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Levelreihenfolge, -fixes.
[hackover2013-badge-firmware.git]
/
badge
/
main.c
2013-10-26
Wintermute
Pinconfig für Endbadge.
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2013-10-25
Wintermute
Booten in Titelbild.
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2013-10-25
Wintermute
Compilerswitch für Firmware, die nur den Dataflash...
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2013-10-25
Wintermate
USB-Modus: Bedienungshinweis.
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2013-10-24
Wintermate
Menüausrichtung verbessert: Bei Eintritt ins Menü Vorau...
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2013-10-24
Christian Spilker
Merge branch 'master' of gitlab:wintermute/hackover2013...
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2013-10-24
Wintermate
Speichersparaktionen.
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2013-10-23
Wintermate
Fahrplan: Letzte Position merken.
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2013-10-23
Wintermate
Fahrplan-Browser.
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2013-10-23
Wintermate
Hauptmenü.
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2013-10-23
Wintermate
Vanity-Screen.
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2013-10-22
Wintermate
Textdateiankuckdingviech.
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2013-10-22
Wintermate
Textscroller f. Dateibrowser
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2013-10-22
Wintermute
Spiel beendbar gemacht.
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2013-10-22
Wintermate
jumprun_tile als packed struct für mehr Speicher.
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2013-10-21
Wintermute
Mehr Level.
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2013-10-21
Wintermute
Levelauswahl auf Badge.
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2013-10-19
Wintermute
Zahlenrendern für Prototyp.
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2013-10-15
Wintermute
Schrift. TODO?: Umlaute
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2013-10-14
Wintermute
Neue Gegnertypen: Schlange, Spirale.
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2013-10-13
Wintermute
Kaninchen aus mock übernommen
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2013-10-13
Wintermute
CLKDIV-Durchlauf für Sync zum Messen.
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2013-10-13
Wintermute
LEDs an Prototyp2
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2013-10-13
Wintermute
Support für neuen Prototypen
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2013-10-12
Wintermute
Jumpnrun: Neueste Entwicklung geportet. Schnellere...
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2013-10-12
Wintermute
Badge-Initialisierung komplett umgeschrieben, um neue...
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2013-10-10
Wintermute
Probeweise mal mit Flashchip sprechen (Statusregister...
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2013-10-10
Wintermute
Eingabetaster.
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2013-10-10
Wintermute
Anfang Portierung auf Prototypen.
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2013-10-10
Wintermute
r0ket-Code mit Buttons an HB0, HB1
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2013-10-09
Wintermute
Init nochmal verkürzt.
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2013-10-08
Wintermute
Initialisierung bisschen aufgeräumt.
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2013-10-08
Wintermate
Jumpnrun lauffähig.
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2013-10-08
Wintermate
Events a la mockup
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2013-10-07
Wintermate
Projektstruktur.
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