontDejaVuSansMono10_AA2_002D }, /* code 002D */
+ { 5, 2, FontDejaVuSansMono10_AA2_002E }, /* code 002E */
+ { 5, 2, FontDejaVuSansMono10_AA2_002F }, /* code 002F */
+ { 5, 2, FontDejaVuSansMono10_AA2_0030 }, /* code 0030 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0031 }, /* code 0031 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0032 }, /* code 0032 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0033 }, /* code 0033 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0034 }, /* code 0034 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0035 }, /* code 0035 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0036 }, /* code 0036 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0037 }, /* code 0037 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0038 }, /* code 0038 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0039 }, /* code 0039 */
+ { 5, 2, FontDejaVuSansMono10_AA2_003A }, /* code 003A */
+ { 5, 2, FontDejaVuSansMono10_AA2_003B }, /* code 003B */
+ { 5, 2, FontDejaVuSansMono10_AA2_003C }, /* code 003C */
+ { 5, 2, FontDejaVuSansMono10_AA2_003D }, /* code 003D */
+ { 5, 2, FontDejaVuSansMono10_AA2_003E }, /* code 003E */
+ { 5, 2, FontDejaVuSansMono10_AA2_003F }, /* code 003F */
+ { 5, 2, FontDejaVuSansMono10_AA2_0040 }, /* code 0040 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0041 }, /* code 0041 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0042 }, /* code 0042 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0043 }, /* code 0043 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0044 }, /* code 0044 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0045 }, /* code 0045 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0046 }, /* code 0046 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0047 }, /* code 0047 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0048 }, /* code 0048 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0049 }, /* code 0049 */
+ { 5, 2, FontDejaVuSansMono10_AA2_004A }, /* code 004A */
+ { 5, 2, FontDejaVuSansMono10_AA2_004B }, /* code 004B */
+ { 5, 2, FontDejaVuSansMono10_AA2_004C }, /* code 004C */
+ { 5, 2, FontDejaVuSansMono10_AA2_004D }, /* code 004D */
+ { 5, 2, FontDejaVuSansMono10_AA2_004E }, /* code 004E */
+ { 5, 2, FontDejaVuSansMono10_AA2_004F }, /* code 004F */
+ { 5, 2, FontDejaVuSansMono10_AA2_0050 }, /* code 0050 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0051 }, /* code 0051 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0052 }, /* code 0052 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0053 }, /* code 0053 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0054 }, /* code 0054 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0055 }, /* code 0055 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0056 }, /* code 0056 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0057 }, /* code 0057 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0058 }, /* code 0058 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0059 }, /* code 0059 */
+ { 5, 2, FontDejaVuSansMono10_AA2_005A }, /* code 005A */
+ { 5, 2, FontDejaVuSansMono10_AA2_005B }, /* code 005B */
+ { 5, 2, FontDejaVuSansMono10_AA2_005C }, /* code 005C */
+ { 5, 2, FontDejaVuSansMono10_AA2_005D }, /* code 005D */
+ { 5, 2, FontDejaVuSansMono10_AA2_005E }, /* code 005E */
+ { 5, 2, FontDejaVuSansMono10_AA2_005F }, /* code 005F */
+ { 5, 2, FontDejaVuSansMono10_AA2_0060 }, /* code 0060 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0061 }, /* code 0061 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0062 }, /* code 0062 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0063 }, /* code 0063 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0064 }, /* code 0064 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0065 }, /* code 0065 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0066 }, /* code 0066 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0067 }, /* code 0067 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0068 }, /* code 0068 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0069 }, /* code 0069 */
+ { 5, 2, FontDejaVuSansMono10_AA2_006A }, /* code 006A */
+ { 5, 2, FontDejaVuSansMono10_AA2_006B }, /* code 006B */
+ { 5, 2, FontDejaVuSansMono10_AA2_006C }, /* code 006C */
+ { 5, 2, FontDejaVuSansMono10_AA2_006D }, /* code 006D */
+ { 5, 2, FontDejaVuSansMono10_AA2_006E }, /* code 006E */
+ { 5, 2, FontDejaVuSansMono10_AA2_006F }, /* code 006F */
+ { 5, 2, FontDejaVuSansMono10_AA2_0070 }, /* code 0070 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0071 }, /* code 0071 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0072 }, /* code 0072 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0073 }, /* code 0073 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0074 }, /* code 0074 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0075 }, /* code 0075 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0076 }, /* code 0076 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0077 }, /* code 0077 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0078 }, /* code 0078 */
+ { 5, 2, FontDejaVuSansMono10_AA2_0079 }, /* code 0079 */
+ { 5, 2, FontDejaVuSansMono10_AA2_007A }, /* code 007A */
+ { 5, 2, FontDejaVuSansMono10_AA2_007B }, /* code 007B */
+ { 5, 2, FontDejaVuSansMono10_AA2_007C }, /* code 007C */
+ { 5, 2, FontDejaVuSansMono10_AA2_007D }, /* code 007D */
+ { 5, 2, FontDejaVuSansMono10_AA2_007E } /* code 007E */
+};
+
+aafontsFont_t DejaVuSansMono10_AA2 =
+{
+ AAFONTS_FONTTYPE_AA2, /* Font type (anti-aliasing level) */
+ 10, /* Font height in pixels */
+ 5, /* Width to insert for unknown characters */
+ 7, /* Height of upper-case characters */
+ 5, /* Height of lower-case characters */
+ 8, /* Font baseline */
+ 0x0020, /* Unicode address of first character */
+ 0x007E, /* Unicode address of last character */
+ &charTable_DejaVuSansMono10_AA2[0] /* Font char data */
+};
--- /dev/null
+/**************************************************************************/
+/*!
+ @file DejaVuSansMono10_AA2.h
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#ifndef __DejaVuSansMono10_AA2_H__
+#define __DejaVuSansMono10_AA2_H__
+
+#include "projectconfig.h"
+#include "drivers/displays/tft/aafonts.h"
+
+extern aafontsFont_t DejaVuSansMono10_AA2;
+
+#endif
--- /dev/null
+/**************************************************************************/
+/*!
+ @file DejaVuSansMono13_AA2.c
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#include "DejaVuSansMono13_AA2.h"
+
+/* Start of unicode area <Basic Latin> */
+const uint8_t FontDejaVuSansMono13_AA2_0020[ 26] = { /* code 0020, SPACE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0021[ 26] = { /* code 0021, EXCLAMATION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0022[ 26] = { /* code 0022, QUOTATION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x08, 0x80,
+ 0x08, 0x80,
+ 0x08, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0023[ 26] = { /* code 0023, NUMBER SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x05, 0x20,
+ 0x09, 0x50,
+ 0x7F, 0xF8,
+ 0x08, 0x80,
+ 0x14, 0x80,
+ 0xFF, 0xF0,
+ 0x21, 0x40,
+ 0x22, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0024[ 26] = { /* code 0024, DOLLAR SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x01, 0x00,
+ 0x1F, 0xF0,
+ 0x31, 0x00,
+ 0x31, 0x00,
+ 0x0F, 0xC0,
+ 0x01, 0x20,
+ 0x01, 0x20,
+ 0x3F, 0xC0,
+ 0x01, 0x00,
+ 0x01, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0025[ 26] = { /* code 0025, PERCENT SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7C, 0x00,
+ 0x86, 0x00,
+ 0x7C, 0x20,
+ 0x01, 0xC0,
+ 0x09, 0x00,
+ 0x71, 0xF0,
+ 0x02, 0x14,
+ 0x01, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0026[ 26] = { /* code 0026, AMPERSAND */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xC0,
+ 0x14, 0x00,
+ 0x18, 0x00,
+ 0x1D, 0x00,
+ 0x63, 0x24,
+ 0x51, 0xA0,
+ 0x70, 0x90,
+ 0x1F, 0xB4,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0027[ 26] = { /* code 0027, APOSTROPHE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0028[ 26] = { /* code 0028, LEFT PARENTHESIS */
+ 0x00, 0x00,
+ 0x01, 0x80,
+ 0x02, 0x00,
+ 0x06, 0x00,
+ 0x05, 0x00,
+ 0x09, 0x00,
+ 0x09, 0x00,
+ 0x05, 0x00,
+ 0x06, 0x00,
+ 0x02, 0x00,
+ 0x01, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0029[ 26] = { /* code 0029, RIGHT PARENTHESIS */
+ 0x00, 0x00,
+ 0x08, 0x00,
+ 0x05, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x40,
+ 0x02, 0x40,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x05, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_002A[ 26] = { /* code 002A, ASTERISK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x01, 0x00,
+ 0x21, 0x20,
+ 0x0F, 0x80,
+ 0x0F, 0x40,
+ 0x21, 0x60,
+ 0x01, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_002B[ 26] = { /* code 002B, PLUS SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x7F, 0xF4,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_002C[ 26] = { /* code 002C, COMMA */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x40,
+ 0x07, 0x00,
+ 0x05, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_002D[ 26] = { /* code 002D, HYPHEN-MINUS */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_002E[ 26] = { /* code 002E, FULL STOP */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_002F[ 26] = { /* code 002F, SOLIDUS */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x30,
+ 0x00, 0x90,
+ 0x00, 0x80,
+ 0x02, 0x40,
+ 0x02, 0x00,
+ 0x09, 0x00,
+ 0x08, 0x00,
+ 0x24, 0x00,
+ 0x20, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0030[ 26] = { /* code 0030, DIGIT ZERO */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0x80,
+ 0x20, 0x90,
+ 0x24, 0x60,
+ 0x29, 0x60,
+ 0x22, 0x60,
+ 0x20, 0xA0,
+ 0x20, 0x90,
+ 0x0F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0031[ 26] = { /* code 0031, DIGIT ONE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x1F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0032[ 26] = { /* code 0032, DIGIT TWO */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0x80,
+ 0x50, 0x90,
+ 0x00, 0x50,
+ 0x00, 0x80,
+ 0x02, 0x40,
+ 0x09, 0x00,
+ 0x24, 0x00,
+ 0x7F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0033[ 26] = { /* code 0033, DIGIT THREE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x80,
+ 0x10, 0x90,
+ 0x00, 0x90,
+ 0x0F, 0x40,
+ 0x00, 0x90,
+ 0x00, 0x60,
+ 0x50, 0xA0,
+ 0x2F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0034[ 26] = { /* code 0034, DIGIT FOUR */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0xE0,
+ 0x02, 0x60,
+ 0x05, 0x60,
+ 0x18, 0x60,
+ 0x20, 0x60,
+ 0x7F, 0xF8,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0035[ 26] = { /* code 0035, DIGIT FIVE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xC0,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x3F, 0x80,
+ 0x00, 0x90,
+ 0x00, 0x60,
+ 0x00, 0x90,
+ 0x7F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0036[ 26] = { /* code 0036, DIGIT SIX */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xE0,
+ 0x28, 0x00,
+ 0x30, 0x00,
+ 0x6B, 0xC0,
+ 0x70, 0x60,
+ 0x20, 0x20,
+ 0x20, 0x60,
+ 0x0F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0037[ 26] = { /* code 0037, DIGIT SEVEN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xF0,
+ 0x00, 0x50,
+ 0x00, 0x80,
+ 0x01, 0x80,
+ 0x02, 0x40,
+ 0x03, 0x00,
+ 0x06, 0x00,
+ 0x09, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0038[ 26] = { /* code 0038, DIGIT EIGHT */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0xC0,
+ 0x30, 0x60,
+ 0x20, 0x60,
+ 0x0F, 0x80,
+ 0x20, 0x60,
+ 0x60, 0x20,
+ 0x30, 0x60,
