Eigenes Verzeichnis für Level spendiert.
[hackover2013-badge-firmware.git] / mock / badge_main_loop.c
index 0f8b880..70da0ff 100644 (file)
@@ -3,6 +3,7 @@
 #include "jumpnrun/jumpnrun.h"
 #include "ui/display.h"
 #include "ui/event.h"
+#include "ui/menu.h"
 #include "ui/sprite.h"
 
 #include <stdint.h>
 #include <string.h>
 #include <unistd.h>
 
+#define MAX_LEVELS 1024
+
+#define PATH_PREFIX "../badge/jumpnrun/levels/"
+
 void badge_main_loop(void) {
+  char menu_buf[MAX_LEVELS][32];
+  FILE *fd = fopen(PATH_PREFIX "levels.txt", "r");
+
+  int i;
+
+  for(i = 0; i < MAX_LEVELS && fgets(menu_buf[i], sizeof(menu_buf[i]), fd); ++i) {
+    menu_buf[i][strlen(menu_buf[i]) - 1] = '\0';
+  }
+
+  fclose(fd);
+
+  char const *menu[i];
+  for(int j = 0; j < i; ++j) {
+    menu[j] = menu_buf[j];
+  }
+
+  size_t choice = 0;
+  size_t first_visible = 0;
 
   for(;;) {
-    FILE *fd = fopen("../badge/jumpnrun/levels.txt", "r");
-    char buf[12];
-
-    while(fgets(buf, sizeof(buf), fd)) {
-      buf[strlen(buf) - 1] = '\0';
-      char lvname[256];
-      sprintf(lvname, "../badge/jumpnrun/%s.lvl", buf);
-      while(jumpnrun_play(lvname) != JUMPNRUN_WON)
-        ;
-    }
-
-    fclose(fd);
+    choice = badge_menu(menu, ARRAY_SIZE(menu), &first_visible, choice);
+    char lvname[256];
+    sprintf(lvname, PATH_PREFIX "%s.lvl", menu[choice]);
+
+    jumpnrun_play_level(lvname);
   }
 }
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