1 /**************************************************************************/
4 @author K. Townsend (microBuilder.eu)
6 @brief Renders a centered text label
10 Software License Agreement (BSD License)
12 Copyright (c) 2012, K. Townsend
15 Redistribution and use in source and binary forms, with or without
16 modification, are permitted provided that the following conditions are met:
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20 notice, this list of conditions and the following disclaimer in the
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22 3. Neither the name of the copyright holders nor the
23 names of its contributors may be used to endorse or promote products
24 derived from this software without specific prior written permission.
26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
27 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
28 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
29 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
30 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
31 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
32 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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37 /**************************************************************************/
40 #include "labelcentered.h"
42 /**************************************************************************/
44 @brief Draws a centered label
47 Starting x co-ordinate
49 Starting y co-ordinate
51 Color used for the background (required for AA fonts)
53 Color used when rendering the text
55 Text to center inside the label
57 /**************************************************************************/
58 void labelcenteredRender(uint16_t x
, uint16_t y
, uint16_t bgColor
, uint16_t fontColor
, char *text
, theme_t theme
)
60 #if CFG_TFTLCD_USEAAFONTS
64 aafontsCalculateColorTable(bgColor
, fontColor
, &ctable
[0], 4);
65 aafontsCenterString(x
, y
, ctable
, &THEME_FONT
, text
);
71 uint16_t textWidth
= fontsGetStringWidth(&THEME_FONT
, text
);
72 uint16_t xStart
= x
- (textWidth
/ 2);
73 fontsDrawString(xStart
, y
, fontColor
, &THEME_FONT
, text
);
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