#include "core/cmd/cmd.h"
#endif
+#include "fahrplan.h"
#include "init.h"
+#include "ui/browser.h"
#include "ui/display.h"
-#include "ui/sprite.h"
#include "ui/event.h"
#include "ui/font.h"
+#include "ui/menu.h"
+#include "ui/sprite.h"
+#include "ui/vanity.h"
#include "util/util.h"
#include "jumpnrun/jumpnrun.h"
uint32_t volatile *reg;
gpioPullupMode_t mode;
} const input_pins[] = {
-#ifdef HOB_REV2
- { RB_BTN0 , &RB_BTN0_IO , gpioPullupMode_PullDown },
- { RB_BTN1 , &RB_BTN1_IO , gpioPullupMode_PullDown },
- { RB_BTN2 , &RB_BTN2_IO , gpioPullupMode_PullDown },
- { RB_BTN3 , &RB_BTN3_IO , gpioPullupMode_PullDown },
- { RB_BTN4 , &RB_BTN4_IO , gpioPullupMode_PullDown },
- { RB_HB0 , &RB_HB0_IO , gpioPullupMode_PullDown },
- { RB_HB1 , &RB_HB1_IO , gpioPullupMode_PullDown },
- { RB_PWR_CHRG, &RB_PWR_CHRG_IO, gpioPullupMode_PullDown }
-#else
{ RB_BTN0 , &RB_BTN0_IO , gpioPullupMode_PullUp },
{ RB_BTN1 , &RB_BTN1_IO , gpioPullupMode_PullUp },
{ RB_BTN2 , &RB_BTN2_IO , gpioPullupMode_PullUp },
{ RB_HB0 , &RB_HB0_IO , gpioPullupMode_PullUp },
{ RB_HB1 , &RB_HB1_IO , gpioPullupMode_PullUp },
{ RB_PWR_CHRG, &RB_PWR_CHRG_IO, gpioPullupMode_PullUp }
-#endif
};
for(int i = 0; i < ARRAY_SIZE(input_pins); ++i) {
#endif
-/**************************************************************************/
-/*!
- Main program entry point. After reset, normal code execution will
- begin here.
+static void usbmode(void) {
+ badge_event_stop();
+
+ badge_framebuffer fb = { { { 0 } } };
+ badge_framebuffer_render_text(&fb, 22, 20, "USB-Modus");
+// badge_framebuffer_render_text(&fb, 10, 35, "Reset to exit");
+ badge_framebuffer_render_text(&fb, 16, 35, "Zurück mit");
+ badge_framebuffer_render_text(&fb, 32, 45, "Reset");
+/*
+ badge_framebuffer_render_number(&fb, 23, 50, sizeof(jumpnrun_tile));
+ badge_framebuffer_render_number(&fb, 33, 50, sizeof(jumpnrun_item));
+ badge_framebuffer_render_number(&fb, 48, 50, sizeof(jumpnrun_enemy));
*/
-/**************************************************************************/
+ badge_framebuffer_flush(&fb);
+
+ usbMSCInit();
+
+ for(;;) {
+ pmuSleep();
+ }
+}
+
+uint8_t main_menu_show(uint8_t selected) {
+ // first_visible = 0, weil das Menü so kurz ist. Sollte es
+ // größer werden: Parameter aus main_menu empfangen und merken.
+ uint8_t first_visible = 0;
+ char const *const menu[] = {
+ "Titelbild",
+ "Super Hackio",
+ "Fahrplan",
+ "USB-Modus"
+ };
+
+ f_chdir("/");
+ return (uint8_t) badge_menu(menu, ARRAY_SIZE(menu), &first_visible, selected);
+}
+
+void main_menu(void) {
+ uint8_t selected = 0;
+
+ for(;;) {
+ selected = main_menu_show(selected);
+ switch(selected) {
+ case 0: badge_vanity_show(); break;
+ case 1: jumpnrun_play (); break;
+ case 2: badge_fahrplan (); break;
+ case 3: usbmode (); break;
+ }
+ }
+}
+
int main(void)
{
- // Configure cpu and mandatory peripherals
- //systemInit();
-
cpuInit();
systickInit(CFG_SYSTICK_DELAY_IN_MS);
- // pmuInit();
+ pmuInit();
// adcInit();
#ifdef R0KET
rbInit();
badge_init();
#endif
- /*
- nrf_init();
-
- for(uint8_t i = 1; ; ++i) {
- badge_framebuffer fb = { { { 0 } } };
-
- fb.data[2][86] = 0xff;
- fb.data[3][87] = nrf_read_reg(R_CONFIG);
- fb.data[4][86] = 0xff;
- for(uint8_t j = 0; j < i; j += 3) {
- fb.data[3][j / 3] = 0xff;
- }
-
- SCB_CLKOUTCLKDIV = i;
- badge_framebuffer_flush(&fb);
- systickDelay(200);
- }
- */
-
FATFS fs;
f_mount(0, &fs);
- {
- badge_framebuffer fb = { { { 0 } } };
-
- fb.data[0][0] = badge_framebuffer_render_text(&fb, 2, 10, "foobar");
-
- badge_framebuffer_flush(&fb);
+#ifdef USBONLY
+ if(badge_input_raw() & BADGE_EVENT_KEY_LEFT) {
+ gpioSetValue(HOB_PORT(HOB_LED_LEFT), HOB_PIN(HOB_LED_LEFT) , 1);
+ }
+ if(badge_input_raw() & BADGE_EVENT_KEY_RIGHT) {
+ gpioSetValue(HOB_PORT(HOB_LED_RIGHT), HOB_PIN(HOB_LED_RIGHT) , 1);
}
+ for(;;) usbmode();
+#else
if(badge_input_raw() & BADGE_EVENT_KEY_DOWN) {
- usbMSCInit();
- for(;;);
+ usbmode();
}
badge_event_start();
-
- for(;;) {
- if(JUMPNRUN_ERROR == jumpnrun_play("smb.lvl")) {
- break;
- }
- }
-
- uint8_t buttons = 0;
-
- for(uint8_t i = 0; ; ++i) {
- badge_event_t event = badge_event_wait();
-
- switch(badge_event_type(event)) {
- case BADGE_EVENT_USER_INPUT: {
- buttons = badge_event_current_input_state();
- break;
- }
- case BADGE_EVENT_GAME_TICK: {
- badge_sprite const sp = { 4, 4, (uint8_t const *) "\xff\xff" };
- badge_framebuffer fb = { { { 0x80 } } };
-
- if(buttons & BADGE_EVENT_KEY_UP) { badge_framebuffer_blt(&fb, 30, 10, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_DOWN) { badge_framebuffer_blt(&fb, 30, 50, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_LEFT) { badge_framebuffer_blt(&fb, 10, 30, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_RIGHT) { badge_framebuffer_blt(&fb, 50, 30, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_CENTER){ badge_framebuffer_blt(&fb, 30, 30, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_BTN_A) { badge_framebuffer_blt(&fb, 70, 10, &sp, 0); }
- if(buttons & BADGE_EVENT_KEY_BTN_B) { badge_framebuffer_blt(&fb, 70, 50, &sp, 0); }
-
- badge_framebuffer_flush(&fb);
- break;
- }
- }
- }
+ badge_vanity_show();
+ main_menu();
+#endif
return 0;
}