+<pre>
+
+// Scrabble for blind and sighted players
+// Copyright: Stratum0 e.V.
+// License: WTF
+
+// Zum Einfügen von Schrft
+// include <Write.scad>
+
+Hight=3;
+Width=9;
+Length=10;
+
+//cube(size = [Length,Width,Hight], center = false);
+//color("red") write("MeinTestText", h=7, font="orbitron.dxf");
+
+
+// Quelle dieses Textes: Wikipedia.de
+// Aktuell ist die Buchstabenverteilung im deutschsprachigen Scrabble wie folgt (in Klammern jeweils die Häufigkeit).
+// Diese wird seit 1987 verwendet, seitdem wird mit sieben Spielsteinen gespielt.
+
+// 1 Punkt: E (15), N (9), S (7), I (6), R (6), T (6), U (6), A (5), D (4)
+// 2 Punkte: H (4), G (3), L (3), O (3)
+// 3 Punkte: M (4), B (2), W (1), Z (1)
+// 4 Punkte: C (2), F (2), K (2), P (1)
+// 6 Punkte: Ä (1), J (1), Ü (1), V (1)
+// 8 Punkte: Ö (1), X (1)
+// 10 Punkte: Q (1), Y (1)
+// 0 Punkte: Joker/Blanko (2)
+
+// ---
+
+// use<write.scad>
+
+translate([10,20,30])
+% cube(30,center=true);
+
+writecube("text",[10,20,30],30);
+
+writecube("Howdy!!",[10,20,30],30,face="left");
+
+writecube("Aloha!!",[10,20,30],30,face="front",down=8,rotate=-30);
+
+writecube("HI!!",[10,20,30],30,face="top",up=5);
+
+writecube("Hello!!",[10,20,30],30,face="right", t=2,h=6);
+
+writecube("Hola!!",[10,20,30],[30,30,30],face="back");
+
+writecube("Salut!!",[10,20,30],[30,30,30],face="bottom");
+
+
+/* Version 3
+ Added support for font selection (default is Letters.dxf)
+ Added WriteCube module
+ Added Rotate for text (rotates on the plane of the text)
+ Added writesphere
+ Added space= (spacing between characters in char widths) def=1
+ Added writecylinder()
+
+ By Harlan Martin
+ harlan@sutlog.com
+ January 2012
+
+ (The file TestWrite.scad gives More usage examples)
+ (This module requires the file Letters.dxf to reside in the same folder)
+ (The file Letters.dfx was created with inkscape..Each letter is in its own layer)
+ (This module seperates each letter in the string and imports it from Letters.dfx)
+
+*/
+
+ pi=3.1415926535897932384626433832795028841971693993751058209;
+ pi2=pi*2;
+
+
+// These control the default values for write() writesphere() writecube()
+// if the parameters are not included in the call. Feel free to set your own
+// defaults.
+
+//default settings
+ center=false;
+ h = 4; //mm letter height
+ t = 1; //mm letter thickness
+ space =1; //extra space between characters in (character widths)
+ rotate=0; // text rotation (clockwise)
+ font = "Letters.dxf"; //default for aditional fonts
+
+
+// write cube defaults
+ face = "front"; // default face (top,bottom,left,right,back,front)
+ up =0; //mm up from center on face of cube
+ down=0;
+ right =0; //mm left from center on face of cube
+ left=0;
+
+
+// write sphere defaults
+ rounded=false; //default for rounded letters on writesphere
+ north=0; // intial text position (I suggest leave these 0 defaults)
+ south=0;
+ east=0;
+ west=0;
+ spin=0;
+// writecylinder defaults
+ middle=0; //(mm toward middle of circle)
+ ccw=false; //write on top or bottom in a ccw direction
+ r1=0; //(not implimented yet)
+ r2=0; //(not implimented yet)
+
+
+
+// Contact me if your interested in how to make your own font files
+// Its tedious and time consuming, but not very hard
+
+
+module writecylinder(text,where,radius,height){
+ wid=(.125* h *5.5 * space);
+ widall=wid*(len(text)-1)/2;
+ //angle that measures width of letters on sphere
+ function NAngle(radius)=(wid/(pi2*radius))*360;
