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HEAD
InVoxel() for all Primitives, including fix for Triangle::CalcBounds()
[MicroTrace.git]
/
Makefile
1
.SUFFIXES
:
.
cxx
.a
2
3
all
:
MicroTrace
4
5
CC
=
g
++
6
CFLAGS
= -
O3
-
Wall
-
fopenmp
7
8
9
OBJ
=
MicroTrace.o\
10
Vec3f.o\
11
Camera.o\
12
PerspectiveCamera.o\
13
Ray.o\
14
Image.o\
15
InfinitePlane.o\
16
Sphere.o\
17
Triangle.o\
18
Shader.o\
19
FlatShader.o\
20
EyeLightShader.o\
21
ReflectiveEyeLightShader.o\
22
PhongShader.o\
23
Light.o\
24
PointLight.o\
25
SpotLight.o\
26
Scene.o\
27
Primitive.o\
28
QuadAreaLight.o\
29
Box.o\
30
kDTree.o
31
32
%
.o
: %
.
cxx
*
.hxx
33
$(
CC
) $(
CFLAGS
) -
c
$< -
o
$
@
34
35
%
.a
:
36
ar
r
$
@
$<
37
38
39
40
MicroTrace
: $(
OBJ
)
41
g
++ -
fopenmp
$(
OBJ
) -
o MicroTrace
42
clean
:
43
rm
*
~
*
.o
*
.a MicroTrace
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