void drawRectangle ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color );
void drawRectangleFilled ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color );
void drawRectangleRounded ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color, uint16_t radius, drawRoundedCorners_t corners );
+void drawTriangle ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
+void drawTriangleFilled ( uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void drawString ( uint16_t x, uint16_t y, uint16_t color, const FONT_INFO *fontInfo, char *str );
uint16_t drawGetStringWidth ( const FONT_INFO *fontInfo, char *str );
void drawProgressBar ( uint16_t x, uint16_t y, uint16_t width, uint16_t height, drawRoundedCorners_t borderCorners, drawRoundedCorners_t progressCorners, uint16_t borderColor, uint16_t borderFillColor, uint16_t progressBorderColor, uint16_t progressFillColor, uint8_t progress );