STAMP_PREPARED=$(PKG_BUILD_DIR)/.prepared$(if $(QUILT)$(DUMP),,_$(shell $(call find_md5,${CURDIR} $(PKG_FILE_DEPEND),)))
STAMP_CONFIGURED:=$(PKG_BUILD_DIR)/.configured
STAMP_BUILT:=$(PKG_BUILD_DIR)/.built
+STAMP_INSTALLED:=$(STAGING_DIR)/stamp/.$(PKG_NAME)_installed
include $(INCLUDE_DIR)/download.mk
include $(INCLUDE_DIR)/quilt.mk
define Download/default
FILE:=$(PKG_SOURCE)
URL:=$(PKG_SOURCE_URL)
+ SUBDIR:=$(PKG_SOURCE_SUBDIR)
PROTO:=$(PKG_SOURCE_PROTO)
VERSION:=$(PKG_SOURCE_VERSION)
MD5SUM:=$(PKG_MD5SUM)
endef
define Build/DefaultTargets
+ $(if $(QUILT),$(Build/Quilt))
$(if $(strip $(PKG_SOURCE_URL)),$(call Download,default))
$(call Build/Autoclean)
$(STAMP_BUILT): $(STAMP_CONFIGURED)
$(Build/Compile)
+ touch $$@
+
+ $(STAMP_INSTALLED): $(STAMP_BUILT)
$(call Build/InstallDev,$(STAGING_DIR))
touch $$@
ifdef Build/InstallDev
- compile: $(STAMP_BUILT)
+ compile: $(STAMP_INSTALLED)
endif
define Build/DefaultTargets
endef
+
+ prepare: $(STAMP_PREPARED)
+ configure: $(STAMP_CONFIGURED)
endef
define BuildPackage
$(eval $(Package/Default))
$(eval $(Package/$(1)))
-# <HACK> Support obsolete DESCRIPTION field
+ifdef DESCRIPTION
+$$(error DESCRIPTION:= is obselete, use Package/PKG_NAME/description)
+endif
+
ifndef Package/$(1)/description
define Package/$(1)/description
-$(TITLE)$(subst \,
-,\ $(DESCRIPTION))
+ $(TITLE)
endef
endif
-# </HACK>
$(foreach FIELD, TITLE CATEGORY PRIORITY SECTION VERSION,
ifeq ($($(FIELD)),)
$(SED) "s,^libdir='/usr/lib',libdir='$(strip $(1))/usr/lib',g"
endef
+define pkg_install_files
+ $(foreach install_file,$(1),$(INSTALL_DIR) $(3)/`dirname $(install_file)`; $(INSTALL_DATA) $(2)/$(install_file) $(3)/`dirname $(install_file)`;)
+endef
+
+define pkg_install_bin
+ $(foreach install_apps,$(1),$(INSTALL_DIR) $(3)/`dirname $(install_file)`; $(INSTALL_BIN) $(2)/$(install_file) $(3)/`dirname $(install_file)`;)
+endef
+
define Build/Prepare
$(call Build/Prepare/Default,)
endef
dumpinfo:
download:
-prepare: $(STAMP_PREPARED)
-configure: $(STAMP_CONFIGURED)
+prepare:
+configure:
compile:
install:
clean: FORCE