+void usbmode(void) {
+ badge_framebuffer fb = { { { 0 } } };
+
+ badge_framebuffer_render_text(&fb, 23, 30, "USB-Modus");
+/*
+ badge_framebuffer_render_number(&fb, 23, 50, sizeof(jumpnrun_tile));
+ badge_framebuffer_render_number(&fb, 33, 50, sizeof(jumpnrun_item));
+ badge_framebuffer_render_number(&fb, 48, 50, sizeof(jumpnrun_enemy));
+*/
+ badge_framebuffer_flush(&fb);
+ usbMSCInit();
+ for(;;);
+}
+