void cmd_getpixel(uint8_t argc, char **argv);
void cmd_calibrate(uint8_t argc, char **argv);
void cmd_orientation(uint8_t argc, char **argv);
+void cmd_roundedcorner(uint8_t argc, char **argv);
void cmd_text(uint8_t argc, char **argv);
void cmd_textw(uint8_t argc, char **argv);
+void cmd_triangle(uint8_t argc, char **argv);
void cmd_tsthreshhold(uint8_t argc, char **argv);
void cmd_tswait(uint8_t argc, char **argv);
#ifdef CFG_SDCARD
{ "g", 2, 2, 0, cmd_getpixel , "Get Pixel" , "'g <x> <y>'" },
{ "l", 5, 7, 0, cmd_line , "Line" , "'l <x1> <y1> <x2> <y2> <color> [<empty> <solid>]'" },
{ "L", 1, 1, 0, cmd_backlight , "Backlight" , "'L <0|1>'" },
+ { "n", 5, 5, 0, cmd_roundedcorner , "Rounded Corner" , "'n <x> <y> <radius> <corner> <color>'" },
{ "o", 0, 1, 0, cmd_orientation , "LCD Orientation" , "'o [<0|1>]'" },
{ "p", 3, 3, 0, cmd_pixel , "Draw Pixel" , "'p <x> <y> <color>'" },
{ "P", 9, 9, 0, cmd_progress , "Progress Bar" , "'P <x> <y> <w> <h> <%> <bclr> <bfillclr> <pbrdclr> <pfillclr>'" },
{ "R", 7, 7, 0, cmd_rectangleround , "Rounded Rectangle" , "'R <x1> <y1> <x2> <y2> <color> <radius> <corners>'" },
{ "s", 2, 99, 0, cmd_textw , "Text Width" , "'s <font#> <msg>'" },
{ "t", 5, 99, 0, cmd_text , "Text" , "'t <x> <y> <color> <font#> <msg>'" },
+ { "v", 7, 8, 0, cmd_triangle , "Triangle" , "'v <x1> <y1> <x2> <y2> <x3> <y3> <color> [<filled[0|1]>]'" },
{ "W", 0, 1, 0, cmd_tswait , "Wait for Touch" , "'W [<ms>]'" },
{ "x", 0, 1, 0, cmd_tsthreshhold , "Touch Threshold" , "'x [<0..254>]'" },
#endif