-<pre>
+== Log ==
+
+todo:
+* Orientierung des Steinchens durch Unterstreichung abbilden
+Zu Deiner Frage 1: Wie sollen wir es realisieren, dass man weiß, wie herum der
+Braille-Buchstabe zu lesen ist?
+
+Ein waagerechter glatter Strich unterhalb des Braille-Symbols, 3,5- oder
+5,0-mm-Abstand zur dritten, unteren Punktreihe.
+* Mehrere Buchstabenplättchen zu einem Set zusammenfassen zum Drucken
+* Spielbrett entwerfen
+
+
+== Bilder eines Herstellers ==
+[http://shop.rnib.org.uk/board-games-and-dice/braille-scrabble/invt/gb95 http://shop.rnib.org.uk/board-games-and-dice/braille-scrabble/invt/gb95]
+== Siehe auch: ScrabbleBrett ==
+* [[Gesellschaftsspiel-Replikator/ScrabbleBrett|Gesellschaftsspiel-Replikator/ScrabbleBrett]]
+== Quelltext Spielsteine==
+
+<pre>
// Scrabble for blind and sighted players
+// Version 1.4
// Copyright: Stratum0 e.V.
-// License: WTF
+// License: WTFPL
// Zum Einfügen von Schrft
-// include <Write.scad>
+use <Write.scad>
-Hight=3;
+Height=3;
Width=9;
Length=10;
-//cube(size = [Length,Width,Hight], center = false);
+//cube(size = [Length,Width,Height], center = false);
//color("red") write("MeinTestText", h=7, font="orbitron.dxf");
+color("black") intersection()
+{
+ color("red") writecube("S",font="braille.dxf",h=6, t=1,[Width/2,Length/2,Height],[0,0,0],face="top"); // Braille-Schrift-S
-// Quelle dieses Textes: Wikipedia.de
-// Aktuell ist die Buchstabenverteilung im deutschsprachigen Scrabble wie folgt (in Klammern jeweils die Häufigkeit).
-// Diese wird seit 1987 verwendet, seitdem wird mit sieben Spielsteinen gespielt.
-
-// 1 Punkt: E (15), N (9), S (7), I (6), R (6), T (6), U (6), A (5), D (4)
-// 2 Punkte: H (4), G (3), L (3), O (3)
-// 3 Punkte: M (4), B (2), W (1), Z (1)
-// 4 Punkte: C (2), F (2), K (2), P (1)
-// 6 Punkte: Ä (1), J (1), Ü (1), V (1)
-// 8 Punkte: Ö (1), X (1)
-// 10 Punkte: Q (1), Y (1)
-// 0 Punkte: Joker/Blanko (2)
-
-// ---
-
-// use<write.scad>
-
-translate([10,20,30])
-% cube(30,center=true);
-
-writecube("text",[10,20,30],30);
-
-writecube("Howdy!!",[10,20,30],30,face="left");
-
-writecube("Aloha!!",[10,20,30],30,face="front",down=8,rotate=-30);
-
-writecube("HI!!",[10,20,30],30,face="top",up=5);
-
-writecube("Hello!!",[10,20,30],30,face="right", t=2,h=6);
-
-writecube("Hola!!",[10,20,30],[30,30,30],face="back");
-
-writecube("Salut!!",[10,20,30],[30,30,30],face="bottom");
-
-
-/* Version 3
- Added support for font selection (default is Letters.dxf)
- Added WriteCube module
- Added Rotate for text (rotates on the plane of the text)
- Added writesphere
- Added space= (spacing between characters in char widths) def=1
- Added writecylinder()
-
- By Harlan Martin
- harlan@sutlog.com
- January 2012
+ color("schwarz") writecube("S",h=6, t=1,[Width/2,Length/2,Height],[0,0,0],face="top"); // Schwarzschrift-S
- (The file TestWrite.scad gives More usage examples)
- (This module requires the file Letters.dxf to reside in the same folder)
- (The file Letters.dfx was created with inkscape..Each letter is in its own layer)
- (This module seperates each letter in the string and imports it from Letters.dfx)
-
-*/
-
- pi=3.1415926535897932384626433832795028841971693993751058209;
- pi2=pi*2;
-
-
-// These control the default values for write() writesphere() writecube()
-// if the parameters are not included in the call. Feel free to set your own
-// defaults.