+ //angle of half width of text
+ function mmangle(radius)=(widall/(pi2*radius)*360);
+
+ if ((face=="top")||(face=="bottom") ){
+ if (face=="top" ){
+ if (center==true){
+ writecircle(text,where+[0,0,height/2],radius-h,rotate=rotate,font=font,h=h,t=t,
+ space=space,east=east,west=west,middle=middle,ccw=ccw);
+ }else{
+ writecircle(text,where+[0,0,height],radius-h,rotate=rotate,font=font,h=h,t=t,
+ space=space,east=east,west=west,middle=middle,ccw=ccw);
+ }
+ }else{
+ rotate(180,[1,0,0])
+ if (center==true){
+ writecircle(text,where+[0,0,height/2],radius-h,rotate=rotate,font=font,h=h,t=t,
+ space=space,east=east,west=west,middle=middle,ccw=ccw);
+ }else{
+ writecircle(text,where+[0,0,0],radius-h,rotate=rotate,font=font,h=h,t=t,
+ space=space,east=east,west=west,middle=middle,ccw=ccw);
+ }
+ }
+
+ }else{
+// if (radius>0){
+ if (center==true) {
+ rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
+ translate(where)
+ writethecylinder(text,where,radius,height,r1=radius,r2=radius,h=h,
+ rotate=rotate,t=t,font=font,face=face,up=up,down=down,
+ east=east,west=west,center=center,space=space,rounded=rounded);
+ } else{
+ rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
+ translate(where+[0,0,height/2])
+ writethecylinder(text,where,radius,height,r1=radius,r2=radius,h=h,
+ rotate=rotate,t=t,font=font,face=face,up=up,down=down,
+ east=east,west=west,center=center,space=space,rounded=rounded);
+ }
+// the remarked out code is for cone shaped cylinders (not complete)
+// }else{
+// if (center==true) {
+// rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
+// translate(where)
+// writethecylinder(text,where,radius,height,r1=r1,r2=r2,h=h,
+// rotate=rotate,t=t,font=font,face=face,up=up,down=down,
+// east=east,west=west,center=center,space=space,rounded=rounded);
+// } else{
+// rotate(-mmangle(radius)*(1-abs(rotate)/90),[0,0,1])
+// translate(where+[0,0,height/2])
+// writethecylinder(text,where,radius,height,r1=r1,r2=r2,h=h,
+// rotate=rotate,t=t,font=font,face=face,up=up,down=down,
+// east=east,west=west,center=center,space=space,rounded=rounded);
+// }
+// }
+ }
+}
+module writecircle(text,where,radius){
+ wid=(.125* h *5.5 * space);
+ widall=wid*(len(text)-1)/2;
+ //angle that measures width of letters on sphere
+ function NAngle(radius)=(wid/(pi2*radius))*360;
+ //angle of half width of text
+ function mmangle(radius)=(widall/(pi2*radius)*360);
+
+ if (ccw==true){
+ rotate(-rotate+east-west,[0,0,1]){
+ rotate(-mmangle(radius-middle),[0,0,1]){
+ translate(where)
+ for (r=[0:len(text)-1]){
+ rotate(-90+r*NAngle(radius-middle),[0,0,1]) // bottom out=-270+r
+ translate([radius-middle,0,0])
+ //rotate(90,[1,0,0])
+ //rotate(90,[0,1,0])
+ rotate(-270,[0,0,1]) // flip text (botom out = -270)
+ write(text[r],center=true,h=h,t=t,font=font);
+ }
+ }
+ }
+ }else{
+ rotate(-rotate-east+west,[0,0,1]){
+ rotate(mmangle(radius-middle),[0,0,1]){
+ translate(where)
+ for (r=[0:len(text)-1]){
+ rotate(90-r*NAngle(radius-middle),[0,0,1]) // bottom out=-270+r
+ translate([radius-middle,0,0])
+ //rotate(90,[1,0,0])
+ //rotate(90,[0,1,0])
+ rotate(270,[0,0,1]) // flip text (botom out = -270)
+ write(text[r],center=true,h=h,t=t,font=font);
+ }
+ }
+ }
+ }
+
+}
+module writethecylinder(text,where,radius,height,r1,r2){
+ wid=(.125* h *5.5 * space);
+ widall=wid*(len(text)-1)/2;
+ //angle that measures width of letters on sphere
+ function NAngle(radius)=(wid/(pi2*radius))*360*(1-abs(rotate)/90);