+ 0x1F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0039[ 26] = { /* code 0039, DIGIT NINE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x80,
+ 0x30, 0x50,
+ 0x60, 0x20,
+ 0x30, 0x60,
+ 0x1F, 0xA0,
+ 0x00, 0x60,
+ 0x00, 0xD0,
+ 0x7F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_003A[ 26] = { /* code 003A, COLON */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_003B[ 26] = { /* code 003B, SEMICOLON */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x40,
+ 0x07, 0x00,
+ 0x05, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_003C[ 26] = { /* code 003C, LESS-THAN SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x30,
+ 0x0F, 0x80,
+ 0x70, 0x00,
+ 0x0F, 0x40,
+ 0x00, 0x70,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_003D[ 26] = { /* code 003D, EQUALS SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xF0,
+ 0x00, 0x00,
+ 0x7F, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_003E[ 26] = { /* code 003E, GREATER-THAN SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x00,
+ 0x0F, 0x80,
+ 0x00, 0x70,
+ 0x0B, 0x80,
+ 0x70, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_003F[ 26] = { /* code 003F, QUESTION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0xD0,
+ 0x00, 0x20,
+ 0x00, 0x90,
+ 0x02, 0x80,
+ 0x03, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0040[ 26] = { /* code 0040, COMMERCIAL AT */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0xE0,
+ 0x18, 0x24,
+ 0x30, 0x18,
+ 0x62, 0xF8,
+ 0x52, 0x18,
+ 0x52, 0x18,
+ 0x62, 0xF8,
+ 0x20, 0x00,
+ 0x1C, 0x00,
+ 0x07, 0xE0,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0041[ 26] = { /* code 0041, LATIN CAPITAL LETTER A */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0x40,
+ 0x06, 0x40,
+ 0x09, 0x80,
+ 0x08, 0x80,
+ 0x18, 0x90,
+ 0x2F, 0xE0,
+ 0x20, 0x20,
+ 0x60, 0x24,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0042[ 26] = { /* code 0042, LATIN CAPITAL LETTER B */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xC0,
+ 0x60, 0x50,
+ 0x60, 0x50,
+ 0x7F, 0x40,
+ 0x60, 0x60,
+ 0x60, 0x20,
+ 0x60, 0x60,
+ 0x7F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0043[ 26] = { /* code 0043, LATIN CAPITAL LETTER C */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xC0,
+ 0x24, 0x10,
+ 0x20, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x20, 0x00,
+ 0x24, 0x10,
+ 0x0F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0044[ 26] = { /* code 0044, LATIN CAPITAL LETTER D */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0x40,
+ 0x60, 0x90,
+ 0x60, 0x60,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x60, 0x60,
+ 0x60, 0xD0,
+ 0x7F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0045[ 26] = { /* code 0045, LATIN CAPITAL LETTER E */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xD0,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x7F, 0xD0,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x7F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0046[ 26] = { /* code 0046, LATIN CAPITAL LETTER F */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xD0,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x3F, 0xC0,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0047[ 26] = { /* code 0047, LATIN CAPITAL LETTER G */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xE0,
+ 0x24, 0x14,
+ 0x20, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x78,
+ 0x20, 0x18,
+ 0x24, 0x18,
+ 0x0B, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0048[ 26] = { /* code 0048, LATIN CAPITAL LETTER H */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x3F, 0xE0,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x20, 0x20,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0049[ 26] = { /* code 0049, LATIN CAPITAL LETTER I */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xD0,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x3F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_004A[ 26] = { /* code 004A, LATIN CAPITAL LETTER J */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xC0,
+ 0x00, 0x80,
+ 0x00, 0x80,
+ 0x00, 0x80,
+ 0x00, 0x80,
+ 0x00, 0x80,
+ 0x00, 0x80,
+ 0x2F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_004B[ 26] = { /* code 004B, LATIN CAPITAL LETTER K */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x70,
+ 0x61, 0x80,
+ 0x67, 0x00,
+ 0x7D, 0x00,
+ 0x77, 0x00,
+ 0x61, 0x80,
+ 0x60, 0x90,
+ 0x60, 0x34,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_004C[ 26] = { /* code 004C, LATIN CAPITAL LETTER L */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x7F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_004D[ 26] = { /* code 004D, LATIN CAPITAL LETTER M */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x74, 0x38,
+ 0x78, 0x68,
+ 0x64, 0x98,
+ 0x66, 0x98,
+ 0x63, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_004E[ 26] = { /* code 004E, LATIN CAPITAL LETTER N */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x70, 0x60,
+ 0x78, 0x60,
+ 0x68, 0x60,
+ 0x65, 0x60,
+ 0x62, 0x60,
+ 0x62, 0xA0,
+ 0x60, 0xE0,
+ 0x60, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_004F[ 26] = { /* code 004F, LATIN CAPITAL LETTER O */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x80,
+ 0x30, 0x60,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x30, 0x60,
+ 0x1F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0050[ 26] = { /* code 0050, LATIN CAPITAL LETTER P */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0x80,
+ 0x60, 0x90,
+ 0x60, 0x60,
+ 0x60, 0x90,
+ 0x7F, 0x80,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0051[ 26] = { /* code 0051, LATIN CAPITAL LETTER Q */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x80,
+ 0x30, 0x60,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x60, 0x20,
+ 0x30, 0x60,
+ 0x1F, 0xC0,
+ 0x00, 0x90,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0052[ 26] = { /* code 0052, LATIN CAPITAL LETTER R */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0x80,
+ 0x60, 0x90,
+ 0x60, 0x60,
+ 0x60, 0x90,
+ 0x7F, 0x40,
+ 0x60, 0xC0,
+ 0x60, 0x60,
+ 0x60, 0x34,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0053[ 26] = { /* code 0053, LATIN CAPITAL LETTER S */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0xC0,
+ 0x30, 0x20,
+ 0x60, 0x00,
+ 0x3F, 0x00,
+ 0x01, 0xD0,
+ 0x00, 0x60,
+ 0x50, 0x60,
+ 0x2F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0054[ 26] = { /* code 0054, LATIN CAPITAL LETTER T */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xBF, 0xF4,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0055[ 26] = { /* code 0055, LATIN CAPITAL LETTER U */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x20, 0x50,
+ 0x1F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0056[ 26] = { /* code 0056, LATIN CAPITAL LETTER V */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0x24,
+ 0x30, 0x20,
+ 0x24, 0x20,
+ 0x18, 0x60,
+ 0x08, 0x90,
+ 0x09, 0x80,
+ 0x06, 0x80,
+ 0x03, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0057[ 26] = { /* code 0057, LATIN CAPITAL LETTER W */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xC0, 0x14,
+ 0x90, 0x24,
+ 0x97, 0x20,
+ 0x57, 0x20,
+ 0x69, 0x60,
+ 0x28, 0xE0,
+ 0x34, 0xE0,
+ 0x24, 0x90,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0058[ 26] = { /* code 0058, LATIN CAPITAL LETTER X */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x34, 0x34,
+ 0x18, 0x50,
+ 0x09, 0x80,
+ 0x03, 0x40,
+ 0x07, 0x40,
+ 0x0C, 0x80,
+ 0x18, 0x60,
+ 0x30, 0x24,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0059[ 26] = { /* code 0059, LATIN CAPITAL LETTER Y */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xA0, 0x30,
+ 0x30, 0x90,
+ 0x18, 0x80,
+ 0x0B, 0x40,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_005A[ 26] = { /* code 005A, LATIN CAPITAL LETTER Z */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xF4,
+ 0x00, 0x30,
+ 0x00, 0xC0,
+ 0x02, 0x40,
+ 0x06, 0x00,
+ 0x0C, 0x00,
+ 0x20, 0x00,
+ 0x7F, 0xF8,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_005B[ 26] = { /* code 005B, LEFT SQUARE BRACKET */
+ 0x00, 0x00,
+ 0x07, 0x80,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x07, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_005C[ 26] = { /* code 005C, REVERSE SOLIDUS */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0x00,
+ 0x24, 0x00,
+ 0x08, 0x00,
+ 0x09, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x40,
+ 0x00, 0x80,
+ 0x00, 0x90,
+ 0x00, 0x30,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_005D[ 26] = { /* code 005D, RIGHT SQUARE BRACKET */
+ 0x00, 0x00,
+ 0x0F, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x0F, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_005E[ 26] = { /* code 005E, CIRCUMFLEX ACCENT */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0x00,
+ 0x18, 0xC0,
+ 0x60, 0x30,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_005F[ 26] = { /* code 005F, LOW LINE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xFF, 0xF8
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0060[ 26] = { /* code 0060, GRAVE ACCENT */
+ 0x00, 0x00,
+ 0x1C, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0061[ 26] = { /* code 0061, LATIN SMALL LETTER A */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0xC0,
+ 0x00, 0x60,
+ 0x1F, 0xE0,
+ 0x20, 0x60,
+ 0x20, 0xA0,
+ 0x2F, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0062[ 26] = { /* code 0062, LATIN SMALL LETTER B */
+ 0x00, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x7F, 0x80,
+ 0x70, 0x90,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x70, 0x90,
+ 0x7F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0063[ 26] = { /* code 0063, LATIN SMALL LETTER C */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xD0,
+ 0x34, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x34, 0x00,
+ 0x0F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0064[ 26] = { /* code 0064, LATIN SMALL LETTER D */
+ 0x00, 0x00,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x1F, 0xA0,
+ 0x30, 0xA0,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x30, 0xA0,
+ 0x1F, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0065[ 26] = { /* code 0065, LATIN SMALL LETTER E */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xC0,
+ 0x20, 0x60,
+ 0x3F, 0xE0,
+ 0x20, 0x00,
+ 0x30, 0x00,
+ 0x0F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0066[ 26] = { /* code 0066, LATIN SMALL LETTER F */
+ 0x00, 0x00,
+ 0x02, 0xE0,
+ 0x02, 0x00,
+ 0x06, 0x00,
+ 0x3F, 0xE0,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0067[ 26] = { /* code 0067, LATIN SMALL LETTER G */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0xA0,
+ 0x30, 0xA0,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x30, 0xA0,
+ 0x1F, 0xA0,
+ 0x00, 0x60,
+ 0x1F, 0xC0,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0068[ 26] = { /* code 0068, LATIN SMALL LETTER H */
+ 0x00, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x6B, 0xC0,
+ 0x74, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0069[ 26] = { /* code 0069, LATIN SMALL LETTER I */
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x3F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_006A[ 26] = { /* code 006A, LATIN SMALL LETTER J */
+ 0x00, 0x00,
+ 0x02, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x02, 0x40,
+ 0x02, 0x40,
+ 0x02, 0x40,
+ 0x02, 0x40,
+ 0x02, 0x40,
+ 0x02, 0x00,
+ 0x3E, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_006B[ 26] = { /* code 006B, LATIN SMALL LETTER K */
+ 0x00, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0xD0,
+ 0x23, 0x00,
+ 0x3D, 0x00,
+ 0x37, 0x00,
+ 0x21, 0x80,
+ 0x20, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_006C[ 26] = { /* code 006C, LATIN SMALL LETTER L */