-
-//default settings
- center=false;
- h = 4; //mm letter height
- t = 1; //mm letter thickness
- space =1; //extra space between characters in (character widths)
- rotate=0; // text rotation (clockwise)
- font = "Letters.dxf"; //default for aditional fonts
-
-
-// write cube defaults
- face = "front"; // default face (top,bottom,left,right,back,front)
- up =0; //mm up from center on face of cube
- down=0;
- right =0; //mm left from center on face of cube
- left=0;
-
-
-// write sphere defaults
- rounded=false; //default for rounded letters on writesphere
- north=0; // intial text position (I suggest leave these 0 defaults)
- south=0;
- east=0;
- west=0;
- spin=0;
-// writecylinder defaults
- middle=0; //(mm toward middle of circle)
- ccw=false; //write on top or bottom in a ccw direction
- r1=0; //(not implimented yet)
- r2=0; //(not implimented yet)
-
-
-
-// Contact me if your interested in how to make your own font files
-// Its tedious and time consuming, but not very hard
-
-
-module writecylinder(text,where,radius,height){
- wid=(.125* h *5.5 * space);
- widall=wid*(len(text)-1)/2;
- //angle that measures width of letters on sphere
- function NAngle(radius)=(wid/(pi2*radius))*360;
- //angle of half width of text
- function mmangle(radius)=(widall/(pi2*radius)*360);
-
- if ((face=="top")||(face=="bottom") ){
- if (face=="top" ){
- if (center==true){
- writecircle(text,where+[0,0,height/2],radius-h,rotate=rotate,font=font,h=h,t=t,
- space=space,east=east,west=west,middle=middle,ccw=ccw);
- }else{
- writecircle(text,where+[0,0,height],radius-h,rotate=rotate,font=font,h=h,t=t,
- space=space,east=east,west=west,middle=middle,ccw=ccw);
- }
- }else{
- rotate(180,[1,0,0])
- if (center==true){
- writecircle(text,where+[0,0,height/2],radius-h,rotate=rotate,font=font,h=h,t=t,
- space=space,east=east,west=west,middle=middle,ccw=ccw);
- }else{
- writecircle(text,where+[0,0,0],radius-h,rotate=rotate,font=font,h=h,t=t,
- space=space,east=east,west=west,middle=middle,ccw=ccw);
- }
- }
-
- }else{
-// if (radius>0){
- if (center==true) {
- rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
- translate(where)
- writethecylinder(text,where,radius,height,r1=radius,r2=radius,h=h,
- rotate=rotate,t=t,font=font,face=face,up=up,down=down,
- east=east,west=west,center=center,space=space,rounded=rounded);
- } else{
- rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
- translate(where+[0,0,height/2])
- writethecylinder(text,where,radius,height,r1=radius,r2=radius,h=h,
- rotate=rotate,t=t,font=font,face=face,up=up,down=down,
- east=east,west=west,center=center,space=space,rounded=rounded);
- }
-// the remarked out code is for cone shaped cylinders (not complete)
-// }else{
-// if (center==true) {
-// rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
-// translate(where)
-// writethecylinder(text,where,radius,height,r1=r1,r2=r2,h=h,
-// rotate=rotate,t=t,font=font,face=face,up=up,down=down,
-// east=east,west=west,center=center,space=space,rounded=rounded);
-// } else{
-// rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
-// translate(where+[0,0,height/2])
-// writethecylinder(text,where,radius,height,r1=r1,r2=r2,h=h,
-// rotate=rotate,t=t,font=font,face=face,up=up,down=down,
-// east=east,west=west,center=center,space=space,rounded=rounded);
-// }
-// }
- }
}