+ //angle of half width of text
+
+ function mmangle(radius)=(widall/(pi2*radius)*360);
+ translate([0,0,up-down])
+ rotate(east-west,[0,0,1])
+ for (r=[0:len(text)-1]){
+ rotate(-90+(r*NAngle(radius)),[0,0,1])
+ translate([radius,0,-r*((rotate)/90*wid)+(len(text)-1)/2*((rotate)/90*wid)])
+ rotate(90,[1,0,0])
+ rotate(90,[0,1,0])
+ write(text[r],center=true,h=h,rotate=rotate,t=t,font=font);
+ //echo("zloc=",height/2-r*((rotate)/90*wid)+(len(text)-1)/2*((rotate)/90*wid));
+ }
+
+}
+
+
+module writesphere(text,where,radius){
+ wid=(.125* h *5.5 * space);
+ widall=wid*(len(text)-1)/2;
+
+ echo("-----------------",widall,wid,mmangle(radius));
+ //angle that measures width of letters on sphere
+ function NAngle(radius)=(wid/(pi2*radius))*360;
+ //angle of half width of text
+ function mmangle(radius)=(widall/(pi2*radius)*360);
+
+ rotate(east-west,[0,0,1]){
+ rotate(south-north,[1,0,0]){
+ rotate(spin,[0,1,0]){
+ rotate(-mmangle(radius),[0,0,1]){
+ if ( rounded== false ){
+ translate(where)
+ for (r=[0:len(text)-1]){
+ rotate(-90+r*NAngle(radius),[0,0,1])
+ translate([radius,0,0])
+ rotate(90,[1,0,0])
+ rotate(90,[0,1,0])
+ write(text[r],center=true,h=h,rotate=rotate,t=t,font=font);
+ }
+ }else{
+ difference(){
+ translate(where)
+ for (r=[0:len(text)-1]){
+ rotate(-90+r*NAngle(radius),[0,0,1])
+ translate([radius,0,0])
+ rotate(90,[1,0,0])
+ rotate(90,[0,1,0])
+ write(text[r],center=true,h=h,rotate=rotate,t=t*2+h,font=font);
+ }
+ difference(){ //rounded outside
+ sphere(radius+(t*2+h)*2);
+ sphere(radius+t/2);
+ }
+ sphere(radius-t/2); // rounded inside for indented text
+ }
+ }
+ }
+}}}
+}
+
+
+module writecube(text,where,size){
+ if (str(size)[0] != "["){
+ // its a square cube (size was not a matrix so make it one)
+ writethecube(text,where,[size,size,size],h=h,rotate=rotate,space=space,
+ t=t,font=font,face=face,up=up,down=down,right=right,left=left);
+
+ }else{
+ // its not square
+ writethecube(text,where,size,h=h,rotate=rotate,space=space,
+ t=t,font=font,face=face,up=up,down=down,right=right,left=left);
+ }
+}
+// I split the writecube module into 2 pieces.. easier to add features later
+module writethecube(text,where,size){
+ if (face=="front") {
+ translate([where[0]+right-left,where[1]-size[1]/2,where[2]+up-down])
+ rotate(90,[1,0,0])
+ write(text,center=true,h=h,rotate=rotate,t=t,font=font);
+ }
+ if (face=="back") {
+ translate([where[0]+right-left,where[1]+size[1]/2,where[2]+up-down])
+ rotate(90,[1,0,0]) // rotate around the x axis
+ rotate(180,[0,1,0]) // rotate around the y axis (z before rotation)
+ write(text,center=true,h=h,rotate=rotate,t=t,font=font);
+ }
+ if (face=="left") {
+ translate([where[0]-size[0]/2,where[1]-right+left,where[2]+up-down ])
+ rotate(90,[1,0,0]) // rotate around the x axis
+ rotate(90,[0,-1,0]) // rotate around the y axis (z before rotation)
+ write(text,center=true,h=h,rotate=rotate,t=t,font=font);
+ }
+ if (face=="right") {
+ translate([where[0]+size[0]/2,where[1]+right-left,where[2] +up-down])
+ rotate(90,[1,0,0]) // rotate around the x axis
+ rotate(90,[0,1,0]) // rotate around the y axis (z before rotation)
+ write(text,center=true,h=h,rotate=rotate,t=t,font=font);
+ }
+ if (face=="top") {
+ translate([where[0]+right-left,where[1]+up-down,where[2]+size[2]/2 ])
+ write(text,center=true,h=h,rotate=rotate,t=t,font=font);
+ }
+ if (face=="bottom") {
+ translate([where[0]+right-left,where[1]-up+down,where[2]-size[2]/2 ])