+ 0x00, 0x00,
+ 0x7D, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x06, 0x00,
+ 0x03, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_006D[ 26] = { /* code 006D, LATIN SMALL LETTER M */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7E, 0xB0,
+ 0x63, 0x24,
+ 0x62, 0x24,
+ 0x62, 0x24,
+ 0x62, 0x24,
+ 0x62, 0x24,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_006E[ 26] = { /* code 006E, LATIN SMALL LETTER N */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x6B, 0xC0,
+ 0x74, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_006F[ 26] = { /* code 006F, LATIN SMALL LETTER O */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x80,
+ 0x30, 0x90,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x30, 0x90,
+ 0x1F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0070[ 26] = { /* code 0070, LATIN SMALL LETTER P */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0x80,
+ 0x70, 0x90,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x70, 0x90,
+ 0x7F, 0x80,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0071[ 26] = { /* code 0071, LATIN SMALL LETTER Q */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0xA0,
+ 0x30, 0xA0,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x30, 0xA0,
+ 0x1F, 0xA0,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0072[ 26] = { /* code 0072, LATIN SMALL LETTER R */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0A, 0xF0,
+ 0x0D, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0073[ 26] = { /* code 0073, LATIN SMALL LETTER S */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0xC0,
+ 0x20, 0x00,
+ 0x38, 0x00,
+ 0x03, 0xC0,
+ 0x00, 0xC0,
+ 0x7F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0074[ 26] = { /* code 0074, LATIN SMALL LETTER T */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x09, 0x00,
+ 0x09, 0x00,
+ 0x7F, 0xD0,
+ 0x09, 0x00,
+ 0x09, 0x00,
+ 0x09, 0x00,
+ 0x09, 0x00,
+ 0x07, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0075[ 26] = { /* code 0075, LATIN SMALL LETTER U */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x60, 0x60,
+ 0x30, 0xA0,
+ 0x2F, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0076[ 26] = { /* code 0076, LATIN SMALL LETTER V */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x30, 0x60,
+ 0x24, 0x90,
+ 0x14, 0x80,
+ 0x09, 0x80,
+ 0x0B, 0x40,
+ 0x07, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0077[ 26] = { /* code 0077, LATIN SMALL LETTER W */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x80, 0x14,
+ 0x90, 0x24,
+ 0x56, 0x20,
+ 0x26, 0x60,
+ 0x38, 0x90,
+ 0x24, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0078[ 26] = { /* code 0078, LATIN SMALL LETTER X */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x24, 0x30,
+ 0x0C, 0x80,
+ 0x03, 0x40,
+ 0x07, 0x80,
+ 0x0C, 0x90,
+ 0x34, 0x34,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_0079[ 26] = { /* code 0079, LATIN SMALL LETTER Y */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x30, 0x60,
+ 0x24, 0x80,
+ 0x18, 0x80,
+ 0x0E, 0x40,
+ 0x07, 0x00,
+ 0x06, 0x00,
+ 0x09, 0x00,
+ 0x2C, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_007A[ 26] = { /* code 007A, LATIN SMALL LETTER Z */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xE0,
+ 0x00, 0xC0,
+ 0x02, 0x00,
+ 0x09, 0x00,
+ 0x24, 0x00,
+ 0x7F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_007B[ 26] = { /* code 007B, LEFT CURLY BRACKET */
+ 0x00, 0x00,
+ 0x02, 0xD0,
+ 0x03, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x28, 0x00,
+ 0x06, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x03, 0x00,
+ 0x02, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_007C[ 26] = { /* code 007C, VERTICAL LINE */
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_007D[ 26] = { /* code 007D, RIGHT CURLY BRACKET */
+ 0x00, 0x00,
+ 0x2D, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x02, 0x00,
+ 0x00, 0xD0,
+ 0x03, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x2D, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono13_AA2_007E[ 26] = { /* code 007E, TILDE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3D, 0x00,
+ 0x42, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const aafontsCharInfo_t charTable_DejaVuSansMono13_AA2[95] =
+{
+ { 7, 2, FontDejaVuSansMono13_AA2_0020 }, /* code 0020 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0021 }, /* code 0021 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0022 }, /* code 0022 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0023 }, /* code 0023 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0024 }, /* code 0024 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0025 }, /* code 0025 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0026 }, /* code 0026 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0027 }, /* code 0027 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0028 }, /* code 0028 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0029 }, /* code 0029 */
+ { 7, 2, FontDejaVuSansMono13_AA2_002A }, /* code 002A */
+ { 7, 2, FontDejaVuSansMono13_AA2_002B }, /* code 002B */
+ { 7, 2, FontDejaVuSansMono13_AA2_002C }, /* code 002C */
+ { 7, 2, FontDejaVuSansMono13_AA2_002D }, /* code 002D */
+ { 7, 2, FontDejaVuSansMono13_AA2_002E }, /* code 002E */
+ { 7, 2, FontDejaVuSansMono13_AA2_002F }, /* code 002F */
+ { 7, 2, FontDejaVuSansMono13_AA2_0030 }, /* code 0030 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0031 }, /* code 0031 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0032 }, /* code 0032 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0033 }, /* code 0033 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0034 }, /* code 0034 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0035 }, /* code 0035 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0036 }, /* code 0036 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0037 }, /* code 0037 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0038 }, /* code 0038 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0039 }, /* code 0039 */
+ { 7, 2, FontDejaVuSansMono13_AA2_003A }, /* code 003A */
+ { 7, 2, FontDejaVuSansMono13_AA2_003B }, /* code 003B */
+ { 7, 2, FontDejaVuSansMono13_AA2_003C }, /* code 003C */
+ { 7, 2, FontDejaVuSansMono13_AA2_003D }, /* code 003D */
+ { 7, 2, FontDejaVuSansMono13_AA2_003E }, /* code 003E */
+ { 7, 2, FontDejaVuSansMono13_AA2_003F }, /* code 003F */
+ { 7, 2, FontDejaVuSansMono13_AA2_0040 }, /* code 0040 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0041 }, /* code 0041 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0042 }, /* code 0042 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0043 }, /* code 0043 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0044 }, /* code 0044 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0045 }, /* code 0045 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0046 }, /* code 0046 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0047 }, /* code 0047 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0048 }, /* code 0048 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0049 }, /* code 0049 */
+ { 7, 2, FontDejaVuSansMono13_AA2_004A }, /* code 004A */
+ { 7, 2, FontDejaVuSansMono13_AA2_004B }, /* code 004B */
+ { 7, 2, FontDejaVuSansMono13_AA2_004C }, /* code 004C */
+ { 7, 2, FontDejaVuSansMono13_AA2_004D }, /* code 004D */
+ { 7, 2, FontDejaVuSansMono13_AA2_004E }, /* code 004E */
+ { 7, 2, FontDejaVuSansMono13_AA2_004F }, /* code 004F */
+ { 7, 2, FontDejaVuSansMono13_AA2_0050 }, /* code 0050 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0051 }, /* code 0051 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0052 }, /* code 0052 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0053 }, /* code 0053 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0054 }, /* code 0054 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0055 }, /* code 0055 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0056 }, /* code 0056 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0057 }, /* code 0057 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0058 }, /* code 0058 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0059 }, /* code 0059 */
+ { 7, 2, FontDejaVuSansMono13_AA2_005A }, /* code 005A */
+ { 7, 2, FontDejaVuSansMono13_AA2_005B }, /* code 005B */
+ { 7, 2, FontDejaVuSansMono13_AA2_005C }, /* code 005C */
+ { 7, 2, FontDejaVuSansMono13_AA2_005D }, /* code 005D */
+ { 7, 2, FontDejaVuSansMono13_AA2_005E }, /* code 005E */
+ { 7, 2, FontDejaVuSansMono13_AA2_005F }, /* code 005F */
+ { 7, 2, FontDejaVuSansMono13_AA2_0060 }, /* code 0060 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0061 }, /* code 0061 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0062 }, /* code 0062 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0063 }, /* code 0063 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0064 }, /* code 0064 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0065 }, /* code 0065 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0066 }, /* code 0066 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0067 }, /* code 0067 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0068 }, /* code 0068 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0069 }, /* code 0069 */
+ { 7, 2, FontDejaVuSansMono13_AA2_006A }, /* code 006A */
+ { 7, 2, FontDejaVuSansMono13_AA2_006B }, /* code 006B */
+ { 7, 2, FontDejaVuSansMono13_AA2_006C }, /* code 006C */
+ { 7, 2, FontDejaVuSansMono13_AA2_006D }, /* code 006D */
+ { 7, 2, FontDejaVuSansMono13_AA2_006E }, /* code 006E */
+ { 7, 2, FontDejaVuSansMono13_AA2_006F }, /* code 006F */
+ { 7, 2, FontDejaVuSansMono13_AA2_0070 }, /* code 0070 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0071 }, /* code 0071 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0072 }, /* code 0072 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0073 }, /* code 0073 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0074 }, /* code 0074 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0075 }, /* code 0075 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0076 }, /* code 0076 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0077 }, /* code 0077 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0078 }, /* code 0078 */
+ { 7, 2, FontDejaVuSansMono13_AA2_0079 }, /* code 0079 */
+ { 7, 2, FontDejaVuSansMono13_AA2_007A }, /* code 007A */
+ { 7, 2, FontDejaVuSansMono13_AA2_007B }, /* code 007B */
+ { 7, 2, FontDejaVuSansMono13_AA2_007C }, /* code 007C */
+ { 7, 2, FontDejaVuSansMono13_AA2_007D }, /* code 007D */
+ { 7, 2, FontDejaVuSansMono13_AA2_007E } /* code 007E */
+};
+
+aafontsFont_t DejaVuSansMono13_AA2 =
+{
+ AAFONTS_FONTTYPE_AA2, /* Font type (anti-aliasing level) */
+ 13, /* Font height in pixels */
+ 7, /* Width to insert for unknown characters */
+ 8, /* Height of upper-case characters */
+ 6, /* Height of lower-case characters */
+ 10, /* Font baseline */
+ 0x0020, /* Unicode address of first character */
+ 0x007E, /* Unicode address of last character */
+ &charTable_DejaVuSansMono13_AA2[0] /* Font char data */
+};
--- /dev/null
+/**************************************************************************/
+/*!
+ @file DejaVuSansMono13_AA2.h
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#ifndef __DejaVuSansMono13_AA2_H__
+#define __DejaVuSansMono13_AA2_H__
+
+#include "projectconfig.h"
+#include "drivers/displays/tft/aafonts.h"
+
+extern aafontsFont_t DejaVuSansMono13_AA2;
+
+#endif
--- /dev/null
+/**************************************************************************/
+/*!
