getNumber (argv[1], &y);
// Get pixel and switch R and B
- uint16_t value = drawBGR2RGB(lcdGetPixel(x, y));
+ uint16_t value = colorsBGR2RGB(lcdGetPixel(x, y));
// Output the results
- printf("%d%s", value, CFG_PRINTF_NEWLINE);
+ printf("0x%04X%s", value, CFG_PRINTF_NEWLINE);
}
#endif