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Kräftig aufgeräumt. Kollisions- und Sprungtötungsphysik jetzt allein auf
[hackover2013-badge-firmware.git]
/
mock
/
Makefile
diff --git
a/mock/Makefile
b/mock/Makefile
index
34ddd32
..
33b4ca5
100644
(file)
--- a/
mock/Makefile
+++ b/
mock/Makefile
@@
-21,10
+21,16
@@
BADGE_CSRCS = badge_main_loop.c \
ui/sprite.c \
jumpnrun/collision.c \
jumpnrun/enemies.c \
ui/sprite.c \
jumpnrun/collision.c \
jumpnrun/enemies.c \
+ jumpnrun/game_state.c \
jumpnrun/items.c \
jumpnrun/jumpnrun.c \
jumpnrun/items.c \
jumpnrun/jumpnrun.c \
- jumpnrun/tiles.c \
- jumpnrun/level_load.c
+ jumpnrun/level_load.c \
+ jumpnrun/moveable.c \
+ jumpnrun/player.c \
+ jumpnrun/render.c \
+ jumpnrun/shots.c \
+ jumpnrun/stats.c \
+ jumpnrun/tiles.c
BADGE_CXXOBJS = $(BADGE_CXXSRCS:%.cc=%.o)
BADGE_COBJS = $(BADGE_CSRCS:%.c=%.o)
BADGE_CXXOBJS = $(BADGE_CXXSRCS:%.cc=%.o)
BADGE_COBJS = $(BADGE_CSRCS:%.c=%.o)
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