+ @file DejaVuSansMono14_AA2.c
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#include "DejaVuSansMono14_AA2.h"
+
+/* Start of unicode area <Basic Latin> */
+const uint8_t FontDejaVuSansMono14_AA2_0020[ 28] = { /* code 0020, SPACE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0021[ 28] = { /* code 0021, EXCLAMATION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0022[ 28] = { /* code 0022, QUOTATION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x08, 0x90,
+ 0x08, 0x90,
+ 0x08, 0x90,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0023[ 28] = { /* code 0023, NUMBER SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x20,
+ 0x05, 0x20,
+ 0x7F, 0xFC,
+ 0x08, 0x50,
+ 0x08, 0x80,
+ 0xFF, 0xF4,
+ 0x25, 0x80,
+ 0x21, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0024[ 28] = { /* code 0024, DOLLAR SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x01, 0x00,
+ 0x0F, 0xE0,
+ 0x25, 0x14,
+ 0x21, 0x00,
+ 0x1E, 0x00,
+ 0x02, 0xF0,
+ 0x01, 0x14,
+ 0x11, 0x24,
+ 0x0F, 0xE0,
+ 0x01, 0x00,
+ 0x01, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0025[ 28] = { /* code 0025, PERCENT SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3D, 0x00,
+ 0x92, 0x00,
+ 0x92, 0x00,
+ 0x3D, 0x38,
+ 0x03, 0x80,
+ 0x38, 0xF4,
+ 0x02, 0x4C,
+ 0x02, 0x4C,
+ 0x00, 0xF4,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0026[ 28] = { /* code 0026, AMPERSAND */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xD0,
+ 0x18, 0x00,
+ 0x18, 0x00,
+ 0x0C, 0x00,
+ 0x2E, 0x00,
+ 0x62, 0x88,
+ 0x50, 0x98,
+ 0x70, 0x30,
+ 0x1F, 0xDC,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0027[ 28] = { /* code 0027, APOSTROPHE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0028[ 28] = { /* code 0028, LEFT PARENTHESIS */
+ 0x00, 0x00,
+ 0x00, 0xC0,
+ 0x02, 0x40,
+ 0x02, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x05, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x40,
+ 0x00, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0029[ 28] = { /* code 0029, RIGHT PARENTHESIS */
+ 0x00, 0x00,
+ 0x09, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x40,
+ 0x01, 0x80,
+ 0x01, 0x80,
+ 0x01, 0x80,
+ 0x02, 0x40,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x09, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_002A[ 28] = { /* code 002A, ASTERISK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x01, 0x00,
+ 0x21, 0x20,
+ 0x0F, 0xD0,
+ 0x0B, 0xC0,
+ 0x25, 0x30,
+ 0x01, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_002B[ 28] = { /* code 002B, PLUS SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x7F, 0xF8,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_002C[ 28] = { /* code 002C, COMMA */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x40,
+ 0x07, 0x00,
+ 0x09, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_002D[ 28] = { /* code 002D, HYPHEN-MINUS */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_002E[ 28] = { /* code 002E, FULL STOP */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x40,
+ 0x03, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_002F[ 28] = { /* code 002F, SOLIDUS */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x30,
+ 0x00, 0x90,
+ 0x00, 0x80,
+ 0x01, 0x40,
+ 0x03, 0x00,
+ 0x06, 0x00,
+ 0x08, 0x00,
+ 0x18, 0x00,
+ 0x24, 0x00,
+ 0x20, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0030[ 28] = { /* code 0030, DIGIT ZERO */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xD0,
+ 0x24, 0x30,
+ 0x20, 0x14,
+ 0x20, 0x18,
+ 0x63, 0x58,
+ 0x20, 0x18,
+ 0x20, 0x14,
+ 0x24, 0x30,
+ 0x0B, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0031[ 28] = { /* code 0031, DIGIT ONE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x1F, 0xF4,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0032[ 28] = { /* code 0032, DIGIT TWO */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0xC0,
+ 0x20, 0x60,
+ 0x00, 0x20,
+ 0x00, 0x60,
+ 0x00, 0xD0,
+ 0x02, 0x40,
+ 0x09, 0x00,
+ 0x24, 0x00,
+ 0x7F, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0033[ 28] = { /* code 0033, DIGIT THREE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xD0,
+ 0x20, 0x24,
+ 0x00, 0x14,
+ 0x00, 0x34,
+ 0x0B, 0xC0,
+ 0x00, 0x34,
+ 0x00, 0x18,
+ 0x50, 0x24,
+ 0x1F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0034[ 28] = { /* code 0034, DIGIT FOUR */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0xD0,
+ 0x02, 0x90,
+ 0x06, 0x50,
+ 0x08, 0x50,
+ 0x14, 0x50,
+ 0x20, 0x50,
+ 0x7F, 0xF8,
+ 0x00, 0x50,
+ 0x00, 0x50,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0035[ 28] = { /* code 0035, DIGIT FIVE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0xF0,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x2F, 0xD0,
+ 0x00, 0x34,
+ 0x00, 0x18,
+ 0x00, 0x18,
+ 0x50, 0x34,
+ 0x2F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0036[ 28] = { /* code 0036, DIGIT SIX */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xE0,
+ 0x18, 0x00,
+ 0x20, 0x00,
+ 0x2B, 0xE0,
+ 0x74, 0x24,
+ 0x20, 0x18,
+ 0x20, 0x18,
+ 0x24, 0x24,
+ 0x0F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0037[ 28] = { /* code 0037, DIGIT SEVEN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xF8,
+ 0x00, 0x20,
+ 0x00, 0x60,
+ 0x00, 0x90,
+ 0x00, 0xC0,
+ 0x02, 0x40,
+ 0x03, 0x00,
+ 0x06, 0x00,
+ 0x0C, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0038[ 28] = { /* code 0038, DIGIT EIGHT */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xE0,
+ 0x24, 0x24,
+ 0x20, 0x14,
+ 0x24, 0x24,
+ 0x0B, 0xC0,
+ 0x34, 0x24,
+ 0x20, 0x18,
+ 0x30, 0x28,
+ 0x1F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0039[ 28] = { /* code 0039, DIGIT NINE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xD0,
+ 0x34, 0x20,
+ 0x20, 0x14,
+ 0x20, 0x18,
+ 0x34, 0x28,
+ 0x0F, 0xD8,
+ 0x00, 0x14,
+ 0x10, 0x70,
+ 0x0F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_003A[ 28] = { /* code 003A, COLON */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x40,
+ 0x03, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x40,
+ 0x03, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_003B[ 28] = { /* code 003B, SEMICOLON */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x40,
+ 0x03, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x40,
+ 0x07, 0x00,
+ 0x09, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_003C[ 28] = { /* code 003C, LESS-THAN SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x18,
+ 0x03, 0xE0,
+ 0x7C, 0x00,
+ 0x7C, 0x00,
+ 0x03, 0xE0,
+ 0x00, 0x18,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_003D[ 28] = { /* code 003D, EQUALS SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xF8,
+ 0x00, 0x00,
+ 0x7F, 0xF8,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_003E[ 28] = { /* code 003E, GREATER-THAN SIGN */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x00,
+ 0x1F, 0x00,
+ 0x00, 0xB8,
+ 0x00, 0xB8,
+ 0x1F, 0x00,
+ 0x60, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_003F[ 28] = { /* code 003F, QUESTION MARK */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xD0,
+ 0x10, 0x30,
+ 0x00, 0x30,
+ 0x00, 0xD0,
+ 0x03, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0040[ 28] = { /* code 0040, COMMERCIAL AT */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0xF0,
+ 0x18, 0x28,
+ 0x30, 0x0C,
+ 0x61, 0xFC,
+ 0x53, 0x0C,
+ 0x53, 0x08,
+ 0x61, 0xFC,
+ 0x30, 0x00,
+ 0x1C, 0x00,
+ 0x07, 0xF0,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0041[ 28] = { /* code 0041, LATIN CAPITAL LETTER A */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x03, 0x80,
+ 0x07, 0xC0,
+ 0x05, 0x90,
+ 0x09, 0x60,
+ 0x0C, 0x30,
+ 0x18, 0x24,
+ 0x2F, 0xF4,
+ 0x30, 0x18,
+ 0x60, 0x0C,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0042[ 28] = { /* code 0042, LATIN CAPITAL LETTER B */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xD0,
+ 0x60, 0x30,
+ 0x60, 0x24,
+ 0x60, 0x30,
+ 0x7F, 0xC0,
+ 0x60, 0x34,
+ 0x60, 0x18,
+ 0x60, 0x24,
+ 0x7F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0043[ 28] = { /* code 0043, LATIN CAPITAL LETTER C */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0xF0,
+ 0x18, 0x04,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x20, 0x00,
+ 0x18, 0x04,
+ 0x07, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0044[ 28] = { /* code 0044, LATIN CAPITAL LETTER D */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0x80,
+ 0x60, 0x70,
+ 0x60, 0x24,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x24,
+ 0x60, 0x70,
+ 0x7F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0045[ 28] = { /* code 0045, LATIN CAPITAL LETTER E */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xE0,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x7F, 0xE0,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x7F, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0046[ 28] = { /* code 0046, LATIN CAPITAL LETTER F */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0xF4,
+ 0x24, 0x00,
+ 0x24, 0x00,
+ 0x24, 0x00,
+ 0x2F, 0xF0,
+ 0x24, 0x00,
+ 0x24, 0x00,
+ 0x24, 0x00,
+ 0x24, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0047[ 28] = { /* code 0047, LATIN CAPITAL LETTER G */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xE0,
+ 0x28, 0x00,
+ 0x20, 0x00,
+ 0x60, 0x00,
+ 0x60, 0xB8,
+ 0x60, 0x18,
+ 0x20, 0x18,
+ 0x28, 0x18,
+ 0x0B, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0048[ 28] = { /* code 0048, LATIN CAPITAL LETTER H */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x7F, 0xF8,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0049[ 28] = { /* code 0049, LATIN CAPITAL LETTER I */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0xE0,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x2F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_004A[ 28] = { /* code 004A, LATIN CAPITAL LETTER J */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xE0,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x50, 0x90,
+ 0x2F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_004B[ 28] = { /* code 004B, LATIN CAPITAL LETTER K */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x38,
+ 0x60, 0xD0,
+ 0x62, 0x40,
+ 0x69, 0x00,
+ 0x7F, 0x00,
+ 0x62, 0x80,
+ 0x60, 0xD0,
+ 0x60, 0x70,
+ 0x60, 0x28,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_004C[ 28] = { /* code 004C, LATIN CAPITAL LETTER L */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x7F, 0xF8,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_004D[ 28] = { /* code 004D, LATIN CAPITAL LETTER M */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x74, 0x38,
+ 0x78, 0x78,
+ 0x78, 0x98,
+ 0x65, 0x98,
+ 0x63, 0x58,
+ 0x62, 0x58,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_004E[ 28] = { /* code 004E, LATIN CAPITAL LETTER N */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x74, 0x18,
+ 0x78, 0x18,
+ 0x7D, 0x18,
+ 0x66, 0x18,
+ 0x62, 0x18,
+ 0x61, 0x98,
+ 0x60, 0xD8,
+ 0x60, 0x78,
+ 0x60, 0x38,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_004F[ 28] = { /* code 004F, LATIN CAPITAL LETTER O */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xD0,
+ 0x24, 0x30,
+ 0x30, 0x14,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x30, 0x14,
+ 0x24, 0x30,
