+static void gpio_buttons_check_state(struct input_dev *input,
+ struct gpio_button *button,
+ struct gpio_button_data *bdata)
+{
+ int state;
+
+ if (bdata->can_sleep)
+ state = !!gpio_get_value_cansleep(button->gpio);
+ else
+ state = !!gpio_get_value(button->gpio);
+
+ if (state != bdata->last_state) {
+ unsigned int type = button->type ?: EV_KEY;
+
+ input_event(input, type, button->code,
+ !!(state ^ button->active_low));
+ input_sync(input);
+ bdata->count = 0;
+ bdata->last_state = state;
+ }
+}
+