projects
/
hackover2013-badge-firmware.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Spieler splodiert.
[hackover2013-badge-firmware.git]
/
Makefile
diff --git
a/Makefile
b/Makefile
index
cfb6e30
..
0ac1de3
100644
(file)
--- a/
Makefile
+++ b/
Makefile
@@
-24,6
+24,7
@@
DEBUGBUILD = FALSE
# IDE Flags (Keeps various IDEs happy)
\r
##########################################################################
\r
\r
# IDE Flags (Keeps various IDEs happy)
\r
##########################################################################
\r
\r
+#OPTDEFINES = -D __NEWLIB__ -DR0KET
\r
OPTDEFINES = -D __NEWLIB__ -DHOB_REV2
\r
##########################################################################
\r
# Project-specific files
\r
OPTDEFINES = -D __NEWLIB__ -DHOB_REV2
\r
##########################################################################
\r
# Project-specific files
\r
@@
-34,12
+35,18
@@
SRCS = \
badge/init.c \
\r
badge/jumpnrun/collision.c \
\r
badge/jumpnrun/enemies.c \
\r
badge/init.c \
\r
badge/jumpnrun/collision.c \
\r
badge/jumpnrun/enemies.c \
\r
+ badge/jumpnrun/game_state.c \
\r
badge/jumpnrun/items.c \
\r
badge/jumpnrun/jumpnrun.c \
\r
badge/jumpnrun/level_load.c \
\r
badge/jumpnrun/items.c \
\r
badge/jumpnrun/jumpnrun.c \
\r
badge/jumpnrun/level_load.c \
\r
+ badge/jumpnrun/player.c \
\r
+ badge/jumpnrun/render.c \
\r
+ badge/jumpnrun/shots.c \
\r
+ badge/jumpnrun/stats.c \
\r
badge/jumpnrun/tiles.c \
\r
badge/ui/display.c \
\r
badge/ui/event.c \
\r
badge/jumpnrun/tiles.c \
\r
badge/ui/display.c \
\r
badge/ui/event.c \
\r
+ badge/ui/font.c \
\r
badge/ui/sprite.c
\r
\r
SRCS += \
\r
badge/ui/sprite.c
\r
\r
SRCS += \
\r
@@
-47,6
+54,9
@@
SRCS += \
dataflash/diskio.c \
\r
dataflash/at45db041d.c
\r
\r
dataflash/diskio.c \
\r
dataflash/at45db041d.c
\r
\r
+SRCS += \
\r
+ funk/nrf24l01p.c
\r
+
\r
SRCS += \
\r
project/commands.c
\r
\r
SRCS += \
\r
project/commands.c
\r
\r
This page took
0.0268 seconds
and
4
git commands to generate.