--- /dev/null
+/**************************************************************************/
+/*!
+ @file colors.h
+ @author K. Townsend (microBuilder.eu)
+
+ @brief Common 16-bit RGB565 color definitions
+
+ @section LICENSE
+
+ Software License Agreement (BSD License)
+
+ Copyright (c) 2010, microBuilder SARL
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ 3. Neither the name of the copyright holders nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/**************************************************************************/
+#ifndef __COLORS_H__
+#define __COLORS_H__
+
+#include "projectconfig.h"
+
+// Basic Color definitions
+#define COLOR_BLACK (uint16_t)(0x0000)
+#define COLOR_BLUE (uint16_t)(0x001F)
+#define COLOR_RED (uint16_t)(0xF800)
+#define COLOR_GREEN (uint16_t)(0x07E0)
+#define COLOR_CYAN (uint16_t)(0x07FF)
+#define COLOR_MAGENTA (uint16_t)(0xF81F)
+#define COLOR_YELLOW (uint16_t)(0xFFE0)
+#define COLOR_WHITE (uint16_t)(0xFFFF)
+
+// Grayscale Values
+#define COLOR_GRAY_15 (uint16_t)(0x0861) // 15 15 15
+#define COLOR_GRAY_30 (uint16_t)(0x18E3) // 30 30 30
+#define COLOR_GRAY_50 (uint16_t)(0x3186) // 50 50 50
+#define COLOR_GRAY_80 (uint16_t)(0x528A) // 80 80 80
+#define COLOR_GRAY_128 (uint16_t)(0x8410) // 128 128 128
+#define COLOR_GRAY_200 (uint16_t)(0xCE59) // 200 200 200
+#define COLOR_GRAY_225 (uint16_t)(0xE71C) // 225 225 225
+
+// Color Palettes
+#define COLOR_THEME_LIMEGREEN_BASE (uint16_t)(0xD7F0) // 211 255 130
+#define COLOR_THEME_LIMEGREEN_DARKER (uint16_t)(0x8DE8) // 137 188 69
+#define COLOR_THEME_LIMEGREEN_LIGHTER (uint16_t)(0xEFF9) // 238 255 207
+#define COLOR_THEME_LIMEGREEN_SHADOW (uint16_t)(0x73EC) // 119 127 103
+#define COLOR_THEME_LIMEGREEN_ACCENT (uint16_t)(0xAE6D) // 169 204 104
+
+#define COLOR_THEME_VIOLET_BASE (uint16_t)(0x8AEF) // 143 94 124
+#define COLOR_THEME_VIOLET_DARKER (uint16_t)(0x4187) // 66 49 59
+#define COLOR_THEME_VIOLET_LIGHTER (uint16_t)(0xC475) // 194 142 174
+#define COLOR_THEME_VIOLET_SHADOW (uint16_t)(0x40E6) // 66 29 52
+#define COLOR_THEME_VIOLET_ACCENT (uint16_t)(0xC992) // 204 50 144
+
+#define COLOR_THEME_EARTHY_BASE (uint16_t)(0x6269) // 97 79 73
+#define COLOR_THEME_EARTHY_DARKER (uint16_t)(0x3103) // 48 35 31
+#define COLOR_THEME_EARTHY_LIGHTER (uint16_t)(0x8C30) // 140 135 129
+#define COLOR_THEME_EARTHY_SHADOW (uint16_t)(0xAB29) // 173 102 79
+#define COLOR_THEME_EARTHY_ACCENT (uint16_t)(0xFE77) // 250 204 188
+
+#define COLOR_THEME_SKYBLUE_BASE (uint16_t)(0x95BF) // 150 180 255
+#define COLOR_THEME_SKYBLUE_DARKER (uint16_t)(0x73B0) // 113 118 131
+#define COLOR_THEME_SKYBLUE_LIGHTER (uint16_t)(0xE75F) // 227 235 255
+#define COLOR_THEME_SKYBLUE_SHADOW (uint16_t)(0x4ACF) // 75 90 127
+#define COLOR_THEME_SKYBLUE_ACCENT (uint16_t)(0xB5F9) // 182 188 204
+
+// Using these values allows you to update the entire UI color scheme in one location
+#define COLOR_THEME_DEFAULT_BASE COLOR_THEME_LIMEGREEN_BASE
+#define COLOR_THEME_DEFAULT_DARKER COLOR_THEME_LIMEGREEN_DARKER
+#define COLOR_THEME_DEFAULT_LIGHTER COLOR_THEME_LIMEGREEN_LIGHTER
+#define COLOR_THEME_DEFAULT_SHADOW COLOR_THEME_LIMEGREEN_SHADOW
+#define COLOR_THEME_DEFAULT_ACCENT COLOR_THEME_LIMEGREEN_ACCENT
+
+#endif