+ 0x0F, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0050[ 28] = { /* code 0050, LATIN CAPITAL LETTER P */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xE0,
+ 0x60, 0x24,
+ 0x60, 0x18,
+ 0x60, 0x24,
+ 0x7F, 0xE0,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x60, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0051[ 28] = { /* code 0051, LATIN CAPITAL LETTER Q */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xD0,
+ 0x24, 0x30,
+ 0x30, 0x14,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x30, 0x14,
+ 0x24, 0x30,
+ 0x0F, 0xD0,
+ 0x00, 0xA0,
+ 0x00, 0x20,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0052[ 28] = { /* code 0052, LATIN CAPITAL LETTER R */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x7F, 0xE0,
+ 0x60, 0x24,
+ 0x60, 0x18,
+ 0x60, 0x24,
+ 0x7F, 0xC0,
+ 0x60, 0x70,
+ 0x60, 0x24,
+ 0x60, 0x1C,
+ 0x60, 0x08,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0053[ 28] = { /* code 0053, LATIN CAPITAL LETTER S */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xE0,
+ 0x30, 0x08,
+ 0x60, 0x00,
+ 0x34, 0x00,
+ 0x0F, 0xE0,
+ 0x00, 0x24,
+ 0x00, 0x18,
+ 0x20, 0x24,
+ 0x1F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0054[ 28] = { /* code 0054, LATIN CAPITAL LETTER T */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xBF, 0xF8,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0055[ 28] = { /* code 0055, LATIN CAPITAL LETTER U */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x60, 0x18,
+ 0x30, 0x24,
+ 0x0F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0056[ 28] = { /* code 0056, LATIN CAPITAL LETTER V */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x30, 0x24,
+ 0x30, 0x24,
+ 0x24, 0x30,
+ 0x18, 0x60,
+ 0x0C, 0x50,
+ 0x08, 0x90,
+ 0x09, 0x80,
+ 0x07, 0x80,
+ 0x03, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0057[ 28] = { /* code 0057, LATIN CAPITAL LETTER W */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xC0, 0x0C,
+ 0x90, 0x08,
+ 0x93, 0x48,
+ 0x57, 0x58,
+ 0x65, 0x98,
+ 0x28, 0x98,
+ 0x28, 0x64,
+ 0x28, 0x70,
+ 0x24, 0x70,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0058[ 28] = { /* code 0058, LATIN CAPITAL LETTER X */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x34, 0x0C,
+ 0x0C, 0x24,
+ 0x0A, 0x20,
+ 0x03, 0xD0,
+ 0x02, 0xC0,
+ 0x06, 0x90,
+ 0x09, 0x30,
+ 0x18, 0x18,
+ 0x34, 0x08,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0059[ 28] = { /* code 0059, LATIN CAPITAL LETTER Y */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xA0, 0x28,
+ 0x34, 0x30,
+ 0x18, 0x90,
+ 0x0A, 0x80,
+ 0x07, 0x40,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_005A[ 28] = { /* code 005A, LATIN CAPITAL LETTER Z */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xF4,
+ 0x00, 0x30,
+ 0x00, 0x90,
+ 0x01, 0x80,
+ 0x03, 0x00,
+ 0x09, 0x00,
+ 0x18, 0x00,
+ 0x34, 0x00,
+ 0x7F, 0xF8,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_005B[ 28] = { /* code 005B, LEFT SQUARE BRACKET */
+ 0x00, 0x00,
+ 0x07, 0xD0,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x07, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_005C[ 28] = { /* code 005C, REVERSE SOLIDUS */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0x00,
+ 0x24, 0x00,
+ 0x18, 0x00,
+ 0x08, 0x00,
+ 0x06, 0x00,
+ 0x03, 0x00,
+ 0x01, 0x40,
+ 0x00, 0x80,
+ 0x00, 0x90,
+ 0x00, 0x30,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_005D[ 28] = { /* code 005D, RIGHT SQUARE BRACKET */
+ 0x00, 0x00,
+ 0x0F, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x0F, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_005E[ 28] = { /* code 005E, CIRCUMFLEX ACCENT */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0x80,
+ 0x0C, 0x90,
+ 0x70, 0x28,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_005F[ 28] = { /* code 005F, LOW LINE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xFF, 0xFC
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0060[ 28] = { /* code 0060, GRAVE ACCENT */
+ 0x00, 0x00,
+ 0x0C, 0x00,
+ 0x03, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0061[ 28] = { /* code 0061, LATIN SMALL LETTER A */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2F, 0x80,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x1F, 0xE0,
+ 0x30, 0x60,
+ 0x30, 0xA0,
+ 0x2F, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0062[ 28] = { /* code 0062, LATIN SMALL LETTER B */
+ 0x00, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x2B, 0x80,
+ 0x34, 0x90,
+ 0x30, 0x60,
+ 0x20, 0x60,
+ 0x30, 0x60,
+ 0x34, 0x90,
+ 0x2B, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0063[ 28] = { /* code 0063, LATIN SMALL LETTER C */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xD0,
+ 0x24, 0x10,
+ 0x30, 0x00,
+ 0x20, 0x00,
+ 0x30, 0x00,
+ 0x24, 0x10,
+ 0x0B, 0xD0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0064[ 28] = { /* code 0064, LATIN SMALL LETTER D */
+ 0x00, 0x00,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x0F, 0xA0,
+ 0x24, 0xA0,
+ 0x30, 0x60,
+ 0x20, 0x60,
+ 0x30, 0x60,
+ 0x24, 0xA0,
+ 0x0F, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0065[ 28] = { /* code 0065, LATIN SMALL LETTER E */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0B, 0xD0,
+ 0x24, 0x24,
+ 0x30, 0x14,
+ 0x3F, 0xF8,
+ 0x20, 0x00,
+ 0x24, 0x14,
+ 0x0B, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0066[ 28] = { /* code 0066, LATIN SMALL LETTER F */
+ 0x00, 0x00,
+ 0x01, 0xF0,
+ 0x02, 0x00,
+ 0x03, 0x00,
+ 0x2F, 0xF0,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0067[ 28] = { /* code 0067, LATIN SMALL LETTER G */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xA0,
+ 0x24, 0xA0,
+ 0x30, 0x60,
+ 0x20, 0x60,
+ 0x30, 0x60,
+ 0x24, 0xA0,
+ 0x0F, 0xA0,
+ 0x00, 0x60,
+ 0x10, 0x90,
+ 0x0B, 0x80
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0068[ 28] = { /* code 0068, LATIN SMALL LETTER H */
+ 0x00, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x2B, 0xC0,
+ 0x34, 0x60,
+ 0x30, 0x60,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0069[ 28] = { /* code 0069, LATIN SMALL LETTER I */
+ 0x00, 0x00,
+ 0x02, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x02, 0x40,
+ 0x02, 0x40,
+ 0x02, 0x40,
+ 0x02, 0x40,
+ 0x02, 0x40,
+ 0x3F, 0xF4,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_006A[ 28] = { /* code 006A, LATIN SMALL LETTER J */
+ 0x00, 0x00,
+ 0x01, 0x40,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x01, 0x40,
+ 0x02, 0x40,
+ 0x3E, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_006B[ 28] = { /* code 006B, LATIN SMALL LETTER K */
+ 0x00, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0xA0,
+ 0x22, 0x40,
+ 0x2D, 0x00,
+ 0x3F, 0x00,
+ 0x22, 0x80,
+ 0x20, 0xD0,
+ 0x20, 0x74,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_006C[ 28] = { /* code 006C, LATIN SMALL LETTER L */
+ 0x00, 0x00,
+ 0x7E, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x06, 0x00,
+ 0x03, 0x00,
+ 0x02, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_006D[ 28] = { /* code 006D, LATIN SMALL LETTER M */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0xFE, 0xD0,
+ 0xC9, 0x60,
+ 0x89, 0x20,
+ 0x89, 0x20,
+ 0x89, 0x20,
+ 0x89, 0x20,
+ 0x89, 0x20,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_006E[ 28] = { /* code 006E, LATIN SMALL LETTER N */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2B, 0xC0,
+ 0x34, 0x60,
+ 0x30, 0x60,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_006F[ 28] = { /* code 006F, LATIN SMALL LETTER O */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0x80,
+ 0x24, 0x90,
+ 0x30, 0x60,
+ 0x20, 0x60,
+ 0x30, 0x60,
+ 0x24, 0x90,
+ 0x0F, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0070[ 28] = { /* code 0070, LATIN SMALL LETTER P */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x2B, 0x80,
+ 0x34, 0x90,
+ 0x30, 0x60,
+ 0x20, 0x60,
+ 0x30, 0x60,
+ 0x34, 0x90,
+ 0x2B, 0x80,
+ 0x20, 0x00,
+ 0x20, 0x00,
+ 0x20, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0071[ 28] = { /* code 0071, LATIN SMALL LETTER Q */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x0F, 0xA0,
+ 0x24, 0xA0,
+ 0x30, 0x60,
+ 0x20, 0x60,
+ 0x30, 0x60,
+ 0x24, 0xA0,
+ 0x0F, 0xA0,
+ 0x00, 0x60,
+ 0x00, 0x60,
+ 0x00, 0x60
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0072[ 28] = { /* code 0072, LATIN SMALL LETTER R */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x09, 0xF8,
+ 0x0A, 0x00,
+ 0x09, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x08, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0073[ 28] = { /* code 0073, LATIN SMALL LETTER S */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x1F, 0xC0,
+ 0x30, 0x10,
+ 0x30, 0x00,
+ 0x0F, 0xC0,
+ 0x00, 0x60,
+ 0x10, 0x60,
+ 0x1F, 0xC0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0074[ 28] = { /* code 0074, LATIN SMALL LETTER T */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x7F, 0xF0,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x05, 0x00,
+ 0x06, 0x00,
+ 0x03, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0075[ 28] = { /* code 0075, LATIN SMALL LETTER U */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x20, 0x60,
+ 0x30, 0xA0,
+ 0x1F, 0xA0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0076[ 28] = { /* code 0076, LATIN SMALL LETTER V */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x30, 0x18,
+ 0x24, 0x24,
+ 0x18, 0x20,
+ 0x08, 0x60,
+ 0x09, 0x90,
+ 0x06, 0x80,
+ 0x03, 0x80,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0077[ 28] = { /* code 0077, LATIN SMALL LETTER W */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x80, 0x0C,
+ 0x90, 0x0C,
+ 0x53, 0x18,
+ 0x22, 0x54,
+ 0x25, 0x64,
+ 0x2C, 0xB0,
+ 0x18, 0x60,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0078[ 28] = { /* code 0078, LATIN SMALL LETTER X */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x28, 0x28,
+ 0x09, 0x60,
+ 0x03, 0xC0,
+ 0x02, 0x80,
+ 0x06, 0x90,
+ 0x0C, 0x30,
+ 0x34, 0x1C,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_0079[ 28] = { /* code 0079, LATIN SMALL LETTER Y */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x30, 0x18,
+ 0x24, 0x24,
+ 0x18, 0x20,
+ 0x0C, 0x60,
+ 0x05, 0x90,
+ 0x03, 0xC0,
+ 0x02, 0x80,
+ 0x02, 0x40,
+ 0x03, 0x00,
+ 0x2D, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_007A[ 28] = { /* code 007A, LATIN SMALL LETTER Z */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3F, 0xE0,
+ 0x00, 0x90,
+ 0x01, 0x80,
+ 0x07, 0x00,
+ 0x0C, 0x00,
+ 0x24, 0x00,
+ 0x3F, 0xE0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_007B[ 28] = { /* code 007B, LEFT CURLY BRACKET */
+ 0x00, 0x00,
+ 0x01, 0xF0,
+ 0x02, 0x40,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x03, 0x00,
+ 0x2C, 0x00,
+ 0x03, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x40,
+ 0x01, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_007C[ 28] = { /* code 007C, VERTICAL LINE */
+ 0x00, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x02, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_007D[ 28] = { /* code 007D, RIGHT CURLY BRACKET */
+ 0x00, 0x00,
+ 0x2E, 0x00,
+ 0x02, 0x00,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x02, 0x40,
+ 0x00, 0xB0,
+ 0x02, 0x40,
+ 0x03, 0x00,
+ 0x03, 0x00,
+ 0x02, 0x00,
+ 0x2E, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const uint8_t FontDejaVuSansMono14_AA2_007E[ 28] = { /* code 007E, TILDE */
