final tweaks
[bachelor-thesis/written-stuff.git] / Ausarbeitung / wiselib.tex
1 \section{Wiselib}
2 The \definition{Wiselib}\cite{wiselib} is a C++ algorithm library for
3 sensor networks, containing for example algorithms for routing, localization and
4 time synchronization, and is strongly focused on portability and cross-platform
5 development. In particular, it allows the user to develop applications that run
6 on different hardware platforms without the need to change the code, and it
7 strongly uses C++ templates to achieve that feature. Amongst the supported
8 platforms are diverse sensor node platforms, like iSense\footnote{see
9 \url{http://www.coalesenses.com/index.php?page=isense-hardware}},
10 Contiki\footnote{\url{http://www.sics.se/contiki/about-contiki.html}}, and
11 TinyOS\footnote{\url{http://www.tinyos.net/}}, but there is as well support for
12 the diverse x86-compatible Personal Computer platforms, and the Shawn sensor
13 network simulator\footnote{\url{http://shawn.sourceforge.net}}.
14
15 \subsection{Architecture}
16 \label{sec:wiselib:arch}
17 \paragraph{Concepts and Models}
18 Wiselib makes strong uses of \definition{concepts} and \definition{models} as
19 central design objects. Concepts serve as an informal description of interfaces,
20 only existent in documentation, defining expected parameters and types. Models
21 however implement these interfaces in C++ code while fulfilling their
22 specification. The Wiselib algorithms can in turn rely on the concepts as a
23 generic specification, and take models as template parameters to use their
24 functionality, so a function call will be immediately resolved to a specific
25 model at compile time without the need for an additional function call as it is
26 the case with virtual inheritance. Furthermore, this also allows usage on
27 platforms which do not support C++, as the byte code generated by the
28 compiler does not include C++ specific extensions (no virtual function tables,
29 and templates are resolved at compile time) and can be linked against any
30 Standard C Library.
31
32 This makes cross-platform development easily possible. For example, to implement
33 a routing algorithm, one can rely on the concept of a radio to send and receive
34 data packets, without needing to implement code specific to the used radio
35 hardware. The users of that routing algorithm can now choose which radio model
36 they want to use, according to their needs and the underlying hardware, provided
37 that their radio model also implements the same radio concept used by the
38 routing algorithm.
39
40 \begin{figure}
41 \centering
42 \includegraphics[width=.8\textwidth]{images/Wiselib-Arch.pdf}
43 \caption{Wiselib architecture\label{fig:wiselib-arch}}
44 \end{figure}
45 Besides algorithms, and basic concepts and models, the Wiselib also consists of
46 two other main parts: the internal interface and the external interface (see
47 Figure~\ref{fig:wiselib-arch}).
48
49 \paragraph{External Interface}
50 The \definition{External Interface} provides access to the underlying \ac{OS},
51 like iSense, Contiki, Shawn, etc. and defines concepts like a radio or a timer.
52 Thus, the concepts are as generic as possible to match all supported operating
53 systems and provide a light-weight abstraction to the underlying \ac{OS}. These
54 concepts sometimes extend the generic concepts. As an example there is a
55 concept \concept{TxRadio}
56 which has the ability to set the transmission power on the radio. The models
57 (for example an \class{iSenseRadioModel} or a \class{ShawnTimerModel}) implement
58 these concepts
59 on the specific operating system, and can be passed around as template
60 parameters.
61
62 \paragraph{Internal Interface}
63 The \definition{Internal Interface} defines concepts and models for data
64 structures that can be used in algorithms. This allows the specialization for
65 platforms with more restricted resources; for instance a wireless sensor node
66 without dynamic memory
67 management can use a static implementation of lists and other containers,
68 whereas a full-grown desktop machine can use the dynamic implementation provided
69 by the
70 C++ \ac{STL}. For this purpose, the Wiselib also contains the
71 \acused{pSTL}\definition{pico Standard Template Library} (\acs{pSTL}) which
72 implements a subset of the \ac{STL} without the use of dynamic memory
73 allocation.
74
75 \paragraph{Stackability}
76 Another central design principle used in the Wiselib is
77 \definition{stackability}, which describes the possibility to stack
78 implementations of the same concept, thereby building a layered structure. For
79 example, one could stack a cryptography algorithm on top of a radio model, which
80 both implement the Radio concept. In this case, the cryptography layer doesn't
81 have to know anything at all about the underlying implementation, as long as it
82 can use the Radio concept of the underlying layer. And it can even provide the
83 same interface to a possibly higher layer in order to provide transparent packet
84 de- and encryption over the radio.
85
86 \subsection{Roomba Control}
87 Even more interesting is the fact that the Wiselib includes code to control an
88 iRobot Roomba\index{Roomba} over a serial interface, and getting access to its
89 internal sensor data, using the \ac{ROI}\index{Roomba Open Interface} mentioned
90 earlier. For this purpose, it defines two concepts for Robot Motion:
91
92 \paragraph{\concept{TurnWalkMotion} concept}%\index{TurnWalkMotion (concept)}
93 This concept represents a simple robot that can turn on the spot and walk
94 straight, without automatic stopping.
95 \begin{description}
96 \item Types:
97 \begin{description}
98 \item[\fnfont{velocity\_t}] Type for velocity measurement
99 \item[\fnfont{angular\_velocity\_t}] Type for angular velocity measurement
100 \end{description}
101 \item Methods:
102 \begin{description}
103 \item[\fnfont{int turn(angular\_velocity\_t)}] turn the robot with a
104 constant angular velocity
105 \item[\fnfont{int move (velocity\_t)}] move the robot straight with a
106 constant velocity
107 \item[\fnfont{int stop()}] stop the robot
108 \item[\fnfont{int wait\_for\_stop()}] hold the execution until the robot
109 has stopped
110 \end{description}
111 \end{description}
112
113 \paragraph{\concept{Odometer} concept}%\index{Odometer (concept)}
114 This concept represents an Odometer which tracks motions over time.
115 Whenever the object turns or moves, internal counters will adjust their
116 guessing of the object's traveled distance and current orientation.
