;
items.add
- ("doc", JUMPNRUN_ITEM_TYPE_DOCUMENT)
+ ("doc" , JUMPNRUN_ITEM_TYPE_DOCUMENT )
+ ("checkpoint" , JUMPNRUN_ITEM_TYPE_CHECKPOINT )
+ ("key" , JUMPNRUN_ITEM_TYPE_KEY )
+ ("doc_encrypted", JUMPNRUN_ITEM_TYPE_ENCRYPTED_DOCUMENT)
;
enemies.add