vanity-convert: add Makefile
[hackover2013-badge-firmware.git] / mock / tools / level-converter.cc
index e5bfa98..eb8b1c6 100644 (file)
@@ -6,6 +6,7 @@ extern "C" {
 }
 
 #include <boost/spirit/include/qi_symbols.hpp>
 }
 
 #include <boost/spirit/include/qi_symbols.hpp>
+#include <boost/algorithm/string/trim.hpp>
 
 #include <algorithm>
 #include <fstream>
 
 #include <algorithm>
 #include <fstream>
@@ -21,7 +22,7 @@ enum {
   LEVEL_LINE_COUNT = 14
 };
 
   LEVEL_LINE_COUNT = 14
 };
 
-#define PATH_PREFIX "../badge/jumpnrun/"
+#define PATH_PREFIX "../badge/jumpnrun/levels/"
 
 namespace jnrcpp {
   struct descriptors {
 
 namespace jnrcpp {
   struct descriptors {
@@ -40,7 +41,10 @@ namespace jnrcpp {
         ;
 
       items.add
         ;
 
       items.add
-        ("doc", JUMPNRUN_ITEM_TYPE_DOCUMENT)
+        ("doc"          , JUMPNRUN_ITEM_TYPE_DOCUMENT          )
+        ("checkpoint"   , JUMPNRUN_ITEM_TYPE_CHECKPOINT        )
+        ("key"          , JUMPNRUN_ITEM_TYPE_KEY               )
+        ("doc_encrypted", JUMPNRUN_ITEM_TYPE_ENCRYPTED_DOCUMENT)
         ;
 
       enemies.add
         ;
 
       enemies.add
@@ -66,15 +70,15 @@ namespace jnrcpp {
 
   struct level_name_map {
     level_name_map() {
 
   struct level_name_map {
     level_name_map() {
-      std::ifstream in(PATH_PREFIX "levels.txt");
+      std::ifstream in("levels.txt");
 
       if(!in) {
 
       if(!in) {
-        throw std::logic_error(PATH_PREFIX "levels.txt konnte nicht geöffnet werden.");
+        throw std::logic_error("levels.txt konnte nicht geöffnet werden.");
       }
 
       std::string name;
       while(std::getline(in, name)) {
       }
 
       std::string name;
       while(std::getline(in, name)) {
-        if(name != "") {
+        if(boost::trim_copy(name) != "") {
           names.push_back(name);
         }
       }
           names.push_back(name);
         }
       }
@@ -111,10 +115,12 @@ namespace jnrcpp {
             objmap = &item_types;
           } else if(line == "[enemies]") {
             objmap = &enemy_types;
             objmap = &item_types;
           } else if(line == "[enemies]") {
             objmap = &enemy_types;
+          } else if(line == "[parameters]") {
+            objmap = &level_params;
           } else {
             throw std::invalid_argument("Unkown type: " + line);
           }
           } else {
             throw std::invalid_argument("Unkown type: " + line);
           }
-        } else if(line != "") {
+        } else if(boost::trim_right_copy(line) != "") {
           char c;
           std::string tok;
           std::istringstream parser(line);
           char c;
           std::string tok;
           std::istringstream parser(line);
@@ -233,8 +239,21 @@ namespace jnrcpp {
         static_cast<uint16_t>(player_pos.second)
       };
 
         static_cast<uint16_t>(player_pos.second)
       };
 
-      dest.write(static_cast<char const *>(static_cast<void const *>(head)), sizeof(head));
-      dest.write(static_cast<char const *>(static_cast<void const *>(spos)), sizeof(spos));
+      uint8_t lives = 3;
+      {
+        std::map<char, std::string>::const_iterator iter = level_params.find('L');
+        if(iter != level_params.end()) {
+          unsigned x;
+          std::istringstream parser(iter->second);
+          if(parser >> x) {
+            lives = static_cast<uint8_t>(x);
+          }
+        }
+      }
+
+      dest.write(static_cast<char const *>(static_cast<void const *>(head  )), sizeof(head ));
+      dest.write(static_cast<char const *>(static_cast<void const *>(spos  )), sizeof(spos ));
+      dest.write(static_cast<char const *>(static_cast<void const *>(&lives)), sizeof(lives));
 
       dump_tiles(dest);
       dump_items(dest);
 
       dump_tiles(dest);
       dump_items(dest);
@@ -247,6 +266,7 @@ namespace jnrcpp {
     std::map<char, std::string> tile_types;
     std::map<char, std::string> item_types;
     std::map<char, std::string> enemy_types;
     std::map<char, std::string> tile_types;
     std::map<char, std::string> item_types;
     std::map<char, std::string> enemy_types;
+    std::map<char, std::string> level_params;
   };
 }
 
   };
 }
 
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