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solution for assignment 2.1
author
Roland Hieber
<rohieb@rohieb.name>
Mon, 18 Jan 2010 03:43:52 +0000
(
04:43
+0100)
committer
Roland Hieber
<rohieb@rohieb.name>
Mon, 18 Jan 2010 03:43:52 +0000
(
04:43
+0100)
Scene.cxx
patch
|
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diff --git
a/Scene.cxx
b/Scene.cxx
index
184b7e1
..
69ea9ed
100644
(file)
--- a/
Scene.cxx
+++ b/
Scene.cxx
@@
-32,13
+32,19
@@
Scene::operator=(const Scene& s)
void
Scene::Add(Primitive* p)
{
+ m_primitives.push_back(p);
}
bool
Scene::Intersect(Ray& ray)
{
- return false;
+ bool hit = false;
+ for( std::vector<Primitive*>::iterator i = m_primitives.begin();
+ i != m_primitives.end(); i++ ) {
+ hit |= (*i)->Intersect(ray);
+ }
+ return hit;
}
bool
@@
-50,7
+56,7
@@
Scene::Occluded(Ray& ray)
Vec3f
Scene::RayTrace(Ray& ray)
{
- return
Vec3f(
);
+ return
(Intersect(ray)) ? Vec3f(255,255,255) : Vec3f(0,0,0
);
}
const Camera*
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