Backlight bei Inaktivität aus.
[hackover2013-badge-firmware.git] / badge / main.c
index 156d8e2..9a7d5f1 100644 (file)
   #include "core/cmd/cmd.h"
 #endif
 
+#include "fahrplan.h"
 #include "init.h"
+#include "ui/browser.h"
 #include "ui/display.h"
-#include "ui/sprite.h"
 #include "ui/event.h"
+#include "ui/font.h"
+#include "ui/menu.h"
+#include "ui/sprite.h"
+#include "ui/vanity.h"
 #include "util/util.h"
 #include "jumpnrun/jumpnrun.h"
 
@@ -64,6 +69,9 @@
 
 #include "drivers/fatfs/ff.h"
 
+#include "badge/pinconfig.h"
+#include <funk/nrf24l01p.h>
+
 #ifdef R0KET
 
 #include "r0ketports.h"
@@ -104,16 +112,6 @@ void rbInit() {
     uint32_t volatile *reg;
     gpioPullupMode_t mode;
   } const input_pins[] = {
-#ifdef HOB_REV2
-    { RB_BTN0    , &RB_BTN0_IO    , gpioPullupMode_PullDown },
-    { RB_BTN1    , &RB_BTN1_IO    , gpioPullupMode_PullDown },
-    { RB_BTN2    , &RB_BTN2_IO    , gpioPullupMode_PullDown },
-    { RB_BTN3    , &RB_BTN3_IO    , gpioPullupMode_PullDown },
-    { RB_BTN4    , &RB_BTN4_IO    , gpioPullupMode_PullDown },
-    { RB_HB0     , &RB_HB0_IO     , gpioPullupMode_PullDown },
-    { RB_HB1     , &RB_HB1_IO     , gpioPullupMode_PullDown },
-    { RB_PWR_CHRG, &RB_PWR_CHRG_IO, gpioPullupMode_PullDown }
-#else
     { RB_BTN0    , &RB_BTN0_IO    , gpioPullupMode_PullUp },
     { RB_BTN1    , &RB_BTN1_IO    , gpioPullupMode_PullUp },
     { RB_BTN2    , &RB_BTN2_IO    , gpioPullupMode_PullUp },
@@ -122,9 +120,8 @@ void rbInit() {
     { RB_HB0     , &RB_HB0_IO     , gpioPullupMode_PullUp },
     { RB_HB1     , &RB_HB1_IO     , gpioPullupMode_PullUp },
     { RB_PWR_CHRG, &RB_PWR_CHRG_IO, gpioPullupMode_PullUp }
-#endif
   };
-    
+
   for(int i = 0; i < ARRAY_SIZE(input_pins); ++i) {
     gpioSetDir(input_pins[i].port, input_pins[i].pin, gpioDirection_Input);
     gpioSetPullup(input_pins[i].reg, input_pins[i].mode);
@@ -179,21 +176,63 @@ void rbInit() {
 
 #endif
 
-/**************************************************************************/
-/*!
-    Main program entry point.  After reset, normal code execution will
-    begin here.
+static void usbmode(void) {
+  badge_event_stop();
+
+  badge_framebuffer fb = { { { 0 } } };
+  badge_framebuffer_render_text(&fb, 22, 20, "USB-Modus");
+//  badge_framebuffer_render_text(&fb, 10, 35, "Reset to exit");
+  badge_framebuffer_render_text(&fb, 16, 35, "Zurück mit");
+  badge_framebuffer_render_text(&fb, 32, 45, "Reset");
+/*
+    badge_framebuffer_render_number(&fb, 23, 50, sizeof(jumpnrun_tile));
+    badge_framebuffer_render_number(&fb, 33, 50, sizeof(jumpnrun_item));
+    badge_framebuffer_render_number(&fb, 48, 50, sizeof(jumpnrun_enemy));
 */
-/**************************************************************************/
+  badge_framebuffer_flush(&fb);
+
+  usbMSCInit();
+
+  for(;;) {
+    pmuSleep();
+  }
+}
+
+uint8_t main_menu_show(uint8_t selected) {
+  // first_visible = 0, weil das Menü so kurz ist. Sollte es
+  // größer werden: Parameter aus main_menu empfangen und merken.
+  uint8_t first_visible = 0;
+  char const *const menu[] = {
+    "Titelbild",
+    "Super Hackio",
+    "Fahrplan",
+    "USB-Modus"
+  };
+
+  f_chdir("/");
+  return (uint8_t) badge_menu(menu, ARRAY_SIZE(menu), &first_visible, selected);
+}
+
+void main_menu(void) {
+  uint8_t selected = 0;
+
+  for(;;) {
+    selected = main_menu_show(selected);
+    switch(selected) {
+    case 0: badge_vanity_show(); break;
+    case 1: jumpnrun_play    (); break;
+    case 2: badge_fahrplan   (); break;
+    case 3: usbmode          (); break;
+    }
+  }
+}
+
 int main(void)
 {
-  // Configure cpu and mandatory peripherals
-  //systemInit();
-
   cpuInit();
   systickInit(CFG_SYSTICK_DELAY_IN_MS);
 