+ rotate(180,[1,0,0])
+ write(text,center=true,h=h,rotate=rotate,t=t,font=font);
+ }
+}
+
+module write(word){
+
+ echo (h);
+ echo (word);
+ echo ("There are " ,len(word) ," letters in this string");
+// echo ("The second letter is ",word[1]);
+// echo (str(word[0],"_"));
+rotate(rotate,[0,0,-1]){
+ for (r = [0:len(word)]){ // count off each character
+ // if the letter is lower case, add an underscore to the end for file lookup
+ if ((word[r] == "a" ) || (word[r]== "b") || (word[r]== "c")
+ || (word[r]== "d") || (word[r]== "e") || (word[r]== "f")
+ || (word[r]== "g") || (word[r]== "h") || (word[r]== "i")
+ || (word[r]== "j") || (word[r]== "k") || (word[r]== "l")
+ || (word[r]== "m") || (word[r]== "n") || (word[r]== "o")
+ || (word[r]== "p") || (word[r]== "q") || (word[r]== "r")
+ || (word[r]== "s") || (word[r]== "t") || (word[r]== "u")
+ || (word[r]== "v") || (word[r]== "w") || (word[r]== "x")
+ || (word[r]== "y" )|| (word[r]== "z")){
+ if (center == true) {
+ translate([0,-h/2,0]){
+ scale([.125*h,.125*h,t]){
+ translate([ (-len(word)*5.5*space/2) + (r*5.5*space),0,0])
+ linear_extrude(height=1,convexity=10,center=true){
+ import(file = font,layer=str(word[r],"_"));
+ }
+ }
+ }
+ }else{
+ translate([0,0,t/2]){
+ scale([.125*h,.125*h,t]){
+ translate([r*5.5*space,0,0])
+ linear_extrude(height=1,convexity=10,center=true){
+ import(file = font,layer=str(word[r],"_"));
+ }
+ }
+ }
+ }
+
+ }else{
+ if (center == true) {
+ translate([0,-h/2,0]){
+ scale([.125*h,.125*h,t]){
+ translate([ (-len(word)*5.5*space/2) + (r*5.5*space),0,0])
+ linear_extrude(height=1,convexity=10,center=true){
+ import(file = font,layer=str(word[r]));
+ }
+ }
+ }
+ }else{
+ translate([0,0,t/2]){
+ scale([.125*h,.125*h,t]){
+ translate([r*5.5*space,0,0])
+ linear_extrude(height=1,convexity=10,center=true){
+ import(file = font,layer=str(word[r]));
+ }
+ }
+ }
+ }
+ }
+ }
+}
+}
+
+/*writecylinder test
+translate([0,0,0])
+%cylinder(r=20,h=40,center=true);
+color([1,0,0])
+writecylinder("rotate=90",[0,0,0],20,40,center=true,down=0,rotate=90);
+writecylinder("rotate = 30,east = 90",[0,0,0],20,40,center=true,down=0,rotate=30,east=90);
+writecylinder("ccw = true",[0,0,0],20,40,center=true,down=0,face="top",ccw=true);
+writecylinder("middle = 8",[0,0,0],20,40,h=3,center=true,down=0,face="top",middle=8);
+writecylinder("face = top",[0,0,0],20,40,center=true,down=0,face="top");
+writecylinder("east=90",[0,0,0],20,40,h=3,center=true,down=0,face="top",east=90);
+writecylinder("west=90",[0,0,0],20,40,h=3,center=true,down=0,face="top",ccw=true,west=90);
+writecylinder("face = bottom",[0,0,0],20,40,center=true,down=0,face="bottom");
+*/
+/*writesphere test
+sphere(20);
+color([1,0,0])
+writesphere("Hello World",[0,0,0],20,t=1,h=6);
+*/
+/* writecube test
+translate([30,30,30])
+cube([10,15,30],center=true);
+write("hello",center=true,rotate =30);
+color([1,0,0])
+writecube( "front",[30,30,30],[10,15,30],h=5,rotate=-90);
+color([0,1,0])
+writecube( "back",[30,30,30],size=[10,15,30],h=5,face="back",rotate=90,t=4);
+color([0,0,1])
+writecube( "left",[30,30,30],[10,15,30],h=5,face="left",up=5);
+color([1,1,0])
+writecube( "right",where=[30,30,30],size=[10,15,30],h=5,face="right",rotate=55);
+color([1,0,1])
+writecube( "top",where=[30,30,30],size=[10,15,30],h=5,face="top");
+color([1,1,1])
+writecube( "bttm",where=[30,30,30],size=[10,15,30],h=5,face="bottom",rotate=90);
+*/
+
+
+
+
+
+</pre>