return JUMPNRUN_ERROR;
}
- char menu_buf[levelcount][MENU_BUFLEN];
- char const *menu_index[levelcount];
- char const *fnames[levelcount];
+ char menu_buf[levelcount + 1][MENU_BUFLEN];
+ char const *menu_index[levelcount + 1];
+ char const *fnames[levelcount + 1];
unsigned i;
for(i = 0; i < levelcount && f_gets(menu_buf[i], MENU_BUFLEN, fd); ++i) {
fnames[i] = p;
}
- *selected = badge_menu(menu_index, i, first_visible, *selected);
+ strcpy(menu_buf[i], "exit");
+ menu_index[i] = menu_buf[i];
+ size_t choice = badge_menu(menu_index, i + 1, first_visible, *selected);
+ if(choice == levelcount) {
+ return 1; // exit
+ }
+
+ *selected = choice;
strcpy(buf, fnames[*selected]);
return 0;
}
while(0 == jumpnrun_pick_level(buf, &first_visible, &selected, progress)) {
if(JUMPNRUN_WON == jumpnrun_play_level(buf) && selected == progress) {
- ++progress;
+ selected = ++progress;
jumpnrun_save_progress(progress);
}
}