InVoxel() for all Primitives, including fix for Triangle::CalcBounds()
[MicroTrace.git] / Ray.cxx
2010-01-25 Roland Hiebercode for assignment 3
2010-01-21 Roland HieberWORKING ReflectiveEyelightShader \o/
2010-01-20 Roland Hieberstill broken ReflectiveEyeLightShader, saving it for...
2010-01-20 Roland Hieberstill broken reflective eyelight shader, solution for...
2010-01-18 Roland Hiebersolution for assignment 2.2: working flat shader
2010-01-17 Roland Hiebercode for assignment 2
2010-01-12 Roland Hiebercode from assignment 1
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