ui/sprite.c \
jumpnrun/collision.c \
jumpnrun/enemies.c \
+ jumpnrun/game_state.c \
jumpnrun/items.c \
jumpnrun/jumpnrun.c \
- jumpnrun/tiles.c \
jumpnrun/level_load.c \
- jumpnrun/stats.c
+ jumpnrun/moveable.c \
+ jumpnrun/player.c \
+ jumpnrun/render.c \
+ jumpnrun/shots.c \
+ jumpnrun/stats.c \
+ jumpnrun/tiles.c
BADGE_CXXOBJS = $(BADGE_CXXSRCS:%.cc=%.o)
BADGE_COBJS = $(BADGE_CSRCS:%.c=%.o)