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x3E, 0x04,
+ 0x41, 0xF0,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
+};
+
+const aafontsCharInfo_t charTable_DejaVuSansMono14_AA2[95] =
+{
+ { 7, 2, FontDejaVuSansMono14_AA2_0020 }, /* code 0020 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0021 }, /* code 0021 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0022 }, /* code 0022 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0023 }, /* code 0023 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0024 }, /* code 0024 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0025 }, /* code 0025 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0026 }, /* code 0026 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0027 }, /* code 0027 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0028 }, /* code 0028 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0029 }, /* code 0029 */
+ { 7, 2, FontDejaVuSansMono14_AA2_002A }, /* code 002A */
+ { 7, 2, FontDejaVuSansMono14_AA2_002B }, /* code 002B */
+ { 7, 2, FontDejaVuSansMono14_AA2_002C }, /* code 002C */
+ { 7, 2, FontDejaVuSansMono14_AA2_002D }, /* code 002D */
+ { 7, 2, FontDejaVuSansMono14_AA2_002E }, /* code 002E */
+ { 7, 2, FontDejaVuSansMono14_AA2_002F }, /* code 002F */
+ { 7, 2, FontDejaVuSansMono14_AA2_0030 }, /* code 0030 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0031 }, /* code 0031 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0032 }, /* code 0032 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0033 }, /* code 0033 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0034 }, /* code 0034 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0035 }, /* code 0035 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0036 }, /* code 0036 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0037 }, /* code 0037 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0038 }, /* code 0038 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0039 }, /* code 0039 */
+ { 7, 2, FontDejaVuSansMono14_AA2_003A }, /* code 003A */
+ { 7, 2, FontDejaVuSansMono14_AA2_003B }, /* code 003B */
+ { 7, 2, FontDejaVuSansMono14_AA2_003C }, /* code 003C */
+ { 7, 2, FontDejaVuSansMono14_AA2_003D }, /* code 003D */
+ { 7, 2, FontDejaVuSansMono14_AA2_003E }, /* code 003E */
+ { 7, 2, FontDejaVuSansMono14_AA2_003F }, /* code 003F */
+ { 7, 2, FontDejaVuSansMono14_AA2_0040 }, /* code 0040 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0041 }, /* code 0041 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0042 }, /* code 0042 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0043 }, /* code 0043 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0044 }, /* code 0044 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0045 }, /* code 0045 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0046 }, /* code 0046 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0047 }, /* code 0047 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0048 }, /* code 0048 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0049 }, /* code 0049 */
+ { 7, 2, FontDejaVuSansMono14_AA2_004A }, /* code 004A */
+ { 7, 2, FontDejaVuSansMono14_AA2_004B }, /* code 004B */
+ { 7, 2, FontDejaVuSansMono14_AA2_004C }, /* code 004C */
+ { 7, 2, FontDejaVuSansMono14_AA2_004D }, /* code 004D */
+ { 7, 2, FontDejaVuSansMono14_AA2_004E }, /* code 004E */
+ { 7, 2, FontDejaVuSansMono14_AA2_004F }, /* code 004F */
+ { 7, 2, FontDejaVuSansMono14_AA2_0050 }, /* code 0050 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0051 }, /* code 0051 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0052 }, /* code 0052 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0053 }, /* code 0053 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0054 }, /* code 0054 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0055 }, /* code 0055 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0056 }, /* code 0056 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0057 }, /* code 0057 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0058 }, /* code 0058 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0059 }, /* code 0059 */
+ { 7, 2, FontDejaVuSansMono14_AA2_005A }, /* code 005A */
+ { 7, 2, FontDejaVuSansMono14_AA2_005B }, /* code 005B */
+ { 7, 2, FontDejaVuSansMono14_AA2_005C }, /* code 005C */
+ { 7, 2, FontDejaVuSansMono14_AA2_005D }, /* code 005D */
+ { 7, 2, FontDejaVuSansMono14_AA2_005E }, /* code 005E */
+ { 7, 2, FontDejaVuSansMono14_AA2_005F }, /* code 005F */
+ { 7, 2, FontDejaVuSansMono14_AA2_0060 }, /* code 0060 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0061 }, /* code 0061 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0062 }, /* code 0062 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0063 }, /* code 0063 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0064 }, /* code 0064 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0065 }, /* code 0065 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0066 }, /* code 0066 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0067 }, /* code 0067 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0068 }, /* code 0068 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0069 }, /* code 0069 */
+ { 7, 2, FontDejaVuSansMono14_AA2_006A }, /* code 006A */
+ { 7, 2, FontDejaVuSansMono14_AA2_006B }, /* code 006B */
+ { 7, 2, FontDejaVuSansMono14_AA2_006C }, /* code 006C */
+ { 7, 2, FontDejaVuSansMono14_AA2_006D }, /* code 006D */
+ { 7, 2, FontDejaVuSansMono14_AA2_006E }, /* code 006E */
+ { 7, 2, FontDejaVuSansMono14_AA2_006F }, /* code 006F */
+ { 7, 2, FontDejaVuSansMono14_AA2_0070 }, /* code 0070 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0071 }, /* code 0071 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0072 }, /* code 0072 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0073 }, /* code 0073 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0074 }, /* code 0074 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0075 }, /* code 0075 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0076 }, /* code 0076 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0077 }, /* code 0077 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0078 }, /* code 0078 */
+ { 7, 2, FontDejaVuSansMono14_AA2_0079 }, /* code 0079 */
+ { 7, 2, FontDejaVuSansMono14_AA2_007A }, /* code 007A */
+ { 7, 2, FontDejaVuSansMono14_AA2_007B }, /* code 007B */
+ { 7, 2, FontDejaVuSansMono14_AA2_007C }, /* code 007C */
+ { 7, 2, FontDejaVuSansMono14_AA2_007D }, /* code 007D */
+ { 7, 2, FontDejaVuSansMono14_AA2_007E } /* code 007E */
+};
+
+aafontsFont_t DejaVuSansMono14_AA2 =
+{
+ AAFONTS_FONTTYPE_AA2, /* Font type (anti-aliasing level) */
+ 14, /* Font height in pixels */
+ 7, /* Width to insert for unknown characters */
+ 9, /* Height of upper-case characters */
+ 7, /* Height of lower-case characters */
+ 11, /* Font baseline */
+ 0x0020, /* Unicode address of first character */
+ 0x007E, /* Unicode address of last character */
+ &charTable_DejaVuSansMono14_AA2[0] /* Font char data */
+};
--- /dev/null
+/**************************************************************************/
+/*!
+ @file DejaVuSansMono14_AA2.h
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#ifndef __DejaVuSansMono14_AA2_H__
+#define __DejaVuSansMono14_AA2_H__
+
+#include "projectconfig.h"
+#include "drivers/displays/tft/aafonts.h"
+
+extern aafontsFont_t DejaVuSansMono14_AA2;
+
+#endif
--- /dev/null
+/**************************************************************************/
+/*!
+ @file colors.c
+ @author K. Townsend (microBuilder.eu)
+
+ Various helper functions to work with RGB565 colors, including
+ color conversion, color blending, and a basic set of predefined
+ color constants (see colors.h).
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, Kevin Townsend
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#include <string.h>
+
+#include "colors.h"
+
+/**************************************************************************/
+/* */
+/* ----------------------- Private Methods ------------------------------ */
+/* */
+/**************************************************************************/
+
+/**************************************************************************/
+/* */
+/* ----------------------- Public Methods ------------------------------- */
+/* */
+/**************************************************************************/
+
+/**************************************************************************/
+/*!
+ @brief Converts a 24-bit RGB color to an equivalent 16-bit RGB565 value
+
+ @param[in] r
+ 8-bit red
+ @param[in] g
+ 8-bit green
+ @param[in] b
+ 8-bit blue
+
+ @section Example
+
+ @code
+
+ // Get 16-bit equivalent of 24-bit color
+ uint16_t gray = colorsRGB24toRGB565(0x33, 0x33, 0x33);
+
+ @endcode
+*/
+/**************************************************************************/
+uint16_t colorsRGB24toRGB565(uint8_t r, uint8_t g, uint8_t b)
+{
+ return ((r / 8) << 11) | ((g / 4) << 5) | (b / 8);
+}
+
+/**************************************************************************/
+/*!
+ @brief Converts a 16-bit RGB565 color to a standard 32-bit BGRA32
+ color (with alpha set to 0xFF)
+
+ @param[in] color
+ 16-bit rgb565 color
+
+ @section Example
+
+ @code
+
+ // First convert 24-bit color to RGB565
+ uint16_t rgb565 = colorsRGB24toRGB565(0xFF, 0x00, 0x00);
+
+ // Convert RGB565 color back to BGRA32
+ uint32_t bgra32 = colorsRGB565toBGRA32(rgb565);
+
+ // Display results
+ printf("BGRA32: 0x%08X R: %u G: %u B: %u A: %u \r\n",
+ bgra32,
+ (bgra32 & 0x000000FF), // Blue
+ (bgra32 & 0x0000FF00) >> 8, // Green
+ (bgra32 & 0x00FF0000) >> 16, // Red
+ (bgra32 & 0xFF000000) >> 24); // Alpha
+
+ @endcode
+*/
+/**************************************************************************/
+uint32_t colorsRGB565toBGRA32(uint16_t color)
+{
+ uint32_t bits = (uint32_t)color;
+ uint32_t blue = bits & 0x001F; // 5 bits blue
+ uint32_t green = bits & 0x07E0; // 6 bits green
+ uint32_t red = bits & 0xF800; // 5 bits red
+
+ // Return shifted bits with alpha set to 0xFF
+ return (red << 8) | (green << 5) | (blue << 3) | 0xFF000000;
+}
+
+/**************************************************************************/
+/*!
+ @brief Reverses a 16-bit color from BGR to RGB or vice verse
+*/
+/**************************************************************************/
+uint16_t colorsBGR2RGB(uint16_t color)
+{
+ uint16_t r, g, b;
+
+ b = (color>>0) & 0x1f;
+ g = (color>>5) & 0x3f;
+ r = (color>>11) & 0x1f;
+
+ return( (b<<11) + (g<<5) + (r<<0) );
+}
+
+/**************************************************************************/
+/*!
+ @brief Adjusts the supplied color to have the specified intensity
+ (0..100). 100 will leave the color as is at full intensity,
+ 50 will reduce the color intensity by half, and 0 will return
+ black.
+
+ This function is useful for anti-aliasing and sub-pixel
+ rendering since colors are returned as a percentage of
+ the original value, depending on the amount of space they
+ take up in the sub-pixel array.