-module writecircle(text,where,radius){
- wid=(.125* h *5.5 * space);
- widall=wid*(len(text)-1)/2;
- //angle that measures width of letters on sphere
- function NAngle(radius)=(wid/(pi2*radius))*360;
- //angle of half width of text
- function mmangle(radius)=(widall/(pi2*radius)*360);
-
- if (ccw==true){
- rotate(-rotate+east-west,[0,0,1]){
- rotate(-mmangle(radius-middle),[0,0,1]){
- translate(where)
- for (r=[0:len(text)-1]){
- rotate(-90+r*NAngle(radius-middle),[0,0,1]) // bottom out=-270+r
- translate([radius-middle,0,0])
- //rotate(90,[1,0,0])
- //rotate(90,[0,1,0])
- rotate(-270,[0,0,1]) // flip text (botom out = -270)
- write(text[r],center=true,h=h,t=t,font=font);
- }
- }
- }
- }else{
- rotate(-rotate-east+west,[0,0,1]){
- rotate(mmangle(radius-middle),[0,0,1]){
- translate(where)
- for (r=[0:len(text)-1]){
- rotate(90-r*NAngle(radius-middle),[0,0,1]) // bottom out=-270+r
- translate([radius-middle,0,0])
- //rotate(90,[1,0,0])
- //rotate(90,[0,1,0])
- rotate(270,[0,0,1]) // flip text (botom out = -270)
- write(text[r],center=true,h=h,t=t,font=font);
- }
- }
- }
- }
-}
-module writethecylinder(text,where,radius,height,r1,r2){
- wid=(.125* h *5.5 * space);
- widall=wid*(len(text)-1)/2;
- //angle that measures width of letters on sphere
- function NAngle(radius)=(wid/(pi2*radius))*360*(1-abs(rotate)/90);
- //angle of half width of text
+// color("white")
+difference()
+{
+ writecube("S",font="braille.dxf",h=6, t=1,[Width/2,Length/2,Height],[0,0,0],face="top"); // Braille-Schrift-S
- function mmangle(radius)=(widall/(pi2*radius)*360);
- translate([0,0,up-down])
- rotate(east-west,[0,0,1])
- for (r=[0:len(text)-1]){
- rotate(-90+(r*NAngle(radius)),[0,0,1])
- translate([radius,0,-r*((rotate)/90*wid)+(len(text)-1)/2*((rotate)/90*wid)])
- rotate(90,[1,0,0])
- rotate(90,[0,1,0])
- write(text[r],center=true,h=h,rotate=rotate,t=t,font=font);
- //echo("zloc=",height/2-r*((rotate)/90*wid)+(len(text)-1)/2*((rotate)/90*wid));
- }
+ writecube("S",h=6, t=1,[Width/2,Length/2,Height],[0,0,0],face="top"); // Schwarzschrift-S
}
-module writesphere(text,where,radius){
- wid=(.125* h *5.5 * space);
- widall=wid*(len(text)-1)/2;
-
- echo("-----------------",widall,wid,mmangle(radius));
- //angle that measures width of letters on sphere
- function NAngle(radius)=(wid/(pi2*radius))*360;
- //angle of half width of text
- function mmangle(radius)=(widall/(pi2*radius)*360);
-
- rotate(east-west,[0,0,1]){
- rotate(south-north,[1,0,0]){
- rotate(spin,[0,1,0]){
- rotate(-mmangle(radius),[0,0,1]){
- if ( rounded== false ){
- translate(where)
- for (r=[0:len(text)-1]){
- rotate(-90+r*NAngle(radius),[0,0,1])
- translate([radius,0,0])
- rotate(90,[1,0,0])
- rotate(90,[0,1,0])
- write(text[r],center=true,h=h,rotate=rotate,t=t,font=font);
- }
- }else{
- difference(){
- translate(where)
- for (r=[0:len(text)-1]){
- rotate(-90+r*NAngle(radius),[0,0,1])
- translate([radius,0,0])
- rotate(90,[1,0,0])
- rotate(90,[0,1,0])
- write(text[r],center=true,h=h,rotate=rotate,t=t*2+h,font=font);
- }
- difference(){ //rounded outside
- sphere(radius+(t*2+h)*2);
- sphere(radius+t/2);
- }
- sphere(radius-t/2); // rounded inside for indented text
- }
- }
- }
-}}}
-}
+color("black") writecube("S",h=6, t=1,[Width/2,Length/2,Height-0.5+0.1],[0,0,0],face="top");
+// Schwarzschrift-S: Die 0.1 sind geschummelt, damit OpenSCAD die Farbe darstellt.
-module writecube(text,where,size){
- if (str(size)[0] != "["){
- // its a square cube (size was not a matrix so make it one)
- writethecube(text,where,[size,size,size],h=h,rotate=rotate,space=space,
- t=t,font=font,face=face,up=up,down=down,right=right,left=left);
- }else{
- // its not square
- writethecube(text,where,size,h=h,rotate=rotate,space=space,
- t=t,font=font,face=face,up=up,down=down,right=right,left=left);
- }
-}
-// I split the writecube module into 2 pieces.. easier to add features later
-module writethecube(text,where,size){
- if (face=="front") {
- translate([where[0]+right-left,where[1]-size[1]/2,where[2]+up-down])
- rotate(90,[1,0,0])
- write(text,center=true,h=h,rotate=rotate,t=t,font=font);
- }
- if (face=="back") {
- translate([where[0]+right-left,where[1]+size[1]/2,where[2]+up-down])
- rotate(90,[1,0,0]) // rotate around the x axis
- rotate(180,[0,1,0]) // rotate around the y axis (z before rotation)
- write(text,center=true,h=h,rotate=rotate,t=t,font=font);
- }
- if (face=="left") {
- translate([where[0]-size[0]/2,where[1]-right+left,where[2]+up-down ])
- rotate(90,[1,0,0]) // rotate around the x axis
- rotate(90,[0,-1,0]) // rotate around the y axis (z before rotation)
- write(text,center=true,h=h,rotate=rotate,t=t,font=font);
- }
- if (face=="right") {
- translate([where[0]+size[0]/2,where[1]+right-left,where[2] +up-down])
- rotate(90,[1,0,0]) // rotate around the x axis
- rotate(90,[0,1,0]) // rotate around the y axis (z before rotation)
- write(text,center=true,h=h,rotate=rotate,t=t,font=font);
- }
- if (face=="top") {
- translate([where[0]+right-left,where[1]+up-down,where[2]+size[2]/2 ])
- write(text,center=true,h=h,rotate=rotate,t=t,font=font);
- }
- if (face=="bottom") {
- translate([where[0]+right-left,where[1]-up+down,where[2]-size[2]/2 ])
- rotate(180,[1,0,0])
- write(text,center=true,h=h,rotate=rotate,t=t,font=font);
- }
-}
-
-module write(word){
-
- echo (h);
- echo (word);
- echo ("There are " ,len(word) ," letters in this string");
-// echo ("The second letter is ",word[1]);
-// echo (str(word[0],"_"));
-rotate(rotate,[0,0,-1]){
- for (r = [0:len(word)]){ // count off each character
- // if the letter is lower case, add an underscore to the end for file lookup
- if ((word[r] == "a" ) || (word[r]== "b") || (word[r]== "c")
- || (word[r]== "d") || (word[r]== "e") || (word[r]== "f")
- || (word[r]== "g") || (word[r]== "h") || (word[r]== "i")
- || (word[r]== "j") || (word[r]== "k") || (word[r]== "l")
- || (word[r]== "m") || (word[r]== "n") || (word[r]== "o")
- || (word[r]== "p") || (word[r]== "q") || (word[r]== "r")
- || (word[r]== "s") || (word[r]== "t") || (word[r]== "u")
- || (word[r]== "v") || (word[r]== "w") || (word[r]== "x")
- || (word[r]== "y" )|| (word[r]== "z")){
- if (center == true) {
- translate([0,-h/2,0]){
- scale([.125*h,.125*h,t]){
- translate([ (-len(word)*5.5*space/2) + (r*5.5*space),0,0])
- linear_extrude(height=1,convexity=10,center=true){
- import(file = font,layer=str(word[r],"_"));
- }
- }
- }
- }else{
- translate([0,0,t/2]){
- scale([.125*h,.125*h,t]){
- translate([r*5.5*space,0,0])
- linear_extrude(height=1,convexity=10,center=true){
- import(file = font,layer=str(word[r],"_"));
- }
- }
- }
- }
-
- }else{
- if (center == true) {
- translate([0,-h/2,0]){
- scale([.125*h,.125*h,t]){
- translate([ (-len(word)*5.5*space/2) + (r*5.5*space),0,0])
- linear_extrude(height=1,convexity=10,center=true){
- import(file = font,layer=str(word[r]));
- }
- }
- }
- }else{
- translate([0,0,t/2]){
- scale([.125*h,.125*h,t]){
- translate([r*5.5*space,0,0])
- linear_extrude(height=1,convexity=10,center=true){
- import(file = font,layer=str(word[r]));
- }
- }
- }
- }
- }
- }
-}
-}
-
-/*writecylinder test
-translate([0,0,0])
-%cylinder(r=20,h=40,center=true);
-color([1,0,0])
-writecylinder("rotate=90",[0,0,0],20,40,center=true,down=0,rotate=90);
-writecylinder("rotate = 30,east = 90",[0,0,0],20,40,center=true,down=0,rotate=30,east=90);
-writecylinder("ccw = true",[0,0,0],20,40,center=true,down=0,face="top",ccw=true);
-writecylinder("middle = 8",[0,0,0],20,40,h=3,center=true,down=0,face="top",middle=8);
-writecylinder("face = top",[0,0,0],20,40,center=true,down=0,face="top");
-writecylinder("east=90",[0,0,0],20,40,h=3,center=true,down=0,face="top",east=90);
-writecylinder("west=90",[0,0,0],20,40,h=3,center=true,down=0,face="top",ccw=true,west=90);
-writecylinder("face = bottom",[0,0,0],20,40,center=true,down=0,face="bottom");
-*/
-/*writesphere test
-sphere(20);
-color([1,0,0])
-writesphere("Hello World",[0,0,0],20,t=1,h=6);
-*/
-/* writecube test
-translate([30,30,30])
-cube([10,15,30],center=true);
-write("hello",center=true,rotate =30);
-color([1,0,0])
-writecube( "front",[30,30,30],[10,15,30],h=5,rotate=-90);
-color([0,1,0])
-writecube( "back",[30,30,30],size=[10,15,30],h=5,face="back",rotate=90,t=4);
-color([0,0,1])
-writecube( "left",[30,30,30],[10,15,30],h=5,face="left",up=5);
-color([1,1,0])
-writecube( "right",where=[30,30,30],size=[10,15,30],h=5,face="right",rotate=55);
-color([1,0,1])
-writecube( "top",where=[30,30,30],size=[10,15,30],h=5,face="top");
-color([1,1,1])
-writecube( "bttm",where=[30,30,30],size=[10,15,30],h=5,face="bottom",rotate=90);
-*/
+cube([Width,Length,Height],center=false);
+
+// Quelle dieses Textes: Wikipedia.de
+// Aktuell ist die Buchstabenverteilung im deutschsprachigen Scrabble wie folgt (in Klammern jeweils die Häufigkeit).
+// Diese wird seit 1987 verwendet, seitdem wird mit sieben Spielsteinen gespielt.
+// 1 Punkt: E (15), N (9), S (7), I (6), R (6), T (6), U (6), A (5), D (4)
+// 2 Punkte: H (4), G (3), L (3), O (3)
+// 3 Punkte: M (4), B (2), W (1), Z (1)
+// 4 Punkte: C (2), F (2), K (2), P (1)
+// 6 Punkte: Ä (1), J (1), Ü (1), V (1)
+// 8 Punkte: Ö (1), X (1)
+// 10 Punkte: Q (1), Y (1)
+// 0 Punkte: Joker/Blanko (2)
+// ---
</pre>