117 \begin{description}
118 \item Types:
119 \begin{description}
120 \item[\fnfont{angle\_t}] Type for angle measurement
121 \item[\fnfont{distance\_t}] Type for distance measurement
122 \end{description}
123 \item Methods:
124 \begin{description}
125 \item[\fnfont{angle\_t angle()}] return the current angle
126 \item[\fnfont{int reset\_angle()}] reset the angle of the object
127 \item[\fnfont{distance\_t distance()}] return the current distance
128 \item[\fnfont{int reset\_distance()}] reset the distance of the object
129 \item[\fnfont{int register\_state\_callback (T *obj)}] register a callback
130 that gets called when the state changes
131 \item[\fnfont{int unregister\_state\_callback (int)}] unregister a
132 previously registered callback
133 \item[\fnfont{int state()}] return the current state
134 \end{description}
135 \end{description}
136
137 \paragraph{ControlledMotion model}
138 The \class{ControlledMotion} model builds on top of the \concept{TurnWalkMotion}
139 and \concept{Odometer} concepts. It takes implementations of each of these
140 concepts as template parameters and extends the simple turn-and-walk paradigm by
141 a temporal dimension, which makes the robot stop after a specific time interval.
142 In particular, it provides the following methods:
143 \begin{description}\item
144 \begin{description} % to match with the indentation level above
145 \item[\fnfont{int move\_distance(distance\_t, velocity\_t)}] move the robot
146 straight by a given distance with a given velocity
147 \item[\fnfont{int turn\_about(angle\_t, angular\_velocity\_t)}] turn the robot
148 about a given angle with a given angular distance
149 \item[\fnfont{int turn\_to(angle\_t, angular\_velocity\_t)}] turn the robot
150 to a given orientation with a given angular distance
151 \end{description}
152 \end{description}
153
154 The class first registers a callback function at the given Odometer instance,
155 and then uses its distance and angle values to control the robot over the
156 TurnWalkMotion instance. Every time the state of the robot changes (i.~e. new
157 data from its sensors is received), it compares the new actual values with the
158 target values given by the user through the functions above, and if the actual
159 values exceed the target values, the robot is stopped.
160
161 \paragraph{Underlying Roomba Implementation}
162 The actual communication with the Roomba is done in the
163 \class{RoombaModel} class. It implements the
164 aforementioned \concept{TurnWalkMotion} and \concept{Odometer} concepts and
165 therewith allows the interaction with a \class{ControlledMotion} instance. In
166 particular, it manages the serial communication with the Roomba and translates
167 the function calls \fnfont{turn()}, \fnfont{move()} and \fnfont{stop()} of the
168 TurnWalkMotion concept to the according parameters for the \ac{ROI} \cmd{Drive}
169 command. It also reads a subset of the Roomba's sensors and presents the sensor
170 data to the user. Finally, while implementing the Odometer concept, it
171 calculates the covered distance and angle from the Roomba's right and left wheel
172 rotations.
173
174 The sensor data is read from the Roomba using the \cmd{Stream} command on the
175 \ac{ROI}, which results in a sensor data packet (see Section
176 \ref{sec:roi-stream-packet}) every 15~ms, and $66.67$ packets per second. At a
177 speed of 19,200 baud in mode \ac{8N1}, the maximum size of a data packet is
178 $19,200 \div (66.67 \times 9) = 32$ byte, so at the moment only the sensor
179 packets \emph{encoder counts left/right} (IDs~\magicvalue{0x2b},
180 \magicvalue{0x2c}, 2+2 bytes), \emph{battery voltage/current/charge/capacity}
181 (IDs~\magicvalue{0x16}, \magicvalue{0x17}, \magicvalue{0x19},
182 \magicvalue{0x1a}, 2+2+2+2 bytes) are streamed, which add up to 18 data bytes +
183 3 header/checksum bytes. There has currently been no success yet in
184 communicating at the higher speed of 115,200 baud.
185
186 Also research has been done to use the distance and angle values that the
187 Roomba itself provides (sensor packet~IDs \magicvalue{0x13} and
188 \magicvalue{0x14}). However, according to the \ac{ROI} Specification these
189 values are integer values, and the value is reset to zero every time it is read.
190 By using the \cmd{Stream} command on the \ac{ROI} and therefore reading these
191 values every 15~ms, the Roomba cannot move fast enough to increment these values
192 to \magicvalue{1}, so every time \magicvalue{0} is read. It is obvious that
193 these sensor values are not suited for such rapid evaluations, and can only be
194 used for larger distances and angles. Nevertheless, since the Wiselib Roomba
195 control needs to keep track of the Roomba's current position and orientation as
196 fast as possible to maintain a certain accuracy in movement, the distance and
197 angle values as provided by the Roomba itself cannot be used. On the other hand,
198 working with the Roomba's wheel encoder counts (sensor packet~IDs
199 \magicvalue{0x2b} and \magicvalue{0x2c}) has proven itself quite acceptable.
200 After a few test runs, the number of encoder counts per~mm for straight
201 walks turned out to be $2.27$, and for turning on the spot, $2.27 \times 115 =
202 261.05$ encoder counts per radian, which is the number of encoder counts per~mm
203 multiplied by half the Roomba's wheelbase. So when new sensor data is read
204 each 15~ms, the RoombaModel implementation calculates the \concept{Odometer}
205 distance and angle from these values.
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