From 84f14b5b80ace3691343be066491adaa97780468 Mon Sep 17 00:00:00 2001 From: Wintermute Date: Tue, 15 Oct 2013 21:12:33 +0200 Subject: [PATCH] Giraffe --- badge/jumpnrun/enemies.c | 69 +++++++++++++++++++++++++++++++++++ badge/jumpnrun/enemies.h | 1 + badge/jumpnrun/smb.lv | 5 ++- mock/tools/level-converter.cc | 1 + 4 files changed, 74 insertions(+), 2 deletions(-) diff --git a/badge/jumpnrun/enemies.c b/badge/jumpnrun/enemies.c index 1b35739..c06df53 100644 --- a/badge/jumpnrun/enemies.c +++ b/badge/jumpnrun/enemies.c @@ -58,6 +58,15 @@ static badge_sprite const anim_dog[] = { { 8, 5, (uint8_t const *) "\xc1\xf8\xc6\xb8\x20" } }; +static badge_sprite const anim_giraffe[] = { + { 8, 10, (uint8_t const *) "\x00\x10\x60\x80\xff\xc1\x00\x03\x3c\x08" }, + { 8, 10, (uint8_t const *) "\x00\x10\x60\xa0\x7f\xc1\x00\x03\x1c\x88" }, + { 9, 10, (uint8_t const *) "\x00\x10\x68\x90\x3f\xc1\x00\x03\x0c\x48\x00\x02" }, + { 8, 10, (uint8_t const *) "\x00\x10\x60\xb0\x3f\xc1\x00\x03\x0c\xc8" }, + { 8, 10, (uint8_t const *) "\x08\x30\xc0\x81\xfc\xc0\x00\x03\x3c\x08" }, + { 8, 10, (uint8_t const *) "\x00\x10\x60\x80\xff\xc1\x00\x03\x3c\x08" } +}; + static void enemy_animation_advance(jumpnrun_enemy *enemy) { ++enemy->base.tick_minor; if(enemy->base.tick_minor == enemy->type->animation_ticks_per_frame) { @@ -331,6 +340,55 @@ void enemy_tick_dog(jumpnrun_enemy *self, else if(fixed_point_ne(self->base.inertia.x, FIXED_INT(0))) { self->flags |= JUMPNRUN_ENEMY_FACING_RIGHT; } } +void enemy_tick_giraffe(jumpnrun_enemy *self, + jumpnrun_game_state *state, + jumpnrun_level *lv, + jumpnrun_tile_range const *visible_tiles, + vec2d *player_inertia_mod) { + int screenpos = fixed_point_cast_int(rectangle_left(&self->base.current_box)); + + if(screenpos + JUMPNRUN_MAX_SPAWN_MARGIN < state->left || + screenpos >= state->left + BADGE_DISPLAY_WIDTH + JUMPNRUN_MAX_SPAWN_MARGIN) { + return; + } + + bool was_on_ground = self->base.touching_ground; + + jumpnrun_passive_movement(&self->base.inertia); + + vec2d new_pos = vec2d_add(enemy_position(self), self->base.inertia); + self->type->collision_tiles(self, &new_pos, lv, visible_tiles); + self->type->collision_player(self, state, player_inertia_mod); + rectangle_move_to(&self->base.current_box, new_pos); + + if(self->base.touching_ground) { + if(was_on_ground) { + enemy_animation_advance(self); + if(self->base.anim_frame == 0) { + if(self->flags & JUMPNRUN_ENEMY_FACING_RIGHT) { + self->base.inertia.x = fixed_point_neg(self->type->spawn_inertia.x); + self->base.inertia.y = self->type->spawn_inertia.y; + } else { + self->base.inertia = self->type->spawn_inertia; + } + } + } else { + self->base.tick_minor = 0; + self->base.anim_frame = 3; + self->base.inertia.x = FIXED_INT(0); + } + } else if(was_on_ground) { + self->base.tick_minor = 0; + self->base.anim_frame = 1; + } else if(self->base.anim_frame == 1) { + enemy_animation_advance(self); + } + + ++self->base.tick_minor; + if (fixed_point_lt(self->base.inertia.x, FIXED_INT(0))) { self->flags &= ~JUMPNRUN_ENEMY_FACING_RIGHT; } + else if(fixed_point_ne(self->base.inertia.x, FIXED_INT(0))) { self->flags |= JUMPNRUN_ENEMY_FACING_RIGHT; } +} + jumpnrun_enemy_type const jumpnrun_enemy_type_data[JUMPNRUN_ENEMY_TYPE_COUNT] = { { .animation_ticks_per_frame = 16, @@ -409,5 +467,16 @@ jumpnrun_enemy_type const jumpnrun_enemy_type_data[JUMPNRUN_ENEMY_TYPE_COUNT] = .collision_tiles = enemy_collision_tiles_bounce_horiz, .collision_player = enemy_collision_player_jumpable, .game_tick = enemy_tick_dog + }, { + .animation_ticks_per_frame = 36, + .animation_length = ARRAY_SIZE(anim_giraffe), + .animation_frames = anim_giraffe, + .extent = { FIXED_INT_I(7), FIXED_INT_I(10) }, + .hitbox = { { FIXED_INT_I(2), FIXED_INT_I(1) }, + { FIXED_INT_I(4), FIXED_INT_I(9) } }, + .spawn_inertia = { FIXED_POINT_I(0, -150), FIXED_POINT_I(-1, -200) }, + .collision_tiles = enemy_collision_tiles_bounce_horiz, + .collision_player = enemy_collision_player_jumpable, + .game_tick = enemy_tick_giraffe } }; diff --git a/badge/jumpnrun/enemies.h b/badge/jumpnrun/enemies.h index add16c0..a2e6ae6 100644 --- a/badge/jumpnrun/enemies.h +++ b/badge/jumpnrun/enemies.h @@ -66,6 +66,7 @@ enum { JUMPNRUN_ENEMY_TYPE_SPIRAL, JUMPNRUN_ENEMY_TYPE_ROTOR, JUMPNRUN_ENEMY_TYPE_DOG, + JUMPNRUN_ENEMY_TYPE_GIRAFFE, JUMPNRUN_ENEMY_TYPE_COUNT }; diff --git a/badge/jumpnrun/smb.lv b/badge/jumpnrun/smb.lv index 8571c67..e3f54f1 100644 --- a/badge/jumpnrun/smb.lv +++ b/badge/jumpnrun/smb.lv @@ -5,12 +5,12 @@ ? ######## ###? ? ### #??# ## # ### # #### # # - ##### # ### + G ##### # ### ? #?#?# 01 01 #?# # ## ? ? ? # ## # # ## # ##?# ###### # ### 01 23 23 @ R R ## ## ### ## ####### # ##### P 01 23 23 23 M ### ### #### ### 01 01 ######## D # ##### S 23 23B 23 H H 23 C C C C C C H H #### #### ##### #### 23 C C 23######### # ##### -#################################################################### ############### ################################################################ ##################################################### ######### +#################################################################### ############### ################################################################ ##################################################### [tiles] 0 tube_top_left @@ -31,3 +31,4 @@ S snake @ spiral R rotor H dog +G giraffe diff --git a/mock/tools/level-converter.cc b/mock/tools/level-converter.cc index e4ab5ed..803da3e 100644 --- a/mock/tools/level-converter.cc +++ b/mock/tools/level-converter.cc @@ -48,6 +48,7 @@ namespace jnrcpp { ("spiral" , JUMPNRUN_ENEMY_TYPE_SPIRAL ) ("rotor" , JUMPNRUN_ENEMY_TYPE_ROTOR ) ("dog" , JUMPNRUN_ENEMY_TYPE_DOG ) + ("giraffe" , JUMPNRUN_ENEMY_TYPE_GIRAFFE ) ; } -- 2.20.1