const char *prompt = menu_get_prompt(menu);
struct menu *child;
struct symbol *active;
+ struct property *prop;
int stat;
active = sym_get_choice_value(menu->sym);
case 0:
if (sscanf(input_buf, "%p", &child) != 1)
break;
+
+ if (sym_get_tristate_value(child->sym) != yes) {
+ for_all_properties(menu->sym, prop, P_RESET) {
+ if (expr_calc_value(prop->visible.expr) != no)
+ conf_reset();
+ }
+ }
sym_set_tristate_value(child->sym, yes);
return;
case 1: