2013-10-20 |
Wintermute | Lange Level richtig laden. |
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2013-10-20 |
Wintermute | Backport auf gcc 4.6 |
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2013-10-20 |
Wintermate | wolfpros Level schaffbar gemacht. |
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2013-10-20 |
Wintermate | Sinnvolleres Spawn- und Bewegungsverhalten. |
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2013-10-20 |
Wintermate | Makefiles aufgeräumt; funktionieren jetzt auch nebenein... |
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2013-10-20 |
Wintermate | Entfernte Datei auch aus Makefile genommen. |
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2013-10-20 |
Wintermate | Level-Load: Gegner besser positionieren. Außerdem leere... |
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2013-10-20 |
Wintermate | Vergessene Dinge eingecheckt. |
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2013-10-20 |
Wintermate | Kräftig aufgeräumt. Kollisions- und Sprungtötungsphysik... |
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2013-10-19 |
Wintermute | lubiXOXO |
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2013-10-19 |
Wintermute | Lebensanzeige bei 10 Leben richtig. |
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2013-10-19 |
Wintermute | Schüsse nach Tod despawnen. |
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2013-10-19 |
Wintermute | Lebensscreen. |
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2013-10-19 |
Wintermute | Schrift auch in Simulator. |
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2013-10-19 |
Wintermute | Zahlenrendern für Prototyp. |
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2013-10-19 |
Wintermute | mock/Makefile: Bugfix bei statischen Bibliotheken. |
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2013-10-19 |
Wintermute | Schlüssel, verschlüsselte Dokumente. |
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2013-10-19 |
Wintermute | Weiterkommen wieder möglich. |
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2013-10-19 |
Wintermute | Ohne Checkpoint wieder am Anfang spawnen. |
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2013-10-19 |
Wintermute | Gegnerspawning an Checkpoints richtig. |
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2013-10-19 |
Wintermute | Checkpoints. |
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2013-10-19 |
Wintermute | Pilzverhalten: Läuft unter Spieler hin und her. |
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2013-10-18 |
Wintermate | SMB-Level spielbarer gemacht. |
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2013-10-18 |
Wintermate | Sprites in Repo geworfen (damit nichts verlorengeht) |
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2013-10-18 |
Wintermate | Spikes. |
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2013-10-18 |
Wintermute | Pilz verfolgt Spieler. |
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2013-10-18 |
Wintermute | Giraffe verfolgt Spieler. |
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2013-10-17 |
Wintermute | Beim Neuspawnen eines Gegners alle Flags zurücksetzen. |
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2013-10-17 |
Wintermute | Neue Vögel: Gerade fliegend und gerade fliegend mit... |
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2013-10-17 |
Wintermute | Schussphysik: Schwung des Spielers mit einrechnen,... |
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2013-10-17 |
Wintermute | Gegner reagieren auf Schüsse. |
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2013-10-17 |
Wintermute | ambros neuer Vogel, wolfpros Level. Den wir wohl besser... |
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2013-10-17 |
Wintermute | Bessere Tötungsabfrage bei Sprung auf Gegner. |
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2013-10-17 |
Wintermute | Vorarbeit f. Schüsse/Würfe. Animation steht, TODO:... |
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2013-10-17 |
Wintermute | Bugfix: Kollisionsprüfung am oberen Bildschirmrand... |
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2013-10-15 |
Wintermute | Vogel. |
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2013-10-15 |
Wintermute | Schrift. TODO?: Umlaute |
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2013-10-15 |
Wintermute | Giraffe |
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2013-10-15 |
Wintermute | Hunde. |
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2013-10-14 |
Wintermute | Hoppelnde Hasen. |
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2013-10-14 |
Wintermute | Rotorgeschwindigkeit. |
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2013-10-14 |
Wintermute | Verbesserte Rotor-Sprites. |
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2013-10-14 |
Wintermute | Teile des r0ket-nrf-Treibers. |
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2013-10-14 |
Wintermute | Neuer Gegnertyp: Rotor. Außerdem: Spiralenphysik verbes... |
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2013-10-14 |
Wintermute | wolfpros Levelansatz. Problem scheint behoben zu sein. |
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2013-10-14 |
Wintermute | Level von mcsilver -- braucht Modifikation wegen neuer... |
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2013-10-14 |
Wintermute | Neue Gegnertypen: Schlange, Spirale. |
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2013-10-13 |
Wintermute | Leere Verzeichnisse in git. |
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2013-10-13 |
Wintermute | Major refactoring. Hitboxes. |
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2013-10-13 |
