+
+static int yaffs_CalcCheckpointBlocksRequired(yaffs_Device *dev)
+{
+ if(!dev->nCheckpointBlocksRequired){
+ /* Not a valid value so recalculate */
+ int nBytes = 0;
+ int nBlocks;
+ int devBlocks = (dev->endBlock - dev->startBlock + 1);
+ int tnodeSize;
+
+ tnodeSize = (dev->tnodeWidth * YAFFS_NTNODES_LEVEL0)/8;
+
+ if(tnodeSize < sizeof(yaffs_Tnode))
+ tnodeSize = sizeof(yaffs_Tnode);
+
+ nBytes += sizeof(yaffs_CheckpointValidity);
+ nBytes += sizeof(yaffs_CheckpointDevice);
+ nBytes += devBlocks * sizeof(yaffs_BlockInfo);
+ nBytes += devBlocks * dev->chunkBitmapStride;
+ nBytes += (sizeof(yaffs_CheckpointObject) + sizeof(__u32)) * (dev->nObjectsCreated - dev->nFreeObjects);
+ nBytes += (tnodeSize + sizeof(__u32)) * (dev->nTnodesCreated - dev->nFreeTnodes);
+ nBytes += sizeof(yaffs_CheckpointValidity);
+ nBytes += sizeof(__u32); /* checksum*/
+
+ /* Round up and add 2 blocks to allow for some bad blocks, so add 3 */
+
+ nBlocks = (nBytes/(dev->nDataBytesPerChunk * dev->nChunksPerBlock)) + 3;
+
+ dev->nCheckpointBlocksRequired = nBlocks;
+ }
+
+ return dev->nCheckpointBlocksRequired;
+}
+