+
+ @param[in] color
+ Base color (rgb565)
+ @param[in] intensity
+ Color intensity relative to the source (0..100)
+
+ @section Example
+
+ @code
+
+ #include "drivers/displays/tft/colors.h"
+
+ uint16_t newColor;
+
+ // Draw a pure red rectangle
+ drawRectangleFilled(10, 10, 200, 100, COLOR_RED);
+
+ // Draw a rectangle at 50% intensity red
+ newColor = colorsDim(COLOR_RED, 50);
+ drawRectangleFilled(20, 20, 190, 90, newColor);
+
+ // Draw a rectangle at 25% intensity red
+ newColor = colorsDim(COLOR_RED, 25);
+ drawRectangleFilled(30, 30, 180, 80, newColor);
+
+ // Draw a rectangle at 0% intensity red
+ newColor = colorsDim(COLOR_RED, 0);
+ drawRectangleFilled(40, 40, 170, 70, newColor);
+
+ @endcode
+*/
+/**************************************************************************/
+uint16_t colorsDim(uint16_t color, uint8_t intensity)
+{
+ uint16_t r, g, b; // Individual component colors
+
+ // Add intensity adjusted forecolor
+ r = ((((color >> 11) & 0x1F) * intensity) / 100) & 0x1F;
+ g = ((((color >> 5) & 0x3F) * intensity) / 100) & 0x3F;
+ b = (((color & 0x1F) * intensity) / 100) & 0x1F;
+
+ return (r << 11) | (g << 6) | b;
+}
+
+/**************************************************************************/
+/*!
+ @brief Returns an alpha-blended color based on the supplied bg color,
+ fore color, and intensity value (0..100).
+
+ This function is used when alpha-blending anti-aliased fonts
+ with an existing background image, amongst other things, and
+ can be used to create images that appear to be 'faded' or
+ semi-transparent, though at the expense of slow updates since
+ reading pixels from most LCD controllers is an extremely
+ expensive operation.
+
+ @param[in] bgColor
+ Background color (rgb565)
+ @param[in] foreColor
+ Forground color (rgb565)
+ @param[in] intensity
+ Intensity of the fore color for alpha-blending (0..100)
+
+ @section Example
+
+ @code
+
+ #include "drivers/displays/tft/colors.h"
+
+ uint16_t mixedColor;
+
+ // Alpha-blend white onto a black background at 50% intensity
+ mixedColor = colorsBlend(COLOR_BLACK, COLOR_WHITE, 50);
+
+ @endcode
+*/
+/**************************************************************************/
+uint16_t colorsBlend(uint16_t bgColor, uint16_t foreColor, uint8_t intensity)
+{
+ // Note: This algorithm is buggy and needs to be redone!
+
+ uint16_t br, bg, bb; // Background component colors
+ uint16_t fr, fg, fb; // Foreground component colors
+ uint16_t newr, newg, newb; // Blended component colors
+
+ if (intensity > 100)
+ {
+ intensity = 100;
+ }
+
+ // Short cut if the color is full intensity
+ if (intensity == 100)
+ return foreColor;
+
+ // Break out component colors
+ br = ((bgColor >> 11) & 0x1F);
+ fr = ((foreColor >> 11) & 0x1F);
+ bg = ((bgColor >> 5) & 0x3F);
+ fg = ((foreColor >> 5) & 0x3F);
+ bb = (bgColor & 0x1F);
+ fb = (foreColor & 0x1F);
+
+ newr = (((fr-br) * intensity) / 100 + br) & 0x1F;
+ newg = (((fg-bg) * intensity) / 100 + bg) & 0x3F;
+ newb = (((fb-bb) * intensity) / 100 + bb) & 0x1F;
+
+ return (newr << 11) | (newg << 6) | newb;
+}
--- /dev/null
+/**************************************************************************/
+/*!
+ @file aafonts.c
+ @author K. Townsend (microBuilder.eu)
+
+ drawString based on an example from Eran Duchan:
+ http://www.pavius.net/downloads/tools/53-the-dot-factory
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#include "fonts.h"
+#include "lcd.h"
+#include "drawing.h"
+
+/**************************************************************************/
+/* */
+/* ----------------------- Private Methods ------------------------------ */
+/* */
+/**************************************************************************/
+
+/**************************************************************************/
+/*!
+ @brief Draws a single bitmap character
+*/
+/**************************************************************************/
+void fontsDrawCharBitmap(const uint16_t xPixel, const uint16_t yPixel, uint16_t color, const char *glyph, uint8_t cols, uint8_t rows)
+{
+ uint16_t currentY, currentX, indexIntoGlyph;
+ uint16_t _row, _col, _colPages;
+
+ // set initial current y
+ currentY = yPixel;
+ currentX = xPixel;
+
+ // Figure out how many columns worth of data we have
+ if (cols % 8)
+ _colPages = cols / 8 + 1;
+ else
+ _colPages = cols / 8;
+
+ for (_row = 0; _row < rows; _row++)
+ {
+ for (_col = 0; _col < _colPages; _col++)
+ {
+ if (_row == 0)
+ indexIntoGlyph = _col;
+ else
+ indexIntoGlyph = (_row * _colPages) + _col;
+
+ currentY = yPixel + _row;
+ currentX = xPixel + (_col*8);
+ // send the data byte
+ if (glyph[indexIntoGlyph] & (0X80)) drawPixel(currentX, currentY, color);
+ if (glyph[indexIntoGlyph] & (0X40)) drawPixel(currentX+1, currentY, color);
+ if (glyph[indexIntoGlyph] & (0X20)) drawPixel(currentX+2, currentY, color);
+ if (glyph[indexIntoGlyph] & (0X10)) drawPixel(currentX+3, currentY, color);
+ if (glyph[indexIntoGlyph] & (0X08)) drawPixel(currentX+4, currentY, color);
+ if (glyph[indexIntoGlyph] & (0X04)) drawPixel(currentX+5, currentY, color);
+ if (glyph[indexIntoGlyph] & (0X02)) drawPixel(currentX+6, currentY, color);
+ if (glyph[indexIntoGlyph] & (0X01)) drawPixel(currentX+7, currentY, color);
+ }
+ }
+}
+
+/**************************************************************************/
+/* */
+/* ----------------------- Public Methods ------------------------------- */
+/* */
+/**************************************************************************/
+
+/**************************************************************************/
+/*!
+ @brief Draws a string using the supplied font
+
+ @param[in] x
+ Starting x co-ordinate
+ @param[in] y
+ Starting y co-ordinate
+ @param[in] color
+ Color to use when rendering the font
+ @param[in] fontInfo
+ Pointer to the FONT_INFO to use when drawing the string
+ @param[in] str
+ The string to render
+
+ @section Example
+
+ @code
+
+ #include "drivers/displays/tft/fonts/dejavusans9.h"
+
+ fontsDrawString(0, 90, COLOR_BLACK, &dejaVuSans9ptFontInfo, "DejaVu Sans 9");
+ fontsDrawString(0, 105, COLOR_BLACK, &dejaVuSans9ptFontInfo, "123456789012345678901234567890");
+
+ @endcode
+*/
+/**************************************************************************/
+void fontsDrawString(uint16_t x, uint16_t y, uint16_t color, const FONT_INFO *fontInfo, char *str)
+{
+ uint16_t currentX, charWidth, characterToOutput;
+ const FONT_CHAR_INFO *charInfo;
+ uint16_t charOffset;
+
+ // set current x, y to that of requested
+ currentX = x;
+
+ // while not NULL
+ while (*str != '\0')
+ {
+ // get character to output
+ characterToOutput = *str;
+
+ // get char info
+ charInfo = fontInfo->charInfo;
+
+ // some fonts have character descriptors, some don't
+ if (charInfo != NULL)
+ {
+ // get correct char offset
+ charInfo += (characterToOutput - fontInfo->startChar);
+
+ // get width from char info
+ charWidth = charInfo->widthBits;
+
+ // get offset from char info
+ charOffset = charInfo->offset;
+ }
+ else
+ {
+ // if no char info, char width is always 5
+ charWidth = 5;
+
+ // char offset - assume 5 * letter offset
+ charOffset = (characterToOutput - fontInfo->startChar) * 5;
+ }
+
+ // Send individual characters
+ // We need to manually calculate width in pages since this is screwy with variable width fonts
+ //uint8_t heightPages = charWidth % 8 ? charWidth / 8 : charWidth / 8 + 1;
+ fontsDrawCharBitmap(currentX, y, color, (const char *)(&fontInfo->data[charOffset]), charWidth, fontInfo->height);
+
+ // next char X
+ currentX += charWidth + 1;
+
+ // next char
+ str++;
+ }
+}
+
+/**************************************************************************/
+/*!
+ @brief Returns the width in pixels of a string when it is rendered
+
+ This method can be used to determine whether a string will fit
+ inside a specific area, or if it needs to be broken up into multiple
+ lines to be properly rendered on the screen.
+
+ This function only applied to bitmap fonts (which can have variable
+ widths). All smallfonts (if available) are fixed width and can
+ easily have their width calculated without costly functions like
+ this one.
+
+ @param[in] fontInfo
+ Pointer to the FONT_INFO for the font that will be used
+ @param[in] str
+ The string that will be rendered
+*/
+/**************************************************************************/
+uint16_t fontsGetStringWidth(const FONT_INFO *fontInfo, char *str)
+{
+ uint16_t width = 0;
+ uint32_t currChar;
+ uint32_t startChar = fontInfo->startChar;
+
+ // until termination
+ for (currChar = *str; currChar; currChar = *(++str))
+ {
+ // if char info exists for the font, use width from there
+ if (fontInfo->charInfo != NULL)
+ {
+ width += fontInfo->charInfo[currChar - startChar].widthBits + 1;
+ }
+ else
+ {
+ width += 5 + 1;
+ }
+ }
+
+ /* return the width */
+ return width > 0 ? width - 1 : width;
+}
--- /dev/null
+/**************************************************************************/
+/*!
+ @file fonts.h
+ @author K. Townsend (microBuilder.eu)
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2012, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#ifndef __FONTS_H__
+#define __FONTS_H__
+
+#include "projectconfig.h"
+
+/**************************************************************************/
+/*!
+ @brief Describes a single character's display information
+*/
+/**************************************************************************/
+typedef struct
+{
+ const uint8_t widthBits; // width, in bits (or pixels), of the character
+ const uint16_t offset; // offset of the character's bitmap, in bytes, into the the FONT_INFO's data array
+} FONT_CHAR_INFO;
+
+/**************************************************************************/
+/*!
+ @brief Describes a single font
+*/
+/**************************************************************************/
+typedef struct
+{
+ const uint8_t height; // height of the font's characters
+ const uint8_t startChar; // the first character in the font (e.g. in charInfo and data)
+ const uint8_t endChar; // the last character in the font (e.g. in charInfo and data)
+ const FONT_CHAR_INFO* charInfo; // pointer to array of char information
+ const uint8_t* data; // pointer to generated array of character visual representation
+} FONT_INFO;
+
+void fontsDrawString ( uint16_t x, uint16_t y, uint16_t color, const FONT_INFO *fontInfo, char *str );
+uint16_t fontsGetStringWidth ( const FONT_INFO *fontInfo, char *str );
+
+#endif
+++ /dev/null
-/**************************************************************************/
-/*!
