1 #ifndef INCLUDED_BADGE_JUMPNRUN_STATS_H
2 #define INCLUDED_BADGE_JUMPNRUN_STATS_H
4 #include "game_state.h"
6 void jumpnrun_show_lives_screen(jumpnrun_game_state
const *state
);
7 void jumpnrun_show_game_over(void);
8 void jumpnrun_show_you_rock (void);
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