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fixed Box::Extend(Vec3f&)
[MicroTrace.git]
/
FlatShader.cxx
1
#include
"FlatShader.hxx"
2
3
FlatShader
::
FlatShader
(
Scene
*
scene
,
4
const
Vec3f
&
color
)
5
:
Shader
(
scene
),
6
m_color
(
color
)
7
{
8
}
9
10
FlatShader
::~
FlatShader
()
11
{
12
}
13
14
FlatShader
::
FlatShader
()
15
:
Shader
(
0
),
16
m_color
(
Vec3f
())
17
{
18
}
19
20
Vec3f
21
FlatShader
::
Shade
(
Ray
&
ray
)
22
{
23
return
m_color
;
24
}
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