#include "ui/display.h"
#include "ui/sprite.h"
#include "ui/event.h"
+#include "ui/font.h"
#include "util/util.h"
#include "jumpnrun/jumpnrun.h"
#include "drivers/fatfs/ff.h"
+#include "badge/pinconfig.h"
+#include <funk/nrf24l01p.h>
+
#ifdef R0KET
#include "r0ketports.h"
uint32_t volatile *reg;
gpioPullupMode_t mode;
} const input_pins[] = {
+#ifdef HOB_REV2
+ { RB_BTN0 , &RB_BTN0_IO , gpioPullupMode_PullDown },
+ { RB_BTN1 , &RB_BTN1_IO , gpioPullupMode_PullDown },
+ { RB_BTN2 , &RB_BTN2_IO , gpioPullupMode_PullDown },
+ { RB_BTN3 , &RB_BTN3_IO , gpioPullupMode_PullDown },
+ { RB_BTN4 , &RB_BTN4_IO , gpioPullupMode_PullDown },
+ { RB_HB0 , &RB_HB0_IO , gpioPullupMode_PullDown },
+ { RB_HB1 , &RB_HB1_IO , gpioPullupMode_PullDown },
+ { RB_PWR_CHRG, &RB_PWR_CHRG_IO, gpioPullupMode_PullDown }
+#else
{ RB_BTN0 , &RB_BTN0_IO , gpioPullupMode_PullUp },
{ RB_BTN1 , &RB_BTN1_IO , gpioPullupMode_PullUp },
{ RB_BTN2 , &RB_BTN2_IO , gpioPullupMode_PullUp },
{ RB_HB0 , &RB_HB0_IO , gpioPullupMode_PullUp },
{ RB_HB1 , &RB_HB1_IO , gpioPullupMode_PullUp },
{ RB_PWR_CHRG, &RB_PWR_CHRG_IO, gpioPullupMode_PullUp }
+#endif
};
-
+
for(int i = 0; i < ARRAY_SIZE(input_pins); ++i) {
gpioSetDir(input_pins[i].port, input_pins[i].pin, gpioDirection_Input);
gpioSetPullup(input_pins[i].reg, input_pins[i].mode);
badge_init();
#endif
- {
- // f_mkfs(0, 1, 0);
- badge_framebuffer fb;
- int res = 0;
- FATFS fatvol;
+ /*
+ nrf_init();
+
+ for(uint8_t i = 1; ; ++i) {
+ badge_framebuffer fb = { { { 0 } } };
- while(FR_OK != f_mount(0, &fatvol)) {
- f_mkfs(0, 1, 0);
+ fb.data[2][86] = 0xff;
+ fb.data[3][87] = nrf_read_reg(R_CONFIG);
+ fb.data[4][86] = 0xff;
+ for(uint8_t j = 0; j < i; j += 3) {
+ fb.data[3][j / 3] = 0xff;
}
- FIL fil;
- if(FR_OK == (res = f_open(&fil, "sshot.dat", FA_OPEN_EXISTING | FA_READ))) {
- UINT readbytes;
+ SCB_CLKOUTCLKDIV = i;
+ badge_framebuffer_flush(&fb);
+ systickDelay(200);
+ }
+ */
- if(FR_OK != f_read(&fil, &fb, sizeof(fb), &readbytes)) {
- }
+ FATFS fs;
+ f_mount(0, &fs);
- f_close(&fil);
- }
+ {
+ badge_framebuffer fb = { { { 0 } } };
+
+ fb.data[0][0] = badge_framebuffer_render_text(&fb, 2, 10, "foobar");
+ fb.data[0][1] = badge_framebuffer_render_number(&fb, 10, 18, 99);
badge_framebuffer_flush(&fb);
}