Anfang Portierung auf Prototypen.
[hackover2013-badge-firmware.git] / badge / ui / event.c
1 #include "event.h"
2
3 #include <core/gpio/gpio.h>
4 #include <core/timer32/timer32.h>
5 #include <r0ketports.h>
6
7 // We depend on input being popped often, so no queue.
8 static badge_event_t volatile event_buffer;
9 static uint8_t volatile event_flag;
10
11 enum {
12 BADGE_EVENT_FLAG_INPUT = 1,
13 BADGE_EVENT_FLAG_TIMER = 2
14 };
15
16 static uint8_t badge_input_raw(void) {
17 uint8_t result = BTN_NONE;
18
19 if (gpioGetValue(RB_BTN3) == 0) { result |= BADGE_EVENT_KEY_UP ; }
20 if (gpioGetValue(RB_BTN2) == 0) { result |= BADGE_EVENT_KEY_DOWN ; }
21 if (gpioGetValue(RB_BTN4) == 0) { result |= BADGE_EVENT_KEY_CENTER; }
22 if (gpioGetValue(RB_BTN0) == 0) { result |= BADGE_EVENT_KEY_LEFT ; }
23 if (gpioGetValue(RB_BTN1) == 0) { result |= BADGE_EVENT_KEY_RIGHT ; }
24 // TODO: Knöpfe.
25 #if !HARDWARE_IS_PROTOTYPE
26 if (gpioGetValue(RB_HB0) == 0) { result |= BADGE_EVENT_KEY_UP ; }
27 if (gpioGetValue(RB_HB1) == 0) { result |= BADGE_EVENT_KEY_UP ; }
28 #endif
29
30 return result;
31 }
32
33 uint8_t badge_event_current_input_state(void) {
34 return badge_event_new_input_state(event_buffer);
35 }
36
37 void badge_event_irq(void) {
38 uint8_t old_state = badge_event_current_input_state();
39 uint8_t new_state = badge_input_raw();
40
41 if(new_state != old_state) {
42 event_buffer = badge_event_new(BADGE_EVENT_USER_INPUT,
43 old_state,
44 new_state);
45 event_flag |= BADGE_EVENT_FLAG_INPUT;
46 }
47
48 event_flag |= BADGE_EVENT_FLAG_TIMER;
49 }
50
51 badge_event_t badge_event_wait(void) {
52 while(!event_flag)
53 ;
54
55 // User input takes precedence.
56 if(event_flag & BADGE_EVENT_FLAG_INPUT) {
57 badge_event_t event = event_buffer;
58 event_flag &= ~BADGE_EVENT_FLAG_INPUT;
59 return event;
60 }
61
62 uint8_t state = badge_event_current_input_state();
63 event_flag &= ~BADGE_EVENT_FLAG_TIMER;
64 return badge_event_new(BADGE_EVENT_GAME_TICK, state, state);
65 }
66
67 void badge_event_start(void) {
68 timer32Init(0, TIMER32_CCLK_10MS * 2);
69 timer32SetIntHandler(badge_event_irq);
70 timer32Enable(0);
71 }
This page took 0.059259 seconds and 5 git commands to generate.