- @file bitmapfonts.h
- @author K. Townsend (microBuilder.eu)
- @date 22 March 2010
- @version 0.10
-
- @section LICENSE
-
- Software License Agreement (BSD License)
-
- Copyright (c) 2010, microBuilder SARL
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- 3. Neither the name of the copyright holders nor the
- names of its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-/**************************************************************************/
-#ifndef __BITMAPFONTS_H__
-#define __BITMAPFONTS_H__
-
-#include "projectconfig.h"
-
-/**************************************************************************/
-/*!
- @brief Describes a single character's display information
-*/
-/**************************************************************************/
-typedef struct
-{
- const uint8_t widthBits; // width, in bits (or pixels), of the character
- const uint16_t offset; // offset of the character's bitmap, in bytes, into the the FONT_INFO's data array
-} FONT_CHAR_INFO;
-
-/**************************************************************************/
-/*!
- @brief Describes a single font
-*/
-/**************************************************************************/
-typedef struct
-{
- const uint8_t height; // height of the font's characters
- const uint8_t startChar; // the first character in the font (e.g. in charInfo and data)
- const uint8_t endChar; // the last character in the font (e.g. in charInfo and data)
- const FONT_CHAR_INFO* charInfo; // pointer to array of char information
- const uint8_t* data; // pointer to generated array of character visual representation
-} FONT_INFO;
-
-#endif
{
drawRectangleRounded(x, y, x+headerWidth, y+height, active ? COL_MENUACTIVE : COL_MENU, 10, DRAW_ROUNDEDCORNERS_NONE);
drawRectangleRounded(x+headerWidth, y, x+width, y+height, active ? COL_MENUACTIVELIGHTER : COL_MENULIGHTER, 10, DRAW_ROUNDEDCORNERS_NONE);
- drawString(x+10, y+height/2, active ? COL_MENUACTIVETEXT : COL_MENUTEXT, FONT_BOLD, headerText);
- drawString(x+headerWidth+25, y+height/2, active ? COL_MENUACTIVETEXT: COL_MENUTEXT, FONT_REGULAR, bodyText);
+ fontsDrawString(x+10, y+height/2, active ? COL_MENUACTIVETEXT : COL_MENUTEXT, FONT_BOLD, headerText);
+ fontsDrawString(x+headerWidth+25, y+height/2, active ? COL_MENUACTIVETEXT: COL_MENUTEXT, FONT_REGULAR, bodyText);
if (active)
{
// Menu
drawRectangleRounded(6, 30, 232, 160, COL_MENU, 10, DRAW_ROUNDEDCORNERS_ALL);
- drawString(20, 45, COL_MENUTEXT, FONT_BOLD, "SYSTEM SETTINGS");
+ fontsDrawString(20, 45, COL_MENUTEXT, FONT_BOLD, "SYSTEM SETTINGS");
renderMenuItem(8, 65, 222, 23, 90, false, "LANGUAGE", "English");
renderMenuItem(8, 90, 222, 23, 90, false, "TIMEZONE", "GMT+1");
renderMenuItem(8, 115, 222, 23, 90, true, "SLEEP", "5 Minutes");
renderIcons();
// Action bar buttons
- drawButton(5, 285, 75, 29, FONT_BOLD, 7, COL_BUTTONBORDER, COL_BUTTON, COL_BUTTONTEXT, "CANCEL");
- drawButton(160, 285, 75, 29, FONT_BOLD, 7, COL_BUTTONBORDER, COL_BUTTON, COL_BUTTONTEXT, "SAVE");
+ drawButton(5, 285, 75, 29, FONT_BOLD, COL_BUTTONBORDER, COL_BUTTON, COL_BUTTONTEXT, "CANCEL");
+ drawButton(160, 285, 75, 29, FONT_BOLD, COL_BUTTONBORDER, COL_BUTTON, COL_BUTTONTEXT, "SAVE");
tsTouchData_t touch;
tsTouchError_t error;
// Render some text using DejaVu Sans 9 and Sans Mono 8
// ---------------------------------------------------------------------
- drawString(5, 10, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "DejaVu Sans 9 Bold");
- drawString(5, 30, COLOR_BLACK, &dejaVuSans9ptFontInfo, "DejaVu Sans 9");
- drawString(5, 50, COLOR_BLACK, &dejaVuSansMono8ptFontInfo, "DejaVu Sans Mono 8");
+ fontsDrawString(5, 10, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "DejaVu Sans 9 Bold");
+ fontsDrawString(5, 30, COLOR_BLACK, &dejaVuSans9ptFontInfo, "DejaVu Sans 9");
+ fontsDrawString(5, 50, COLOR_BLACK, &dejaVuSansMono8ptFontInfo, "DejaVu Sans Mono 8");
// Change the LCD orientation to render text horizontally
// ---------------------------------------------------------------------
lcdSetOrientation(lcdGetOrientation() == LCD_ORIENTATION_PORTRAIT ?
LCD_ORIENTATION_LANDSCAPE : LCD_ORIENTATION_PORTRAIT);
// Render some text in the new orientation
- drawString(5, 10, COLOR_BLACK, &dejaVuSans9ptFontInfo, "DejaVu Sans 9 (Rotated)");
+ fontsDrawString(5, 10, COLOR_BLACK, &dejaVuSans9ptFontInfo, "DejaVu Sans 9 (Rotated)");
// Change the orientation back
lcdSetOrientation(lcdGetOrientation() == LCD_ORIENTATION_PORTRAIT ?
LCD_ORIENTATION_LANDSCAPE : LCD_ORIENTATION_PORTRAIT);
// Draw some compound shapes
// ---------------------------------------------------------------------
drawProgressBar(70, 140, 75, 12, COLOR_BLACK, COLOR_MEDIUMGRAY, 78);
- drawString(5, 144, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "Progress");
- drawString(155, 144, COLOR_BLACK, &dejaVuSans9ptFontInfo, "78%");
+ fontsDrawString(5, 144, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "Progress");
+ fontsDrawString(155, 144, COLOR_BLACK, &dejaVuSans9ptFontInfo, "78%");
drawRectangleFilled(0, 175, 239, 210, COLOR_DARKERGRAY);
- drawButton(20, 180, 200, 25, &dejaVuSans9ptFontInfo, 7, "Click For Text Entry", false);
+ drawButton(20, 180, 200, 25, &dejaVuSans9ptFontInfo, "Click For Text Entry", false);
// Wait for a valid touch event
// ---------------------------------------------------------------------
// At this point, results contains the text from the dialogue ...
// clear the screen and show the results
drawFill(COLOR_WHITE);
- drawString(10, 10, COLOR_BLACK, &dejaVuSans9ptFontInfo, "You Entered:");
- drawString(10, 30, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, results);
- drawString(10, 155, COLOR_BLACK, &dejaVuSans9ptFontInfo, "Thanks ... starting blinky!");
+ fontsDrawString(10, 10, COLOR_BLACK, &dejaVuSans9ptFontInfo, "You Entered:");
+ fontsDrawString(10, 30, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, results);
+ fontsDrawString(10, 155, COLOR_BLACK, &dejaVuSans9ptFontInfo, "Thanks ... starting blinky!");
// Setting success to true allow the code to move in to blinky
success = true;
}
drawFill(COLOR_DARKGRAY);
// Render V references
- drawString(245, 27, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "3.5V");
- drawString(244, 26, COLOR_WHITE, &dejaVuSansBold9ptFontInfo, "3.5V");
- drawString(245, 195, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "0.0V");
- drawString(244, 194, COLOR_WHITE, &dejaVuSansBold9ptFontInfo, "0.0V");
+ fontsDrawString(245, 27, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "3.5V");
+ fontsDrawString(244, 26, COLOR_WHITE, &dejaVuSansBold9ptFontInfo, "3.5V");
+ fontsDrawString(245, 195, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "0.0V");
+ fontsDrawString(244, 194, COLOR_WHITE, &dejaVuSansBold9ptFontInfo, "0.0V");
// Div settings
- drawString( 10, 10, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "~100ms/Div");
- drawString( 9, 9, COLOR_WHITE, &dejaVuSansBold9ptFontInfo, "~100ms/Div");
- drawString( 95, 10, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "500mV/Div");
- drawString( 94, 9, COLOR_WHITE, &dejaVuSansBold9ptFontInfo, "500mV/Div");
+ fontsDrawString( 10, 10, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "~100ms/Div");
+ fontsDrawString( 9, 9, COLOR_WHITE, &dejaVuSansBold9ptFontInfo, "~100ms/Div");
+ fontsDrawString( 95, 10, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "500mV/Div");
+ fontsDrawString( 94, 9, COLOR_WHITE, &dejaVuSansBold9ptFontInfo, "500mV/Div");
// Clear the ADC output level just in case
drawRectangleFilled(175, 5, 250, 18, COLOR_DARKGRAY);
// Render the channel text
- drawString( 25, 220, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "P1.4 (Analog)");
- drawString( 24, 219, adcEnabled ? COLOR_YELLOW : COLOR_MEDIUMGRAY, &dejaVuSansBold9ptFontInfo, "P1.4 (Analog)");
- drawString(135, 220, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "P2.0 (Digital)");
- drawString(134, 219, digEnabled ? COLOR_GREEN : COLOR_MEDIUMGRAY, &dejaVuSansBold9ptFontInfo, "P2.0 (Digital)");
+ fontsDrawString( 25, 220, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "P1.4 (Analog)");
+ fontsDrawString( 24, 219, adcEnabled ? COLOR_YELLOW : COLOR_MEDIUMGRAY, &dejaVuSansBold9ptFontInfo, "P1.4 (Analog)");
+ fontsDrawString(135, 220, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "P2.0 (Digital)");
+ fontsDrawString(134, 219, digEnabled ? COLOR_GREEN : COLOR_MEDIUMGRAY, &dejaVuSansBold9ptFontInfo, "P2.0 (Digital)");
// ADC Warning
- drawString(245, 80, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "Warning:");
- drawString(244, 79, COLOR_WHITE, &dejaVuSansBold9ptFontInfo, "Warning:");
- drawString(244, 95, COLOR_WHITE, &dejaVuSans9ptFontInfo, "ADC input");
- drawString(244, 110, COLOR_WHITE, &dejaVuSans9ptFontInfo, "is not 5.0V");
- drawString(244, 125, COLOR_WHITE, &dejaVuSans9ptFontInfo, "tolerant!");
+ fontsDrawString(245, 80, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, "Warning:");
+ fontsDrawString(244, 79, COLOR_WHITE, &dejaVuSansBold9ptFontInfo, "Warning:");
+ fontsDrawString(244, 95, COLOR_WHITE, &dejaVuSans9ptFontInfo, "ADC input");
+ fontsDrawString(244, 110, COLOR_WHITE, &dejaVuSans9ptFontInfo, "is not 5.0V");
+ fontsDrawString(244, 125, COLOR_WHITE, &dejaVuSans9ptFontInfo, "tolerant!");
}
/**************************************************************************/
// Clear the previous text
drawRectangleFilled(175, 5, 250, 18, COLOR_DARKGRAY);
// Render the latest value in mV
- drawString(180, 10, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, text);
- drawString(179, 9, COLOR_YELLOW, &dejaVuSansBold9ptFontInfo, text);
+ fontsDrawString(180, 10, COLOR_BLACK, &dejaVuSansBold9ptFontInfo, text);
+ fontsDrawString(179, 9, COLOR_YELLOW, &dejaVuSansBold9ptFontInfo, text);
}
}