Wintermute | Pfade in Mock so angepasst, dass sie mit dem Hauptcode... |
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2013-10-13 |
Wintermute | Mock-Code in dieses Repo übernommen. |
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2013-10-13 |
Wintermute | Kaninchen aus mock übernommen |
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2013-10-13 |
Wintermute | CLKDIV-Durchlauf für Sync zum Messen. |
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2013-10-13 |
Wintermute | LEDs an Prototyp2 |
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2013-10-13 |
Wintermute | Support für neuen Prototypen |
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2013-10-13 |
Wintermute | Sprunghöhenfoo. |
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2013-10-13 |
Wintermute | Sprunghöhe besser kontrollierbar. |
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2013-10-12 |
Wintermute | Speed etwas runter (13.3 ms pro Tick) |
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2013-10-12 |
Wintermute | Jumpnrun: Neueste Entwicklung geportet. Schnellere... |
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2013-10-12 |
Wintermute | Badge-Initialisierung komplett umgeschrieben, um neue... |
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2013-10-12 |
Wintermute | Entwurf einer pinconfig.h, die von IOCON_-Sondernamen... |
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2013-10-11 |
Wintermute | Treiber für at25df041a (rev. 0.0.0-erster-anlauf-voelli... |
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2013-10-10 |
Wintermute | Probeweise mal mit Flashchip sprechen (Statusregister... |
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2013-10-10 |
Wintermute | Eingabetaster. |
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2013-10-10 |
Wintermute | Anfang Portierung auf Prototypen. |
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2013-10-10 |
Wintermute | r0ket-Code mit Buttons an HB0, HB1 |
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2013-10-09 |
Wintermute | Init nochmal verkürzt. |
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2013-10-08 |
Wintermute | Initialisierung bisschen aufgeräumt. |
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2013-10-08 |
Wintermute | lpcrc in Toplevel-Makefile bauen. |
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2013-10-08 |
Wintermate | Kram auch eingecheckt. |
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2013-10-08 |
Wintermate | Jumpnrun lauffähig. |
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2013-10-08 |
Wintermate | mockup/util übernommen (fixed point, rectangle) |
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2013-10-08 |
Wintermate | Events a la mockup |
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2013-10-07 |
Wintermate | Projektstruktur. |
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2013-10-07 |
Wintermate | Makefile: .os neben Sourcen bauen, Dependendy-Tracking. |
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2013-10-07 |
Wintermate | Sprites |
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2013-10-05 |
Wintermute | Hackover-Badge 2013 |
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2012-11-05 |
Kevin Townsend | Merge pull request #13 from prusnak/master |
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2012-11-05 |
Pavol Rusnak | fix incorrect font handling |
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2012-11-02 |
Kevin Townsend | Fixed reversed bit on IEV |
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2012-10-29 |
Kevin Townsend | Fixed buffer size (see issue 12) |
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2012-10-25 |
Kevin Townsend | Name change |
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2012-08-10 |
Kevin Townsend | Fixed USB VID/PID |
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2012-08-10 |
Kevin Townsend | Merge branch 'master' of github.com:microbuilder/LPC134... |
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2012-08-10 |
Kevin Townsend | Merge pull request #10 from Miceuz/master |
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2012-08-10 |
Miceuz | comment fix |
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2012-08-10 |
Miceuz | DS18B20 driver added |
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2012-08-03 |
Kevin Townsend | Added lookup tables |
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2012-07-03 |
Kevin Townsend | First commit |
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2012-06-29 |
Kevin Townsend | First commit |
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2012-06-29 |
Kevin Townsend | Fixed ADS1015 typo |
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2012-06-29 |
Kevin Townsend | Fixed COUNTERRESET_DISABLED |
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2012-06-25 |
Kevin Townsend | Added comparator |
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2012-06-23 |
Kevin Townsend | First commit |
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2012-06-20 |
Kevin Townsend | Added F to hard float values |
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2012-06-20 |
Kevin Townsend | Added mpl115a2 |
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2012-06-20 |
Kevin Townsend | First commit |
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2012-06-08 |
Kevin Townsend | Prep for v1.1.0 |
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2012-05-29 |
Miceuz | Merge branch 'master' of git://github.com/microbuilder... |
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2012-05-29 |
Kevin Townsend | Added oversampling (courtesy miceuz) |
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next |