void drawRoundedRectangleFilled ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color, uint16_t radius, drawCorners_t corners );
void drawGradient ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t startColor, uint16_t endColor );
void drawTriangle ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color );
void drawRoundedRectangleFilled ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color, uint16_t radius, drawCorners_t corners );
void drawGradient ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t startColor, uint16_t endColor );
void drawTriangle ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color );