-  // pmuInit();
+  pmuInit();
   // adcInit();
 #ifdef R0KET
   rbInit();
@@ -201,69 +240,27 @@ int main(void)
   badge_init();
 #endif
 
-  {
-    //    f_mkfs(0, 1, 0);
-    badge_framebuffer fb;
-    int res = 0;
-    FATFS fatvol;
-
-    while(FR_OK != f_mount(0, &fatvol)) {
-      f_mkfs(0, 1, 0);
-    }
-
-    FIL fil;
-    if(FR_OK == (res = f_open(&fil, "sshot.dat", FA_OPEN_EXISTING | FA_READ))) {
-      UINT readbytes;
+  FATFS fs;
+  f_mount(0, &fs);
 
-      if(FR_OK != f_read(&fil, &fb, sizeof(fb), &readbytes)) {
-      }
-
-      f_close(&fil);
-    }
-
-    badge_framebuffer_flush(&fb);
+#ifdef USBONLY
+  if(badge_input_raw() & BADGE_EVENT_KEY_LEFT) {
+    gpioSetValue(HOB_PORT(HOB_LED_LEFT), HOB_PIN(HOB_LED_LEFT) , 1);
+  }
+  if(badge_input_raw() & BADGE_EVENT_KEY_RIGHT) {
+    gpioSetValue(HOB_PORT(HOB_LED_RIGHT), HOB_PIN(HOB_LED_RIGHT) , 1);
   }
 
+  for(;;) usbmode();
+#else
   if(badge_input_raw() & BADGE_EVENT_KEY_DOWN) {
-    usbMSCInit();
-    for(;;);
+    usbmode();
   }
 
   badge_event_start();
-
-  for(;;) {
-    if(JUMPNRUN_ERROR == jumpnrun_play("smb.lvl")) {
-      break;
-    }
-  }
-
-  uint8_t buttons = 0;
-
-  for(uint8_t i = 0; ; ++i) {
-    badge_event_t event = badge_event_wait();
-
-    switch(badge_event_type(event)) {
-    case BADGE_EVENT_USER_INPUT: {
-      buttons = badge_event_current_input_state();
-      break;
-    }
-    case BADGE_EVENT_GAME_TICK: {
-      badge_sprite const sp = { 4, 4, (uint8_t const *) "\xff\xff" };
-      badge_framebuffer fb = { { { 0x80 } } };
-
-      if(buttons & BADGE_EVENT_KEY_UP)    { badge_framebuffer_blt(&fb, 30, 10, &sp, 0); }
-      if(buttons & BADGE_EVENT_KEY_DOWN)  { badge_framebuffer_blt(&fb, 30, 50, &sp, 0); }
-      if(buttons & BADGE_EVENT_KEY_LEFT)  { badge_framebuffer_blt(&fb, 10, 30, &sp, 0); }
-      if(buttons & BADGE_EVENT_KEY_RIGHT) { badge_framebuffer_blt(&fb, 50, 30, &sp, 0); }
-      if(buttons & BADGE_EVENT_KEY_CENTER){ badge_framebuffer_blt(&fb, 30, 30, &sp, 0); }
-      if(buttons & BADGE_EVENT_KEY_BTN_A) { badge_framebuffer_blt(&fb, 70, 10, &sp, 0); }
-      if(buttons & BADGE_EVENT_KEY_BTN_B) { badge_framebuffer_blt(&fb, 70, 50, &sp, 0); }
-
-      badge_framebuffer_flush(&fb);
-      break;
-    }
-    }
-  }
+  badge_vanity_show();
+  main_menu();
+#endif
 
   return 0;
 }
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